Player Matchup

Anhur
Anhur
KSA_d7my-F15
Anhur
Level 20
God Stats
8W - 17L
1,142 SR
Queue Stats
835W - 835L
1,540 Elo+
Party 2
Fenrir
Fenrir
NitroSami
Fenrir
Level 23
God Stats
16W - 18L
1,454 SR
Queue Stats
779W - 771L
1,569 Elo+
Party 2
Baron Samedi
Baron Samedi
SH87Hx3
Baron Samedi
Level 26
God Stats
14W - 8L
1,664 SR
Queue Stats
707W - 695L
1,508 Elo+
Party 2
Guan Yu
Guan Yu
SeGYn_In_JaPaN
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,425 Elo+
Solo
Cabrakan
Cabrakan
yasser_y_20_20
Cabrakan
Level 23
God Stats
97W - 69L
1,590 SR
Queue Stats
770W - 744L
1,532 Elo+
Party 2
Team Averages
Level 19
1,470 SR
1,515 Elo+

VS

Team Averages
Level 21
1,547 SR
1,519 Elo+
Aphrodite
Aphrodite
LunarBunny696_
Aphrodite
Level 25
God Stats
36W - 30L
1,619 SR
Queue Stats
118W - 121L
1,497 Elo+
Party 1
Kali
Kali
Thugz_Bunns
Kali
Level 28
God Stats
7W - 10L
1,474 SR
Queue Stats
103W - 123L
1,484 Elo+
Solo
Guan Yu
Guan Yu
bautistamartinca
Guan Yu
Level 16
God Stats
3W - 2L
1,535 SR
Queue Stats
17W - 14L
1,583 Elo+
Solo
Anhur
Anhur
sienio
Anhur
Level 13
God Stats
10W - 6L
1,512 SR
Queue Stats
51W - 50L
1,522 Elo+
Solo
Nemesis
Nemesis
stuckinbronzepls
Nemesis
Level 24
God Stats
5W - 2L
1,598 SR
Queue Stats
100W - 91L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
2,898
580
418
2,393
283
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fenrir
NitroSami
Fenrir
4
0 / 1 / 0
3,130
626
1,340
3,563
769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
SH87Hx3
Baron Samedi
6
0 / 1 / 0
3,435
687
1,101
2,741
846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

3
0 / 2 / 0
2,867
573
520
1,928
622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cabrakan
5
0 / 1 / 0
3,254
651
461
2,502
916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
LunarBunny696_
Aphrodite
6
0 / 0 / 3
3,931
786
879
1,283
412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

6
0 / 0 / 1
3,696
739
941
3,060
798
Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
2 / 0 / 1
4,148
830
1,131
2,249
960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
sienio
Anhur
6
3 / 0 / 0
4,021
804
1,778
2,085
486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
2 / 0 / 3
3,996
799
2,874
2,368
674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
7
7
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Aphrodite
LunarBunny696_
Aphrodite
0
0
3
1.5
L
Fenrir
NitroSami
Fenrir
0
1
0
0
L
Baron Samedi
SH87Hx3
Baron Samedi
0
1
0
0
L
0
2
0
0
W
0
0
1
0.5
W
2
0
1
2.5
W
Anhur
sienio
Anhur
3
0
0
3
W
2
0
3
3.5
L
Cabrakan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,840
Damage
7,603
13,127
Taken
11,045
3,436
Mitigated
3,330
4,131
Healing
6,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
418
282
0
657
2,393
283
0
288
2,105
0
6,576
W
Aphrodite
LunarBunny696_
Aphrodite
879
59
681
994
1,283
412
0
184
1,099
9,150
0
L
Fenrir
NitroSami
Fenrir
1,340
117
0
1,104
3,563
769
0
275
3,263
0
9,301
L
Baron Samedi
SH87Hx3
Baron Samedi
1,101
299
0
982
2,741
846
407
0
2,741
12,622
0
L
520
179
35
218
1,928
622
0
0
1,843
0
3,342
W
941
317
0
1,553
3,060
798
391
844
2,148
0
14,311
W
1,131
414
0
1,465
2,249
960
582
0
2,149
0
13,896
W
Anhur
sienio
Anhur
1,778
530
0
970
2,085
486
0
277
1,808
0
11,882
W
2,874
1,528
0
1,216
2,368
674
0
145
2,179
0
10,771
L
Cabrakan
461
69
123
1,012
2,502
916
0
316
2,186
3,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,584
Gold Earned
19,792
80
Minions Killed
139
0
Camps Cleared
0
516,647
Distance Traveled
532,294
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
2,898
580
12
2
0
106,935
0
W
Aphrodite
3,931
786
14
3
0
100,343
1
L
Fenrir
3,130
626
22
4
0
109,882
1
L
Baron Samedi
3,435
687
33
7
0
93,903
1
L
Guan Yu
2,867
573
4
1
0
85,260
0
W
Kali
3,696
739
34
7
0
103,919
0
W
Guan Yu
4,148
830
38
8
0
99,204
2
W
Anhur
4,021
804
23
5
0
93,863
0
W
Nemesis
3,996
799
30
6
0
134,965
1
L
Cabrakan
3,254
651
9
2
0
120,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role