Player Matchup

Ra
Ra
Chunkyragu64
Ra
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,246 Elo+
Solo
Neith
Neith
NeiLeif
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 58L
1,295 Elo+
Party 1
Ares
Ares
lild3athd3vil
Ares
Level 66
God Stats
4W - 7L
1,496 SR
Queue Stats
73W - 112L
1,290 Elo+
Party 1
Team Averages
Level 33
1,499 SR
1,277 Elo+

VS

Team Averages
Level 71
1,563 SR
1,415 Elo+
Olorun
Olorun
InfiniteSilence
Olorun
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 6L
1,350 Elo+
Party 2
Achilles
Achilles
SurgeGale
Achilles
Level 84
God Stats
1W - 0L
1,688 SR
Queue Stats
8W - 9L
1,378 Elo+
Party 2
Nemesis
Nemesis
TrashYmirMain
Nemesis
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
560W - 457L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 1
8,209
684
5,822
8,346
2,764
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
NeiLeif
Neith
11
4 / 5 / 4
8,693
724
9,432
9,880
3,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 8 / 4
8,403
700
4,374
14,516
9,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 9
7,654
638
3,594
4,578
1,536
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
SurgeGale
Achilles
13
10 / 4 / 7
9,799
817
13,341
14,165
12,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
13
9 / 3 / 8
9,995
833
10,563
10,191
9,220
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
8
Kills
19
19
Deaths
8
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
0
1
9
4.5
L
Neith
NeiLeif
Neith
4
5
4
1.2
W
Achilles
SurgeGale
Achilles
10
4
7
3.38
W
Nemesis
9
3
8
4.33
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,628
Damage
27,498
32,742
Taken
28,934
15,502
Mitigated
23,065
4,027
Healing
4,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,822
1,071
301
836
8,346
2,764
269
918
7,253
28,490
0
W
3,594
867
287
1,482
4,578
1,536
720
1,754
2,799
19,611
0
L
Neith
NeiLeif
Neith
9,432
4,435
0
1,528
9,880
3,548
0
840
8,867
0
20,335
W
Achilles
SurgeGale
Achilles
13,341
6,907
0
871
14,165
12,309
0
5,600
8,365
0
27,891
W
Nemesis
10,563
2,995
0
1,807
10,191
9,220
479
2,539
7,523
0
31,853
L
4,374
611
0
1,362
14,516
9,190
191
1,856
12,320
14,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,305
Gold Earned
27,448
91
Minions Killed
104
0
Camps Cleared
0
600,809
Distance Traveled
604,718
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,209
684
56
5
0
202,820
0
W
Olorun
7,654
638
42
4
0
166,712
1
L
Neith
8,693
724
27
2
0
197,410
0
W
Achilles
9,799
817
25
2
0
205,865
0
W
Nemesis
9,995
833
37
3
0
232,141
0
L
Ares
8,403
700
8
1
0
200,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role