Player Matchup

Anhur
Anhur
ArielCarry
Anhur
Level 128
God Stats
3W - 2L
1,434 SR
Queue Stats
190W - 143L
1,562 Elo+
Party 4
Heimdallr
Heimdallr
DivineHunterBR
Heimdallr
Level 105
God Stats
6W - 1L
1,753 SR
Queue Stats
193W - 182L
1,539 Elo+
Party 1
Vulcan
Vulcan
Sebas1x
Vulcan
Level 130
God Stats
115W - 61L
1,609 SR
Queue Stats
286W - 206L
1,547 Elo+
Party 4
Da Ji
Da Ji
VictoriousSoul
Da Ji
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 170L
1,562 Elo+
Party 1
Ymir
Ymir
alejoconejo21
Ymir
Level 29
God Stats
19W - 14L
1,369 SR
Queue Stats
247W - 206L
1,539 Elo+
Party 4
Team Averages
Level 87
1,533 SR
1,550 Elo+

VS

Team Averages
Level 75
1,561 SR
1,637 Elo+
Fenrir
Fenrir
Catuzzete
Fenrir
Level 42
God Stats
4W - 7L
1,484 SR
Queue Stats
65W - 73L
1,533 Elo+
Solo
Nu Wa
Nu Wa
Dilmäe
Nu Wa
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,900 Elo+
Party 3
Awilix
Awilix
Koarin
Awilix
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,840 Elo+
Party 3
Apollo
Apollo
WidoLegend
Apollo
Level 38
God Stats
26W - 18L
1,533 SR
Queue Stats
96W - 83L
1,480 Elo+
Party 2
Sobek
Sobek
arg1029
Sobek
Level 137
God Stats
1W - 1L
1,788 SR
Queue Stats
55W - 47L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
4 / 0 / 1
6,280
628
5,853
5,811
1,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
DivineHunterBR
Heimdallr
11
5 / 0 / 2
6,391
639
6,043
5,393
2,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Sebas1x
Vulcan
11
4 / 1 / 0
6,432
643
3,696
2,854
991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 0 / 5
5,553
555
4,025
5,732
1,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 1 / 3
5,577
558
3,067
7,376
4,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Catuzzete
Fenrir
9
0 / 5 / 0
4,934
493
2,606
9,610
3,023
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nu Wa
Dilmäe
Nu Wa
9
0 / 3 / 1
4,960
496
2,406
4,909
1,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Awilix
Koarin
Awilix
7
0 / 2 / 1
4,484
448
1,846
5,627
1,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Apollo
WidoLegend
Apollo
8
0 / 3 / 1
4,847
485
5,476
7,165
1,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sobek
arg1029
Sobek
9
2 / 2 / 0
5,626
563
2,416
5,735
1,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
15
Kills
2
2
Deaths
15
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
4
0
1
4.5
L
Fenrir
Catuzzete
Fenrir
0
5
0
0
L
Nu Wa
Dilmäe
Nu Wa
0
3
1
0.17
W
Heimdallr
DivineHunterBR
Heimdallr
5
0
2
6
L
Awilix
Koarin
Awilix
0
2
1
0.25
W
Vulcan
Sebas1x
Vulcan
4
1
0
4
W
1
0
5
3.5
L
Apollo
WidoLegend
Apollo
0
3
1
0.17
W
1
1
3
2.5
L
Sobek
arg1029
Sobek
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,684
Damage
14,750
27,166
Taken
33,046
11,589
Mitigated
9,034
10,502
Healing
9,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
5,853
2,934
0
3,719
5,811
1,343
884
875
4,936
0
32,898
L
Fenrir
Catuzzete
Fenrir
2,606
477
0
2,051
9,610
3,023
0
0
9,610
0
21,789
L
Nu Wa
Dilmäe
Nu Wa
2,406
662
0
814
4,909
1,278
0
1,346
3,495
25,144
0
W
Heimdallr
DivineHunterBR
Heimdallr
6,043
3,114
0
2,438
5,393
2,710
467
315
5,078
0
34,211
L
Awilix
Koarin
Awilix
1,846
760
0
2,028
5,627
1,440
0
1,611
3,934
0
18,293
W
Vulcan
Sebas1x
Vulcan
3,696
801
0
250
2,854
991
248
758
2,096
36,662
0
W
4,025
922
0
1,713
5,732
1,873
349
590
5,142
0
24,473
L
Apollo
WidoLegend
Apollo
5,476
3,396
0
2,372
7,165
1,412
0
1,806
5,341
0
28,959
W
3,067
309
171
2,211
7,376
4,672
0
2,284
5,092
14,096
0
L
Sobek
arg1029
Sobek
2,416
0
0
2,426
5,735
1,881
0
1,816
3,903
12,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,233
Gold Earned
24,851
302
Minions Killed
205
0
Camps Cleared
0
885,903
Distance Traveled
1,021,770
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,280
628
79
8
0
157,424
3
L
Fenrir
4,934
493
43
4
0
265,280
0
L
Nu Wa
4,960
496
51
5
0
159,446
0
W
Heimdallr
6,391
639
67
7
0
161,988
0
L
Awilix
4,484
448
41
4
0
224,845
0
W
Vulcan
6,432
643
92
9
0
180,475
4
W
Da Ji
5,553
555
49
5
0
206,852
0
L
Apollo
4,847
485
44
4
0
168,597
1
W
Ymir
5,577
558
15
2
0
179,164
6
L
Sobek
5,626
563
26
3
0
203,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role