Player Matchup

Merlin
Merlin
Beipo
Merlin
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Curacion
Athena
Level 140
God Stats
3W - 0L
1,514 SR
Queue Stats
11W - 9L
1,535 Elo+
Solo
Scylla
Scylla
Jerro
Scylla
Level 156
God Stats
4W - 0L
1,516 SR
Queue Stats
41W - 50L
1,418 Elo+
Solo
Hachiman
Hachiman
LeadHeadFred
Hachiman
Level 160
God Stats
6W - 4L
1,536 SR
Queue Stats
311W - 230L
1,696 Elo+
Solo
Pele
Pele
Sylarxs
Pele
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 143
1,513 SR
1,530 Elo+

VS

Team Averages
Level 126
1,556 SR
1,546 Elo+
Tiamat
Tiamat
Pomohaci69
Tiamat
Level 145
God Stats
5W - 5L
1,698 SR
Queue Stats
41W - 32L
1,629 Elo+
Solo
Baba Yaga
Baba Yaga
SkilleRGameR
Baba Yaga
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 87L
1,499 Elo+
Solo
Danzaburou
Danzaburou
TheCordodj
Danzaburou
Level 160
God Stats
1W - 2L
1,299 SR
Queue Stats
22W - 28L
1,360 Elo+
Solo
Bacchus
Bacchus
barrettalan2
Bacchus
Level 75
God Stats
19W - 16L
1,543 SR
Queue Stats
668W - 574L
1,615 Elo+
Party 1
Fenrir
Fenrir
iQCrystalZz
Fenrir
Level 106
God Stats
35W - 17L
1,741 SR
Queue Stats
739W - 613L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Beipo
Merlin
16
1 / 4 / 14
9,564
956
8,105
9,868
4,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Curacion
Athena
17
3 / 2 / 17
10,981
1,098
4,399
11,247
11,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Jerro
Scylla
17
11 / 0 / 8
11,807
1,181
20,679
6,214
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
LeadHeadFred
Hachiman
17
3 / 1 / 15
10,718
1,072
16,916
11,234
4,560
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Pele
Sylarxs
Pele
17
7 / 2 / 10
10,850
1,085
12,234
16,228
13,765
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

244

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Pomohaci69
Tiamat
16
2 / 6 / 4
9,552
955
16,180
13,645
11,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baba Yaga
SkilleRGameR
Baba Yaga
15
1 / 5 / 3
9,290
929
11,493
12,062
4,875
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
TheCordodj
Danzaburou
15
3 / 3 / 1
9,980
998
8,964
13,845
5,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
barrettalan2
Bacchus
14
0 / 3 / 3
9,146
915
3,628
8,290
7,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
16
3 / 8 / 3
10,130
1,013
11,996
19,573
8,684
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
23
25
Kills
9
9
Deaths
25
64
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
Beipo
Merlin
1
4
14
2
W
Athena
Curacion
Athena
3
2
17
5.75
W
Scylla
Jerro
Scylla
11
0
8
15
W
Hachiman
LeadHeadFred
Hachiman
3
1
15
10.5
L
Tiamat
Pomohaci69
Tiamat
2
6
4
0.67
L
Baba Yaga
SkilleRGameR
Baba Yaga
1
5
3
0.5
W
Pele
Sylarxs
Pele
7
2
10
6
L
Danzaburou
TheCordodj
Danzaburou
3
3
1
1.17
L
Bacchus
barrettalan2
Bacchus
0
3
3
0.5
L
Fenrir
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,333
Damage
52,261
54,791
Taken
67,415
36,278
Mitigated
38,212
7,831
Healing
10,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Beipo
Merlin
8,105
213
163
2,081
9,868
4,619
0
6,003
3,715
25,977
0
W
Athena
Curacion
Athena
4,399
1,422
0
1,091
11,247
11,097
0
6,417
4,705
7,632
0
W
Scylla
Jerro
Scylla
20,679
1,357
0
0
6,214
2,237
0
4,370
1,694
41,047
0
W
Hachiman
LeadHeadFred
Hachiman
16,916
9,113
0
1,420
11,234
4,560
0
5,713
5,421
0
39,002
L
Tiamat
Pomohaci69
Tiamat
16,180
1,370
0
1,735
13,645
11,911
0
6,943
6,529
23,873
0
L
Baba Yaga
SkilleRGameR
Baba Yaga
11,493
501
0
1,075
12,062
4,875
0
6,687
5,273
44,805
0
W
Pele
Sylarxs
Pele
12,234
3,408
0
3,076
16,228
13,765
0
8,030
7,955
0
28,852
L
Danzaburou
TheCordodj
Danzaburou
8,964
2,484
0
3,476
13,845
5,246
0
7,202
6,517
0
47,975
L
Bacchus
barrettalan2
Bacchus
3,628
178
0
780
8,290
7,496
0
3,497
4,595
7,072
0
L
Fenrir
11,996
5,598
462
2,961
19,573
8,684
0
8,091
11,318
0
21,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,920
Gold Earned
48,098
214
Minions Killed
204
8
Camps Cleared
8
1,036,802
Distance Traveled
938,719
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,564
956
44
4
0
192,834
0
W
Athena
10,981
1,098
5
1
1
201,416
0
W
Scylla
11,807
1,181
58
6
0
213,664
0
W
Hachiman
10,718
1,072
64
6
4
200,144
0
L
Tiamat
9,552
955
15
2
3
195,599
3
L
Baba Yaga
9,290
929
78
8
0
188,137
0
W
Pele
10,850
1,085
43
4
3
228,744
1
L
Danzaburou
9,980
998
95
10
1
187,854
0
L
Bacchus
9,146
915
2
0
0
152,429
1
L
Fenrir
10,130
1,013
14
1
4
214,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role