Player Matchup

King Arthur
King Arthur
Airzol
King Arthur
Level 144
God Stats
6W - 3L
1,260 SR
Queue Stats
1,065W - 634L
1,799 Elo+
Party 2
Raijin
Raijin
Conquest MMR
Raijin
Level 29
God Stats
2W - 2L
1,996 SR
Queue Stats
131W - 58L
1,848 Elo+
Party 2
Hun Batz
Hun Batz
GeekinFam
Hun Batz
Level 107
God Stats
3W - 2L
1,570 SR
Queue Stats
86W - 76L
1,507 Elo+
Party 2
Jormungandr
Jormungandr
HungAoKuang
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 38L
1,892 Elo+
Party 2
Danzaburou
Danzaburou
SqueekMilli
Danzaburou
Level 124
God Stats
17W - 19L
1,190 SR
Queue Stats
154W - 169L
1,535 Elo+
Party 2
Team Averages
Level 86
1,503 SR
1,716 Elo+

VS

Team Averages
Level 106
1,714 SR
1,641 Elo+
Tyr
Tyr
AbledAlloy55931
Tyr
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Amulvaro
Persephone
Level 160
God Stats
4W - 1L
1,815 SR
Queue Stats
231W - 210L
1,723 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Benjamonsta
Tsukuyomi
Level 143
God Stats
7W - 5L
1,838 SR
Queue Stats
123W - 128L
1,750 Elo+
Party 1
Hades
Hades
KrazyThaJoker
Hades
Level 36
God Stats
31W - 32L
1,576 SR
Queue Stats
411W - 445L
1,435 Elo+
Solo
Anhur
Anhur
Treason1
Anhur
Level 146
God Stats
19W - 12L
1,839 SR
Queue Stats
242W - 204L
1,798 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Airzol
King Arthur
16
5 / 4 / 3
10,016
527
18,908
20,820
13,727
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
7
0 / 1 / 1
6,376
336
1,536
2,498
650
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hun Batz
GeekinFam
Hun Batz
14
4 / 7 / 2
8,781
462
9,507
16,377
5,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jormungandr
HungAoKuang
Jormungandr
14
3 / 6 / 2
9,924
522
10,893
20,083
11,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
SqueekMilli
Danzaburou
16
4 / 7 / 0
10,708
564
9,412
16,240
4,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 12
10,847
571
9,725
27,012
19,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
Amulvaro
Persephone
17
4 / 2 / 8
11,262
593
14,497
8,017
3,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Benjamonsta
Tsukuyomi
18
9 / 5 / 5
11,796
621
11,926
15,639
6,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 6 / 3
9,757
514
9,879
17,150
8,517
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Treason1
Anhur
20
8 / 1 / 7
12,765
672
13,930
15,376
5,968
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
60
16
Kills
25
25
Deaths
16
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
3
2
12
4.5
L
King Arthur
Airzol
King Arthur
5
4
3
1.63
W
Persephone
Amulvaro
Persephone
4
2
8
4
W
Tsukuyomi
Benjamonsta
Tsukuyomi
9
5
5
2.3
L
Raijin
0
1
1
0.5
L
Hun Batz
GeekinFam
Hun Batz
4
7
2
0.71
L
Jormungandr
HungAoKuang
Jormungandr
3
6
2
0.67
W
1
6
3
0.42
L
Danzaburou
SqueekMilli
Danzaburou
4
7
0
0.57
W
Anhur
Treason1
Anhur
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,256
Damage
59,957
76,018
Taken
83,194
36,283
Mitigated
43,602
18,628
Healing
41,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,725
1,854
0
16,325
27,012
19,560
1,096
4,812
21,924
0
33,569
L
King Arthur
Airzol
King Arthur
18,908
4,456
0
8,581
20,820
13,727
0
9,771
10,889
0
72,646
W
Persephone
Amulvaro
Persephone
14,497
728
0
1,633
8,017
3,169
1,706
2,722
5,293
69,250
0
W
Tsukuyomi
Benjamonsta
Tsukuyomi
11,926
3,629
0
6,856
15,639
6,388
612
1,458
14,181
0
75,873
L
Raijin
1,536
196
0
500
2,498
650
0
1,101
1,293
17,946
0
L
Hun Batz
GeekinFam
Hun Batz
9,507
2,602
0
3,790
16,377
5,362
0
4,058
12,129
0
43,983
L
Jormungandr
HungAoKuang
Jormungandr
10,893
2,230
0
1,030
20,083
11,930
0
7,312
12,433
43,575
0
W
9,879
1,156
345
6,037
17,150
8,517
616
1,671
15,287
53,792
0
L
Danzaburou
SqueekMilli
Danzaburou
9,412
3,873
0
4,727
16,240
4,614
0
1,254
14,898
0
66,365
W
Anhur
Treason1
Anhur
13,930
8,418
0
10,568
15,376
5,968
7,797
1,765
13,611
0
105,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,805
Gold Earned
56,427
440
Minions Killed
593
0
Camps Cleared
0
1,577,297
Distance Traveled
1,746,716
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,847
571
32
2
0
394,073
4
L
King Arthur
10,016
527
134
7
0
335,883
1
W
Persephone
11,262
593
155
8
0
367,235
0
W
Tsukuyomi
11,796
621
106
6
0
383,808
1
L
Raijin
6,376
336
41
2
0
266,893
1
L
Hun Batz
8,781
462
76
4
0
352,411
2
L
Jormungandr
9,924
522
70
4
0
327,133
4
W
Hades
9,757
514
110
6
0
293,935
1
L
Danzaburou
10,708
564
119
6
0
294,977
0
W
Anhur
12,765
672
190
10
0
307,665
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role