Player Matchup

Anhur
Anhur
KillerMamia
Anhur
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
ORASMASH666
Skadi
Level 62
God Stats
36W - 31L
1,585 SR
Queue Stats
900W - 918L
1,386 Elo+
Solo
Osiris
Osiris
Phoenix0376
Osiris
Level 83
God Stats
4W - 3L
1,500 SR
Queue Stats
625W - 875L
1,330 Elo+
Party 1
Neith
Neith
Rage God4206278
Neith
Level 63
God Stats
12W - 2L
1,500 SR
Queue Stats
571W - 722L
1,314 Elo+
Party 1
Anubis
Anubis
azurakusanagi
Anubis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 75
1,517 SR
1,406 Elo+

VS

Team Averages
Level 62
1,329 SR
1,304 Elo+
Cthulhu
Cthulhu
Dol Riddy
Cthulhu
Level 24
God Stats
2W - 5L
1,261 SR
Queue Stats
366W - 403L
1,273 Elo+
Solo
Persephone
Persephone
DownlnSmoke
Persephone
Level 29
God Stats
0W - 2L
1,269 SR
Queue Stats
8W - 14L
1,274 Elo+
Solo
Zhong Kui
Zhong Kui
Pilonko74
Zhong Kui
Level 160
God Stats
6W - 7L
1,207 SR
Queue Stats
736W - 790L
1,296 Elo+
Solo
Ne Zha
Ne Zha
Undeadvet
Ne Zha
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 68L
1,347 Elo+
Solo
Ao Kuang
Ao Kuang
whitedragon66622
Ao Kuang
Level 27
God Stats
1W - 1L
1,411 SR
Queue Stats
88W - 91L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 4
9,070
907
8,046
6,665
2,680
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
8 / 3 / 10
9,417
942
13,736
7,648
3,053
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
11
0 / 6 / 11
7,239
724
3,051
9,156
4,398
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 1 / 15
8,450
845
7,856
5,475
2,013
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 3 / 15
8,743
874
7,937
7,783
6,199
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dol Riddy
Cthulhu
15
1 / 3 / 8
7,790
779
6,287
11,405
9,551
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
DownlnSmoke
Persephone
13
1 / 4 / 7
7,101
710
3,547
5,604
1,628
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
Pilonko74
Zhong Kui
14
7 / 4 / 4
8,483
848
11,867
12,944
7,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
Undeadvet
Ne Zha
13
2 / 4 / 9
7,207
721
4,118
7,866
2,152
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 5 / 9
7,026
703
2,963
9,733
2,591
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
50
20
Kills
13
15
Deaths
20
55
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Dol Riddy
Cthulhu
1
3
8
1.67
L
Persephone
DownlnSmoke
Persephone
1
4
7
1.13
W
8
2
4
5
W
8
3
10
4.33
W
Osiris
0
6
11
0.92
L
Zhong Kui
Pilonko74
Zhong Kui
7
4
4
2.25
W
2
1
15
9.5
L
Ne Zha
Undeadvet
Ne Zha
2
4
9
1.63
W
2
3
15
3.17
L
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,626
Damage
28,782
36,727
Taken
47,552
18,343
Mitigated
23,159
12,828
Healing
13,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Dol Riddy
Cthulhu
6,287
14
112
687
11,405
9,551
90
1,938
9,467
14,857
0
L
Persephone
DownlnSmoke
Persephone
3,547
120
0
183
5,604
1,628
0
492
5,110
6,483
0
W
8,046
3,889
0
1,149
6,665
2,680
784
3,509
3,156
0
11,760
W
13,736
6,440
1,118
621
7,648
3,053
808
5,603
2,045
0
23,881
W
Osiris
3,051
810
0
436
9,156
4,398
536
5,297
3,859
0
4,670
L
Zhong Kui
Pilonko74
Zhong Kui
11,867
811
1,701
5,311
12,944
7,237
63
2,512
10,432
23,990
0
W
7,856
3,116
2,315
2,394
5,475
2,013
1,576
4,590
885
0
16,064
L
Ne Zha
Undeadvet
Ne Zha
4,118
1,244
0
1,643
7,866
2,152
0
1,281
6,585
0
8,351
W
7,937
711
2,811
1,984
7,783
6,199
766
5,665
2,118
24,278
0
L
2,963
363
1,767
2,228
9,733
2,591
107
1,714
8,019
9,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,919
Gold Earned
37,607
82
Minions Killed
86
0
Camps Cleared
0
799,752
Distance Traveled
904,370
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,790
779
34
3
0
190,726
0
L
Persephone
7,101
710
11
1
0
166,257
1
W
Anhur
9,070
907
9
1
0
126,294
1
W
Skadi
9,417
942
24
2
0
176,328
1
W
Osiris
7,239
724
5
1
0
180,209
0
L
Zhong Kui
8,483
848
23
2
0
163,291
0
W
Neith
8,450
845
13
1
0
174,773
0
L
Ne Zha
7,207
721
8
1
0
196,324
0
W
Anubis
8,743
874
31
3
0
142,148
0
L
Ao Kuang
7,026
703
10
1
0
187,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role