Player Matchup

Arachne
Arachne
 
Arachne
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
CarlsFajitas
Osiris
Level 48
God Stats
5W - 5L
1,394 SR
Queue Stats
392W - 448L
1,472 Elo+
Solo
Hades
Hades
Deadlymisst
Hades
Level 34
God Stats
7W - 4L
1,625 SR
Queue Stats
104W - 119L
1,410 Elo+
Solo
Ymir
Ymir
InSaNe_BlAcKFiRe
Ymir
Level 71
God Stats
5W - 8L
1,628 SR
Queue Stats
69W - 60L
1,517 Elo+
Party 2
Heimdallr
Heimdallr
ThatLooper05
Heimdallr
Level 49
God Stats
5W - 1L
1,325 SR
Queue Stats
128W - 103L
1,525 Elo+
Party 2
Team Averages
Level 64
1,494 SR
1,485 Elo+

VS

Team Averages
Level 53
1,579 SR
1,466 Elo+
Tiamat
Tiamat
BadJuju97
Tiamat
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,155 Elo+
Solo
Bastet
Bastet
Grasping
Bastet
Level 26
God Stats
7W - 2L
1,872 SR
Queue Stats
80W - 41L
1,649 Elo+
Party 1
King Arthur
King Arthur
HawkDelSol
King Arthur
Level 81
God Stats
4W - 9L
1,276 SR
Queue Stats
270W - 258L
1,571 Elo+
Party 1
Ganesha
Ganesha
LeonAzteca13
Ganesha
Level 47
God Stats
2W - 4L
1,401 SR
Queue Stats
6W - 10L
1,333 Elo+
Solo
Cupid
Cupid
mwistakes
Cupid
Level 70
God Stats
3W - 1L
1,844 SR
Queue Stats
81W - 43L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
25 / 2 / 4
12,400
653
25,716
17,633
9,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
16
3 / 3 / 4
9,993
526
12,266
17,641
15,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
3 / 1 / 10
10,340
544
10,584
13,413
6,954
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

14
3 / 2 / 14
9,540
502
7,018
12,391
12,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
ThatLooper05
Heimdallr
14
2 / 2 / 14
8,727
459
9,936
10,422
4,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BadJuju97
Tiamat
11
0 / 9 / 2
7,353
387
8,641
14,506
6,893
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Grasping
Bastet
13
6 / 9 / 2
8,929
470
15,699
16,446
5,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
HawkDelSol
King Arthur
13
3 / 6 / 1
8,887
468
10,038
20,920
15,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ganesha
LeonAzteca13
Ganesha
11
0 / 6 / 3
7,352
387
6,613
16,450
8,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cupid
mwistakes
Cupid
12
1 / 6 / 2
7,729
407
7,391
12,644
3,887
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
20
36
Kills
10
10
Deaths
36
46
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
25
2
4
13.5
L
Tiamat
BadJuju97
Tiamat
0
9
2
0.11
W
Osiris
3
3
4
1.67
W
3
1
10
8
L
Bastet
Grasping
Bastet
6
9
2
0.78
L
King Arthur
HawkDelSol
King Arthur
3
6
1
0.58
W
3
2
14
5
L
Ganesha
LeonAzteca13
Ganesha
0
6
3
0.25
W
Heimdallr
ThatLooper05
Heimdallr
2
2
14
4.5
L
Cupid
mwistakes
Cupid
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,520
Damage
48,382
71,500
Taken
80,966
49,272
Mitigated
39,983
25,631
Healing
14,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
25,716
20,069
0
7,587
17,633
9,869
1,583
2,438
15,070
0
89,545
L
Tiamat
BadJuju97
Tiamat
8,641
723
0
1,408
14,506
6,893
0
6,803
7,703
32,013
0
W
Osiris
12,266
4,368
0
7,278
17,641
15,172
71
2,666
14,583
10,058
49,349
W
10,584
638
360
6,925
13,413
6,954
1,822
5,259
8,054
49,957
0
L
Bastet
Grasping
Bastet
15,699
5,380
0
2,277
16,446
5,456
0
2,878
13,568
0
47,528
L
King Arthur
HawkDelSol
King Arthur
10,038
970
0
4,940
20,920
15,548
0
4,479
16,441
0
36,619
W
7,018
1,624
0
1,245
12,391
12,523
584
2,573
9,772
32,992
0
L
Ganesha
LeonAzteca13
Ganesha
6,613
843
0
2,474
16,450
8,199
0
2,223
14,227
25,502
0
W
Heimdallr
ThatLooper05
Heimdallr
9,936
5,219
0
2,236
10,422
4,754
1,897
2,318
8,054
0
39,417
L
Cupid
mwistakes
Cupid
7,391
3,737
103
2,980
12,644
3,887
374
3,567
9,077
0
44,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,000
Gold Earned
40,250
459
Minions Killed
296
0
Camps Cleared
0
1,786,479
Distance Traveled
1,632,205
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,400
653
117
6
0
391,880
0
L
Tiamat
7,353
387
46
2
0
323,467
2
W
Osiris
9,993
526
120
6
0
369,742
1
W
Hades
10,340
544
109
6
0
324,579
0
L
Bastet
8,929
470
81
4
0
339,906
5
L
King Arthur
8,887
468
59
3
0
357,714
0
W
Ymir
9,540
502
40
2
0
354,872
1
L
Ganesha
7,352
387
14
1
0
309,376
7
W
Heimdallr
8,727
459
73
4
0
345,406
5
L
Cupid
7,729
407
96
5
0
301,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role