Player Matchup

Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
sook300
Thanatos
Level 67
God Stats
12W - 15L
1,321 SR
Queue Stats
285W - 205L
1,485 Elo+
Party 1
Hel
Hel
xXcristinitax
Hel
Level 108
God Stats
6W - 7L
1,435 SR
Queue Stats
397W - 298L
1,510 Elo+
Party 1
Team Averages
Level 112
1,419 SR
1,498 Elo+

VS

Team Averages
Level 55
1,586 SR
1,477 Elo+
Cthulhu
Cthulhu
Miquellriley
Cthulhu
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 22L
1,590 Elo+
Solo
Hades
Hades
Nick55449
Hades
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 69L
1,587 Elo+
Solo
Thanatos
Thanatos
Pometti_01_CT
Thanatos
Level 6
God Stats
0W - 2L
1,757 SR
Queue Stats
7W - 21L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
5 / 1 / 8
8,282
753
8,631
13,542
9,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
sook300
Thanatos
12
9 / 2 / 5
9,168
833
9,453
9,176
3,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 2 / 11
8,180
744
5,054
7,253
2,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Miquellriley
Cthulhu
10
1 / 2 / 4
8,230
748
9,468
14,335
7,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
Nick55449
Hades
9
2 / 5 / 1
7,143
649
4,120
6,983
2,686
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Pometti_01_CT
Thanatos
9
1 / 10 / 3
7,528
684
4,649
9,772
2,958
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
17
Kills
4
5
Deaths
17
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
1
8
9
L
Cthulhu
Miquellriley
Cthulhu
1
2
4
1.5
L
Hades
Nick55449
Hades
2
5
1
0.5
L
Thanatos
Pometti_01_CT
Thanatos
1
10
3
0.25
W
Thanatos
sook300
Thanatos
9
2
5
5.75
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,138
Damage
18,237
29,971
Taken
31,090
15,226
Mitigated
13,592
21,397
Healing
8,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,631
2,689
0
6,037
13,542
9,492
115
6,385
7,157
6,193
20,988
L
Cthulhu
Miquellriley
Cthulhu
9,468
1,098
527
5,434
14,335
7,948
0
2,986
10,865
33,601
0
L
Hades
Nick55449
Hades
4,120
330
167
629
6,983
2,686
0
1,291
5,431
15,312
0
L
Thanatos
Pometti_01_CT
Thanatos
4,649
1,882
0
1,784
9,772
2,958
0
1,698
7,865
0
11,774
W
Thanatos
sook300
Thanatos
9,453
1,735
0
7,723
9,176
3,095
803
2,744
6,432
0
30,615
W
5,054
696
3,503
4,134
7,253
2,639
529
4,483
2,770
19,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,630
Gold Earned
22,901
114
Minions Killed
79
0
Camps Cleared
0
684,654
Distance Traveled
599,148
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,282
753
36
3
0
223,629
2
L
Cthulhu
8,230
748
35
3
0
216,535
2
L
Hades
7,143
649
29
3
0
205,428
2
L
Thanatos
7,528
684
15
1
0
177,185
1
W
Thanatos
9,168
833
42
4
0
241,582
0
W
Hel
8,180
744
36
3
0
219,443
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role