Player Matchup

Bacchus
Bacchus
AGUItinman
Bacchus
Level 28
God Stats
162W - 129L
1,667 SR
Queue Stats
334W - 280L
1,599 Elo+
Party 4
Chaac
Chaac
AGUIxman
Chaac
Level 48
God Stats
115W - 89L
1,673 SR
Queue Stats
662W - 516L
1,716 Elo+
Party 4
Aphrodite
Aphrodite
AmoureuseKitten
Aphrodite
Level 39
God Stats
71W - 53L
1,821 SR
Queue Stats
86W - 71L
1,748 Elo+
Party 1
Nu Wa
Nu Wa
Androphilia
Nu Wa
Level 97
God Stats
227W - 230L
1,620 SR
Queue Stats
233W - 236L
1,592 Elo+
Party 1
Bakasura
Bakasura
Rexandra
Bakasura
Level 118
God Stats
29W - 23L
1,750 SR
Queue Stats
314W - 256L
1,596 Elo+
Party 1
Team Averages
Level 66
1,706 SR
1,650 Elo+

VS

Team Averages
Level 54
1,578 SR
1,552 Elo+
Da Ji
Da Ji
DE4DM4N0
Da Ji
Level 20
God Stats
2W - 1L
1,769 SR
Queue Stats
2W - 2L
1,761 Elo+
Party 3
Cabrakan
Cabrakan
SinBolas88
Cabrakan
Level 39
God Stats
8W - 15L
1,372 SR
Queue Stats
127W - 146L
1,538 Elo+
Solo
Chaac
Chaac
TeenyKestrel538
Chaac
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,418 Elo+
Party 2
Scylla
Scylla
UnholyWhims
Scylla
Level 55
God Stats
60W - 51L
1,519 SR
Queue Stats
247W - 275L
1,450 Elo+
Party 3
Zhong Kui
Zhong Kui
o CRiMZON o
Zhong Kui
Level 136
God Stats
2W - 3L
1,732 SR
Queue Stats
102W - 86L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AGUItinman
Bacchus
20
3 / 4 / 24
14,388
959
14,146
24,208
46,557
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
AGUIxman
Chaac
20
3 / 4 / 28
14,841
989
21,057
29,905
42,554
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Aphrodite
AmoureuseKitten
Aphrodite
20
10 / 4 / 22
16,532
1,102
26,232
24,771
22,181
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
9 / 3 / 18
15,506
1,034
36,173
12,672
6,590
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Rexandra
Bakasura
20
11 / 11 / 14
15,510
1,034
32,314
32,845
19,102
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

77

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DE4DM4N0
Da Ji
20
4 / 9 / 16
13,880
925
20,018
26,360
11,408
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
SinBolas88
Cabrakan
20
4 / 11 / 16
15,327
1,022
21,896
40,014
30,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 7 / 13
15,366
1,024
22,729
28,358
34,412
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
20
4 / 5 / 15
15,508
1,034
25,343
16,711
5,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
o CRiMZON o
Zhong Kui
20
6 / 4 / 12
14,862
991
25,210
23,762
24,315
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
98
36
Kills
26
26
Deaths
36
106
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AGUItinman
Bacchus
3
4
24
3.75
W
Chaac
AGUIxman
Chaac
3
4
28
4.25
W
Aphrodite
AmoureuseKitten
Aphrodite
10
4
22
5.25
W
9
3
18
6
L
Da Ji
DE4DM4N0
Da Ji
4
9
16
1.33
W
Bakasura
Rexandra
Bakasura
11
11
14
1.64
L
Cabrakan
SinBolas88
Cabrakan
4
11
16
1.09
L
8
7
13
2.07
L
Scylla
4
5
15
2.3
L
Zhong Kui
o CRiMZON o
Zhong Kui
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,922
Damage
115,196
124,401
Taken
135,205
136,984
Mitigated
106,216
40,807
Healing
29,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AGUItinman
Bacchus
14,146
795
0
0
24,208
46,557
0
12,778
11,292
33,058
0
W
Chaac
AGUIxman
Chaac
21,057
2,295
0
10,613
29,905
42,554
0
19,208
9,988
0
52,331
W
Aphrodite
AmoureuseKitten
Aphrodite
26,232
2,836
13,238
12,459
24,771
22,181
0
12,617
11,612
39,295
0
W
36,173
6,475
0
0
12,672
6,590
0
8,045
4,552
63,144
0
L
Da Ji
DE4DM4N0
Da Ji
20,018
5,424
485
274
26,360
11,408
0
17,361
7,975
0
28,594
W
Bakasura
Rexandra
Bakasura
32,314
19,452
758
3,739
32,845
19,102
0
19,801
12,792
0
43,301
L
Cabrakan
SinBolas88
Cabrakan
21,896
2,257
0
8,944
40,014
30,163
0
21,725
16,894
46,743
0
L
22,729
2,693
0
9,059
28,358
34,412
0
15,209
10,933
0
40,750
L
Scylla
25,343
1,789
0
1,001
16,711
5,918
0
12,012
4,463
74,837
0
L
Zhong Kui
o CRiMZON o
Zhong Kui
25,210
2,753
1,678
7,820
23,762
24,315
0
10,244
12,294
65,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,777
Gold Earned
74,943
259
Minions Killed
333
3
Camps Cleared
6
1,374,905
Distance Traveled
1,341,007
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,388
959
30
2
0
282,320
0
W
Chaac
14,841
989
98
7
0
306,533
0
W
Aphrodite
16,532
1,102
38
3
0
264,924
0
W
Nu Wa
15,506
1,034
48
3
0
259,725
0
L
Da Ji
13,880
925
12
1
1
286,689
0
W
Bakasura
15,510
1,034
45
3
3
261,403
0
L
Cabrakan
15,327
1,022
60
4
1
222,321
0
L
Chaac
15,366
1,024
44
3
1
288,827
0
L
Scylla
15,508
1,034
117
8
1
289,014
0
L
Zhong Kui
14,862
991
100
7
2
254,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role