Player Matchup

Tiamat
Tiamat
ESxSsacha
Tiamat
Level 29
God Stats
4W - 1L
1,501 SR
Queue Stats
50W - 54L
1,456 Elo+
Solo
Amaterasu
Amaterasu
Kurama Mugi
Amaterasu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 61L
1,492 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lovisck
Tsukuyomi
Level 24
God Stats
9W - 8L
1,426 SR
Queue Stats
115W - 137L
1,401 Elo+
Party 2
Ymir
Ymir
Soldado069906
Ymir
Level 17
God Stats
4W - 3L
1,493 SR
Queue Stats
23W - 35L
1,345 Elo+
Party 2
Danzaburou
Danzaburou
VBrizack
Danzaburou
Level 6
God Stats
16W - 40L
1,212 SR
Queue Stats
29W - 64L
1,163 Elo+
Solo
Team Averages
Level 20
1,427 SR
1,371 Elo+

VS

Team Averages
Level 20
1,631 SR
1,256 Elo+
Anubis
Anubis
Luizinho137
Anubis
Level 20
God Stats
4W - 1L
1,839 SR
Queue Stats
123W - 113L
1,452 Elo+
Solo
King Arthur
King Arthur
Torotte
King Arthur
Level 18
God Stats
0W - 1L
1,682 SR
Queue Stats
2W - 6L
1,067 Elo+
Party 1
Thanatos
Thanatos
imDrokker
Thanatos
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,067 Elo+
Party 1
Chronos
Chronos
infyniti_maty
Chronos
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
23W - 33L
1,251 Elo+
Solo
Baron Samedi
Baron Samedi
vellutiii
Baron Samedi
Level 29
God Stats
10W - 7L
1,635 SR
Queue Stats
99W - 114L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ESxSsacha
Tiamat
20
16 / 4 / 3
17,018
608
31,424
18,829
11,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Kurama Mugi
Amaterasu
19
3 / 3 / 3
13,003
464
15,843
24,238
24,707
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
Lovisck
Tsukuyomi
19
6 / 8 / 3
12,800
457
19,017
19,148
6,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
1 / 11 / 4
10,303
368
4,572
31,429
28,327
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
VBrizack
Danzaburou
16
2 / 10 / 1
12,288
439
6,907
23,653
8,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
23 / 3 / 1
14,665
524
42,020
23,981
11,860
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Torotte
King Arthur
18
1 / 2 / 8
12,104
432
18,627
29,103
19,933
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
imDrokker
Thanatos
20
10 / 3 / 4
14,918
533
15,670
22,836
10,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chronos
16
0 / 12 / 6
10,829
387
4,999
18,970
7,008
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
vellutiii
Baron Samedi
18
2 / 9 / 4
11,894
425
8,566
20,262
9,487
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
59
28
Kills
36
36
Deaths
29
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tiamat
ESxSsacha
Tiamat
16
4
3
4.38
W
Amaterasu
Kurama Mugi
Amaterasu
3
3
3
1.5
W
Tsukuyomi
Lovisck
Tsukuyomi
6
8
3
0.94
L
Anubis
23
3
1
7.83
W
1
11
4
0.27
L
King Arthur
Torotte
King Arthur
1
2
8
2.5
W
Danzaburou
VBrizack
Danzaburou
2
10
1
0.25
L
Thanatos
imDrokker
Thanatos
10
3
4
4
L
Chronos
0
12
6
0.25
L
Baron Samedi
vellutiii
Baron Samedi
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,763
Damage
89,882
117,297
Taken
115,152
79,790
Mitigated
58,424
23,070
Healing
53,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
ESxSsacha
Tiamat
31,424
3,429
0
6,318
18,829
11,114
5,524
10,334
8,495
115,820
0
W
Amaterasu
Kurama Mugi
Amaterasu
15,843
7,069
0
8,241
24,238
24,707
2,481
8,529
15,709
0
78,032
W
Tsukuyomi
Lovisck
Tsukuyomi
19,017
4,437
0
4,470
19,148
6,965
0
6,806
12,342
0
79,775
L
Anubis
42,020
2,090
462
15,197
23,981
11,860
1,214
10,466
13,193
99,787
0
W
4,572
534
411
1,440
31,429
28,327
442
18,865
12,564
32,800
0
L
King Arthur
Torotte
King Arthur
18,627
2,816
0
9,768
29,103
19,933
522
3,805
25,202
0
69,527
W
Danzaburou
VBrizack
Danzaburou
6,907
1,690
0
2,190
23,653
8,677
0
11,051
12,602
0
46,068
L
Thanatos
imDrokker
Thanatos
15,670
5,980
0
21,545
22,836
10,136
1,518
6,059
16,661
0
110,652
L
Chronos
4,999
2,709
0
853
18,970
7,008
1,387
4,302
14,312
62,677
0
L
Baron Samedi
vellutiii
Baron Samedi
8,566
453
1,159
4,201
20,262
9,487
2,027
9,869
9,788
65,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,412
Gold Earned
64,410
539
Minions Killed
672
0
Camps Cleared
0
2,388,534
Distance Traveled
2,438,320
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
17,018
608
194
7
0
507,859
2
W
Amaterasu
13,003
464
128
5
0
456,332
1
W
Tsukuyomi
12,800
457
94
3
0
542,365
0
L
Anubis
14,665
524
152
5
0
426,794
1
W
Ymir
10,303
368
60
2
0
437,308
8
L
King Arthur
12,104
432
114
4
0
552,715
4
W
Danzaburou
12,288
439
63
2
0
444,670
1
L
Thanatos
14,918
533
169
6
0
553,847
2
L
Chronos
10,829
387
109
4
0
483,068
0
L
Baron Samedi
11,894
425
128
5
0
421,896
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role