Player Matchup

Jing Wei
Jing Wei
Kubirt
Jing Wei
Level 16
God Stats
7W - 2L
1,871 SR
Queue Stats
96W - 113L
1,428 Elo+
Party 1
Bellona
Bellona
helppl
Bellona
Level 15
God Stats
3W - 1L
1,556 SR
Queue Stats
28W - 26L
1,353 Elo+
Party 1
Anubis
Anubis
maraudeur44
Anubis
Level 61
God Stats
10W - 5L
1,616 SR
Queue Stats
58W - 58L
1,442 Elo+
Party 1
Team Averages
Level 31
1,681 SR
1,408 Elo+

VS

Team Averages
Level 15
1,486 SR
1,302 Elo+
Cupid
Cupid
ErnestoBalaustre
Cupid
Level 5
God Stats
0W - 1L
1,266 SR
Queue Stats
0W - 2L
1,074 Elo+
Solo
Kukulkan
Kukulkan
Wimis
Kukulkan
Level 22
God Stats
0W - 1L
1,539 SR
Queue Stats
26W - 38L
1,314 Elo+
Solo
Thor
Thor
byblikanchik
Thor
Level 17
God Stats
3W - 2L
1,653 SR
Queue Stats
3W - 2L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Kubirt
Jing Wei
15
3 / 2 / 15
10,924
728
9,034
9,792
3,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
helppl
Bellona
13
5 / 4 / 14
11,150
743
7,803
12,981
8,445
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
16
17 / 4 / 6
12,957
864
23,330
14,244
7,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 6
10,567
704
5,011
11,356
2,729
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
Wimis
Kukulkan
14
5 / 6 / 3
10,722
715
16,910
15,052
4,718
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
1 / 13 / 7
9,209
614
4,030
18,470
4,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
24
25
Kills
8
10
Deaths
25
35
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
6
6
0.83
W
Jing Wei
Kubirt
Jing Wei
3
2
15
5.25
L
Kukulkan
Wimis
Kukulkan
5
6
3
1.08
L
1
13
7
0.35
W
Bellona
helppl
Bellona
5
4
14
3
W
Anubis
17
4
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,167
Damage
25,951
37,017
Taken
44,878
19,930
Mitigated
11,494
10,517
Healing
1,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,011
419
257
294
11,356
2,729
0
6,163
5,193
0
16,342
W
Jing Wei
Kubirt
Jing Wei
9,034
5,721
0
4,656
9,792
3,997
1,852
5,309
4,483
0
44,212
L
Kukulkan
Wimis
Kukulkan
16,910
400
0
637
15,052
4,718
0
6,183
8,869
60,703
0
L
4,030
701
0
434
18,470
4,047
0
11,041
7,429
0
15,093
W
Bellona
helppl
Bellona
7,803
1,500
0
258
12,981
8,445
459
7,319
5,662
30
22,793
W
Anubis
23,330
543
0
5,603
14,244
7,488
529
4,855
9,389
81,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,031
Gold Earned
30,498
173
Minions Killed
122
0
Camps Cleared
0
815,313
Distance Traveled
736,539
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,567
704
16
1
0
266,789
0
W
Jing Wei
10,924
728
68
5
0
267,091
2
L
Kukulkan
10,722
715
87
6
0
275,534
1
L
Thor
9,209
614
19
1
0
194,216
0
W
Bellona
11,150
743
26
2
0
299,066
1
W
Anubis
12,957
864
79
5
0
249,156
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role