Player Matchup

Janus
Janus
Gold IV
SC000T3R
Janus
Gold IV
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 85L
1,417 MMR
Party 1
King Arthur
King Arthur
Silver I
Vital So Vital
King Arthur
Silver I
Level 54
God Stats
5W - 8L
1,466 SR
Queue Stats
27W - 34L
1,335 MMR
Party 2
Xing Tian
Xing Tian
Silver I
ct1O8
Xing Tian
Silver I
Level 119
God Stats
15W - 11L
1,918 SR
Queue Stats
221W - 218L
1,411 MMR
Solo
Cernunnos
Cernunnos
Gold III
redagent5678
Cernunnos
Gold III
Level 96
God Stats
6W - 11L
1,474 SR
Queue Stats
62W - 69L
1,417 MMR
Party 1
Arachne
Arachne
Gold III
xxBEANS
Arachne
Gold III
Level 101
God Stats
207W - 119L
1,706 SR
Queue Stats
776W - 773L
1,471 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 95
1,613 SR
1,410 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 113
1,649 SR
1,411 MMR
Hou Yi
Hou Yi
Gold V
DryMoney Baby
Hou Yi
Gold V
Level 123
God Stats
12W - 21L
1,864 SR
Queue Stats
173W - 171L
1,380 MMR
Party 3
Tyr
Tyr
Silver I
FlyBoyJus24
Tyr
Silver I
Level 123
God Stats
10W - 8L
1,867 SR
Queue Stats
90W - 93L
1,398 MMR
Solo
Nox
Nox
Silver I
KKS-Power_Guido
Nox
Silver I
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 25L
1,411 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver III
Prof Hogwash
Kumbhakarna
Silver III
Level 120
God Stats
0W - 1L
1,502 SR
Queue Stats
26W - 42L
1,460 MMR
Party 3
Bastet
Bastet
Gold IV
RSander90
Bastet
Gold IV
Level 123
God Stats
47W - 59L
1,512 SR
Queue Stats
475W - 475L
1,404 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
SC000T3R
Janus
20
4 / 6 / 13
16,889
528
16,322
18,408
8,471
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Vital So Vital
King Arthur
20
5 / 4 / 13
16,552
517
19,187
34,175
44,455
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xing Tian
ct1O8
Xing Tian
19
4 / 1 / 21
15,940
498
13,278
23,626
36,040
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
redagent5678
Cernunnos
20
9 / 1 / 10
18,212
569
42,078
29,093
14,956
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
xxBEANS
Arachne
20
11 / 2 / 9
18,624
582
20,821
25,251
15,321
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
Nu WaCthulhuAthenaTsukuyomiApollo

VS

Bans
DanzaburouCu ChulainnKaliMedusaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 3
14,689
459
21,648
28,559
13,508
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
3 / 7 / 6
15,130
473
16,342
33,009
46,349
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
2 / 8 / 2
13,100
409
13,941
19,004
11,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Prof Hogwash
Kumbhakarna
17
1 / 9 / 2
12,291
384
8,080
37,784
61,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
RSander90
Bastet
20
4 / 4 / 5
14,821
463
16,450
25,830
13,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
32
33
Kills
14
14
Deaths
34
66
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
6
3
0.92
L
3
7
6
0.86
L
2
8
2
0.38
L
Kumbhakarna
Prof Hogwash
Kumbhakarna
1
9
2
0.22
L
Bastet
RSander90
Bastet
4
4
5
1.63
W
Janus
SC000T3R
Janus
4
6
13
1.75
W
King Arthur
Vital So Vital
King Arthur
5
4
13
2.88
W
Xing Tian
ct1O8
Xing Tian
4
1
21
14.5
W
Cernunnos
redagent5678
Cernunnos
9
1
10
14
W
Arachne
xxBEANS
Arachne
11
2
9
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,686
Damage
76,461
130,553
Taken
144,186
119,243
Mitigated
145,966
51,558
Healing
30,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,648
10,384
0
8,598
28,559
13,508
667
6,494
21,991
0
129,591
L
16,342
2,248
0
9,307
33,009
46,349
0
8,047
24,820
0
82,751
L
13,941
0
0
2,035
19,004
11,205
122
6,327
12,499
77,094
0
L
Kumbhakarna
Prof Hogwash
Kumbhakarna
8,080
652
0
2,861
37,784
61,762
307
9,215
28,419
28,627
0
L
Bastet
RSander90
Bastet
16,450
3,647
0
7,480
25,830
13,142
0
5,068
20,672
0
123,834
W
Janus
SC000T3R
Janus
16,322
527
172
4,872
18,408
8,471
1,971
2,675
15,733
124,471
0
W
King Arthur
Vital So Vital
King Arthur
19,187
1,514
0
10,268
34,175
44,455
574
5,059
29,116
0
91,350
W
Xing Tian
ct1O8
Xing Tian
13,278
830
0
2,305
23,626
36,040
611
4,368
19,258
42,011
0
W
Cernunnos
redagent5678
Cernunnos
42,078
27,984
0
23,248
29,093
14,956
8,858
7,311
21,782
0
196,931
W
Arachne
xxBEANS
Arachne
20,821
16,243
0
10,693
25,251
15,321
2,968
3,884
21,367
0
193,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,217
Gold Earned
70,031
791
Minions Killed
681
0
Camps Cleared
0
3,059,430
Distance Traveled
2,856,790
23
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
14,689
459
160
5
0
568,646
3
L
Tyr
15,130
473
141
4
0
535,289
8
L
Nox
13,100
409
146
5
0
520,882
3
L
Kumbhakarna
12,291
384
39
1
0
580,789
3
L
Bastet
14,821
463
195
6
0
651,184
14
W
Janus
16,889
528
185
6
0
588,299
5
W
King Arthur
16,552
517
139
4
0
573,312
0
W
Xing Tian
15,940
498
40
1
0
610,726
7
W
Cernunnos
18,212
569
206
6
0
571,561
2
W
Arachne
18,624
582
221
7
0
715,532
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role