Player Matchup

Neith
Neith
Astro Duck27
Neith
Level 45
God Stats
3W - 3L
1,290 SR
Queue Stats
43W - 55L
1,435 Elo+
Party 3
Ao Kuang
Ao Kuang
FattySlayer
Ao Kuang
Level 46
God Stats
31W - 19L
1,570 SR
Queue Stats
225W - 251L
1,323 Elo+
Party 2
Jormungandr
Jormungandr
Haylo899
Jormungandr
Level 29
God Stats
3W - 4L
1,274 SR
Queue Stats
90W - 85L
1,486 Elo+
Party 2
Ares
Ares
l ThumbMan l
Ares
Level 40
God Stats
3W - 3L
1,330 SR
Queue Stats
103W - 142L
1,336 Elo+
Party 3
Baron Samedi
Baron Samedi
mj60494
Baron Samedi
Level 29
God Stats
38W - 34L
1,489 SR
Queue Stats
91W - 101L
1,379 Elo+
Party 2
Team Averages
Level 38
1,390 SR
1,392 Elo+

VS

Team Averages
Level 45
1,570 SR
1,382 Elo+
Skadi
Skadi
ProjectV51656
Skadi
Level 40
God Stats
3W - 1L
1,500 SR
Queue Stats
120W - 121L
1,418 Elo+
Solo
He Bo
He Bo
Umbrixs
He Bo
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
536W - 612L
1,282 Elo+
Solo
Sylvanus
Sylvanus
iPorker-
Sylvanus
Level 43
God Stats
1W - 3L
1,740 SR
Queue Stats
76W - 79L
1,303 Elo+
Party 1
Amaterasu
Amaterasu
lingeringrook21
Amaterasu
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 98L
1,367 Elo+
Party 1
Ne Zha
Ne Zha
pengalin
Ne Zha
Level 37
God Stats
3W - 3L
1,608 SR
Queue Stats
14W - 13L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 7
9,518
560
13,503
13,369
5,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
FattySlayer
Ao Kuang
16
8 / 0 / 3
9,713
571
9,347
11,739
4,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
Haylo899
Jormungandr
15
0 / 2 / 2
8,356
492
7,141
11,151
6,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

14
4 / 4 / 9
9,217
542
6,675
14,420
13,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
mj60494
Baron Samedi
15
5 / 1 / 3
9,117
536
9,406
6,174
3,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 3
7,865
463
6,486
11,935
2,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

He Bo
Umbrixs
He Bo
12
0 / 7 / 1
7,608
448
4,183
12,443
3,582
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
iPorker-
Sylvanus
12
3 / 3 / 4
8,493
500
7,480
15,646
11,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Amaterasu
lingeringrook21
Amaterasu
16
3 / 3 / 1
9,034
531
8,054
14,590
8,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ne Zha
pengalin
Ne Zha
13
0 / 4 / 2
7,889
464
5,173
13,186
4,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
23
Kills
8
9
Deaths
24
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
2
7
4.75
W
Ao Kuang
FattySlayer
Ao Kuang
8
0
3
9.5
W
Jormungandr
Haylo899
Jormungandr
0
2
2
0.5
L
2
7
3
0.5
L
He Bo
Umbrixs
He Bo
0
7
1
0.07
L
Sylvanus
iPorker-
Sylvanus
3
3
4
1.67
W
4
4
9
2.13
L
Amaterasu
lingeringrook21
Amaterasu
3
3
1
1.17
W
Baron Samedi
mj60494
Baron Samedi
5
1
3
6.5
L
Ne Zha
pengalin
Ne Zha
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,072
Damage
31,376
56,853
Taken
67,800
33,309
Mitigated
29,866
24,015
Healing
24,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,503
7,216
135
8,194
13,369
5,119
2,604
4,318
9,051
0
65,188
W
Ao Kuang
FattySlayer
Ao Kuang
9,347
2,741
0
5,666
11,739
4,406
1,339
1,059
10,680
56,385
0
W
Jormungandr
Haylo899
Jormungandr
7,141
3,115
0
2,796
11,151
6,824
264
767
10,384
48,505
0
L
6,486
2,869
198
2,575
11,935
2,946
1,143
4,748
7,187
0
34,345
L
He Bo
Umbrixs
He Bo
4,183
849
171
4,081
12,443
3,582
365
6,153
5,840
32,664
0
L
Sylvanus
iPorker-
Sylvanus
7,480
1,739
1,336
4,539
15,646
11,123
99
6,371
9,200
30,187
0
W
6,675
503
0
2,726
14,420
13,786
935
1,494
12,926
31,226
0
L
Amaterasu
lingeringrook21
Amaterasu
8,054
3,689
0
6,146
14,590
8,014
0
10,758
3,786
0
53,544
W
Baron Samedi
mj60494
Baron Samedi
9,406
791
1,396
3,102
6,174
3,174
444
4,025
2,149
42,593
0
L
Ne Zha
pengalin
Ne Zha
5,173
2,348
0
5,469
13,186
4,201
0
3,918
9,218
0
57,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,921
Gold Earned
40,889
379
Minions Killed
377
0
Camps Cleared
0
1,561,087
Distance Traveled
1,475,490
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,518
560
88
5
0
282,669
1
W
Ao Kuang
9,713
571
84
5
0
364,731
2
W
Jormungandr
8,356
492
83
5
0
289,940
4
L
Skadi
7,865
463
66
4
0
307,519
4
L
He Bo
7,608
448
71
4
0
254,273
2
L
Sylvanus
8,493
500
46
3
0
279,554
3
W
Ares
9,217
542
56
3
0
322,955
2
L
Amaterasu
9,034
531
89
5
0
316,152
2
W
Baron Samedi
9,117
536
68
4
0
300,792
6
L
Ne Zha
7,889
464
105
6
0
317,992
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role