Player Matchup

Cthulhu
Cthulhu
LukaJ73
Cthulhu
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 50L
1,434 Elo+
Party 1
Bellona
Bellona
Seme_AS_21
Bellona
Level 17
God Stats
5W - 7L
1,468 SR
Queue Stats
73W - 87L
1,434 Elo+
Party 1
Pele
Pele
Xarkoy54
Pele
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 77L
1,431 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
dimason4ik_0
Ah Muzen Cab
Level 21
God Stats
8W - 4L
1,420 SR
Queue Stats
110W - 98L
1,409 Elo+
Solo
Artemis
Artemis
monkeykiller225
Artemis
Level 13
God Stats
1W - 0L
1,789 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 31
1,535 SR
1,442 Elo+

VS

Team Averages
Level 7
1,562 SR
1,378 Elo+
Ao Kuang
Ao Kuang
Hvk-Parra
Ao Kuang
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 16L
1,044 Elo+
Solo
Chronos
Chronos
Liandro32
Chronos
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Anhur
Anhur
frankieboy_63
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
llTeQll
Danzaburou
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 25L
1,500 Elo+
Solo
Ares
Ares
melnzzz
Ares
Level 21
God Stats
6W - 4L
1,808 SR
Queue Stats
241W - 284L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LukaJ73
Cthulhu
9
0 / 1 / 0
5,240
524
2,867
4,930
2,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bellona
Seme_AS_21
Bellona
10
1 / 0 / 3
6,045
605
1,613
2,824
1,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Pele
10
9 / 2 / 3
7,013
701
4,435
6,531
1,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Ah Muzen Cab
dimason4ik_0
Ah Muzen Cab
10
8 / 2 / 5
6,976
698
7,591
8,381
2,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 1 / 2
5,971
597
2,216
4,437
1,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Hvk-Parra
Ao Kuang
10
3 / 2 / 0
5,847
585
2,170
7,589
2,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos
Liandro32
Chronos
4
0 / 9 / 1
3,783
378
3,371
7,304
1,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 6 / 1
4,265
427
1,309
5,936
1,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Danzaburou
llTeQll
Danzaburou
10
1 / 0 / 2
6,085
609
5,371
6,323
2,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
melnzzz
Ares
8
1 / 2 / 1
5,295
530
1,542
5,198
2,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
19
Kills
5
6
Deaths
19
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Hvk-Parra
Ao Kuang
3
2
0
1.5
L
Chronos
Liandro32
Chronos
0
9
1
0.06
W
Cthulhu
LukaJ73
Cthulhu
0
1
0
0
W
Bellona
Seme_AS_21
Bellona
1
0
3
2.5
W
Pele
9
2
3
5.25
W
Ah Muzen Cab
dimason4ik_0
Ah Muzen Cab
8
2
5
5.25
L
0
6
1
0.08
L
Danzaburou
llTeQll
Danzaburou
1
0
2
2
L
Ares
melnzzz
Ares
1
2
1
0.75
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,722
Damage
13,763
27,103
Taken
32,350
9,940
Mitigated
9,189
9,355
Healing
7,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Hvk-Parra
Ao Kuang
2,170
692
0
2,183
7,589
2,225
0
0
7,589
32,702
0
L
Chronos
Liandro32
Chronos
3,371
1,296
0
448
7,304
1,452
0
0
7,304
9,402
0
W
Cthulhu
LukaJ73
Cthulhu
2,867
110
0
346
4,930
2,147
370
766
4,164
13,971
0
W
Bellona
Seme_AS_21
Bellona
1,613
149
0
597
2,824
1,877
1,038
1,325
1,499
0
22,022
W
Pele
4,435
1,536
0
2,332
6,531
1,926
312
1,414
5,117
0
23,516
W
Ah Muzen Cab
dimason4ik_0
Ah Muzen Cab
7,591
3,437
0
4,950
8,381
2,649
1,614
2,717
5,664
0
29,379
L
1,309
656
0
692
5,936
1,277
238
0
5,936
0
8,903
L
Danzaburou
llTeQll
Danzaburou
5,371
2,224
0
3,773
6,323
2,060
0
2,201
4,122
0
37,223
L
Ares
melnzzz
Ares
1,542
99
0
848
5,198
2,175
0
666
4,532
9,986
0
W
2,216
1,170
4
1,126
4,437
1,341
1,256
861
3,576
0
23,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,245
Gold Earned
25,275
212
Minions Killed
186
0
Camps Cleared
0
915,143
Distance Traveled
864,224
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,847
585
64
6
0
172,648
2
L
Chronos
3,783
378
12
1
0
197,043
0
W
Cthulhu
5,240
524
20
2
0
179,883
0
W
Bellona
6,045
605
51
5
0
189,882
3
W
Pele
7,013
701
46
5
0
217,192
1
W
Ah Muzen Cab
6,976
698
42
4
0
168,632
0
L
Anhur
4,265
427
15
2
0
153,849
1
L
Danzaburou
6,085
609
71
7
0
164,966
0
L
Ares
5,295
530
24
2
0
175,718
0
W
Artemis
5,971
597
53
5
0
159,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role