Player Matchup

Thor
Thor
Ceballos2005
Thor
Level 5
God Stats
10W - 7L
1,467 SR
Queue Stats
63W - 61L
1,319 Elo+
Party 1
Aphrodite
Aphrodite
Santicool88
Aphrodite
Level 8
God Stats
6W - 7L
1,422 SR
Queue Stats
6W - 11L
1,197 Elo+
Party 1
Set
Set
UnashamedTunic8
Set
Level 18
God Stats
22W - 34L
1,358 SR
Queue Stats
126W - 107L
1,252 Elo+
Party 1
Cerberus
Cerberus
gabo gabs
Cerberus
Level 10
God Stats
6W - 8L
1,293 SR
Queue Stats
72W - 66L
1,282 Elo+
Party 1
Baron Samedi
Baron Samedi
jashinshellhound
Baron Samedi
Level 29
God Stats
51W - 60L
1,339 SR
Queue Stats
114W - 139L
1,336 Elo+
Solo
Team Averages
Level 14
1,376 SR
1,277 Elo+

VS

Team Averages
Level 10
1,448 SR
1,167 Elo+
Kukulkan
Kukulkan
EarthGoddess93
Kukulkan
Level 13
God Stats
0W - 1L
1,688 SR
Queue Stats
16W - 30L
1,130 Elo+
Party 3
Khepri
Khepri
ItsSnailchan
Khepri
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 51L
1,131 Elo+
Party 2
Arachne
Arachne
Orbylgjuofn
Arachne
Level 7
God Stats
6W - 12L
1,517 SR
Queue Stats
36W - 57L
1,243 Elo+
Party 2
Bacchus
Bacchus
alexiego
Bacchus
Level 20
God Stats
6W - 10L
1,037 SR
Queue Stats
113W - 98L
1,239 Elo+
Solo
Set
Set
mild_tin2
Set
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,094 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 16
14,330
1,194
16,888
15,618
6,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
Santicool88
Aphrodite
18
4 / 5 / 17
12,084
1,007
10,691
11,821
6,288
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
15 / 3 / 17
14,266
1,189
26,852
12,892
6,434
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
gabo gabs
Cerberus
20
7 / 3 / 25
13,510
1,126
13,918
20,180
13,047
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
jashinshellhound
Baron Samedi
20
6 / 2 / 24
13,395
1,116
20,836
11,003
5,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

278

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
2 / 9 / 2
10,889
907
13,159
12,346
4,222
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
17
1 / 9 / 8
11,503
959
8,869
26,305
16,182
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Orbylgjuofn
Arachne
18
7 / 8 / 5
13,077
1,090
16,556
17,662
7,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
alexiego
Bacchus
17
6 / 9 / 5
12,655
1,055
25,324
28,087
29,496
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
0 / 9 / 4
10,134
845
425
13,131
4,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
40
43
Kills
16
16
Deaths
44
99
Assists
24
Player
Kills
Deaths
Assists
KDA
W
11
3
16
6.33
L
Kukulkan
2
9
2
0.33
L
Khepri
1
9
8
0.56
L
Arachne
Orbylgjuofn
Arachne
7
8
5
1.19
W
Aphrodite
Santicool88
Aphrodite
4
5
17
2.5
W
15
3
17
7.83
L
Bacchus
alexiego
Bacchus
6
9
5
0.94
W
Cerberus
gabo gabs
Cerberus
7
3
25
6.5
W
Baron Samedi
jashinshellhound
Baron Samedi
6
2
24
9
L
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,185
Damage
64,333
71,514
Taken
97,531
37,511
Mitigated
61,431
18,309
Healing
3,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,888
6,995
0
1,193
15,618
6,688
0
10,167
5,451
0
46,232
L
Kukulkan
13,159
1,197
0
14
12,346
4,222
0
5,538
6,714
31,750
0
L
Khepri
8,869
1,126
0
627
26,305
16,182
0
12,221
13,846
16,011
0
L
Arachne
Orbylgjuofn
Arachne
16,556
9,929
0
2,694
17,662
7,308
0
9,331
8,158
0
33,148
W
Aphrodite
Santicool88
Aphrodite
10,691
2,698
3,302
3,685
11,821
6,288
0
8,434
3,387
17,310
0
W
26,852
15,731
0
914
12,892
6,434
0
8,659
4,233
0
35,387
L
Bacchus
alexiego
Bacchus
25,324
2,222
0
0
28,087
29,496
0
10,516
17,272
43,440
0
W
Cerberus
gabo gabs
Cerberus
13,918
3,024
0
5,821
20,180
13,047
0
13,844
6,336
29,421
0
W
Baron Samedi
jashinshellhound
Baron Samedi
20,836
2,838
2,415
979
11,003
5,054
0
6,248
4,755
36,971
0
L
425
326
0
235
13,131
4,223
0
6,899
6,096
0
3,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,585
Gold Earned
58,258
193
Minions Killed
120
1
Camps Cleared
7
1,119,644
Distance Traveled
921,897
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
14,330
1,194
66
6
0
241,211
0
L
Kukulkan
10,889
907
39
3
0
171,951
0
L
Khepri
11,503
959
14
1
2
177,700
0
L
Arachne
13,077
1,090
25
2
4
177,737
0
W
Aphrodite
12,084
1,007
19
2
0
199,228
0
W
Set
14,266
1,189
24
2
1
258,161
0
L
Bacchus
12,655
1,055
37
3
1
243,732
3
W
Cerberus
13,510
1,126
38
3
0
211,170
0
W
Baron Samedi
13,395
1,116
46
4
0
209,874
0
L
Set
10,134
845
5
0
0
150,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role