Player Matchup

Tiamat
Tiamat
DekuXx52
Tiamat
Level 25
God Stats
2W - 7L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Agni
Agni
F_u_n_b_o_y__
Agni
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,590 Elo+
Party 2
Fenrir
Fenrir
IntrvertedMe21
Fenrir
Level 5
God Stats
0W - 1L
1,196 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Anhur
Anhur
MAXDINO15
Anhur
Level 7
God Stats
1W - 1L
1,712 SR
Queue Stats
4W - 5L
1,590 Elo+
Party 2
Kukulkan
Kukulkan
inknoct
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,482 SR
1,536 Elo+

VS

Team Averages
Level 41
1,442 SR
1,330 Elo+
Chaac
Chaac
EllisPlus_
Chaac
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 23L
1,320 Elo+
Party 1
Mulan
Mulan
RAFAKU513pro
Mulan
Level 16
God Stats
1W - 1L
1,211 SR
Queue Stats
42W - 30L
1,245 Elo+
Solo
Freya
Freya
Tashee94
Freya
Level 141
God Stats
2W - 11L
1,500 SR
Queue Stats
54W - 82L
1,336 Elo+
Party 1
Chang'e
Chang'e
minecraftgf666
Chang'e
Level 5
God Stats
8W - 7L
1,500 SR
Queue Stats
14W - 33L
1,336 Elo+
Party 1
Anhur
Anhur
rx_sypical
Anhur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 66L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DekuXx52
Tiamat
16
2 / 5 / 4
10,648
968
14,766
13,473
8,487
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 11 / 1
9,051
823
3,670
16,516
5,405
15
3 / 7 / 2
10,070
915
10,635
23,856
16,084
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anhur
MAXDINO15
Anhur
15
0 / 9 / 3
9,562
869
4,144
20,279
7,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
inknoct
Kukulkan
13
1 / 4 / 0
8,944
813
1,049
3,503
967
Team 1 Tickets

0

VS

Team 2 Tickets

343

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
5 / 1 / 20
11,814
1,074
13,782
8,468
6,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
10 / 3 / 14
12,055
1,096
15,298
14,274
10,534
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Freya
Tashee94
Freya
18
11 / 1 / 9
12,108
1,101
20,642
9,674
4,042
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
0 / 2 / 19
10,054
914
5,870
10,203
3,971
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
18
10 / 1 / 11
11,415
1,038
14,122
8,988
3,264
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
109
6
Kills
36
36
Deaths
8
10
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Tiamat
DekuXx52
Tiamat
2
5
4
0.8
W
Chaac
5
1
20
15
L
0
11
1
0.05
L
3
7
2
0.57
L
Anhur
MAXDINO15
Anhur
0
9
3
0.17
W
10
3
14
5.67
W
Freya
Tashee94
Freya
11
1
9
15.5
L
Kukulkan
inknoct
Kukulkan
1
4
0
0.25
W
0
2
19
4.75
W
Anhur
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,264
Damage
69,714
77,627
Taken
51,607
38,315
Mitigated
28,578
4,050
Healing
19,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
DekuXx52
Tiamat
14,766
2,776
0
953
13,473
8,487
0
5,616
7,722
22,450
0
W
Chaac
13,782
3,167
255
2,753
8,468
6,767
0
3,668
3,533
178
24,512
L
3,670
541
0
0
16,516
5,405
0
1,582
14,809
17,143
0
L
10,635
2,411
0
1,751
23,856
16,084
0
9,733
13,848
0
21,158
L
Anhur
MAXDINO15
Anhur
4,144
1,975
0
1,322
20,279
7,372
0
9,253
10,897
0
20,560
W
15,298
5,300
627
4,471
14,274
10,534
0
4,493
9,781
0
30,731
W
Freya
Tashee94
Freya
20,642
9,866
0
5,499
9,674
4,042
0
2,446
7,228
47,780
0
L
Kukulkan
inknoct
Kukulkan
1,049
178
12
12
3,503
967
0
418
3,060
4,234
0
W
5,870
773
2,302
3,351
10,203
3,971
0
4,484
5,719
14,571
0
W
Anhur
14,122
4,792
0
700
8,988
3,264
0
4,394
4,366
0
28,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,275
Gold Earned
57,446
94
Minions Killed
205
1
Camps Cleared
7
729,585
Distance Traveled
1,039,417
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,648
968
13
1
0
188,461
0
W
Chaac
11,814
1,074
38
3
0
222,801
0
L
Agni
9,051
823
27
2
0
153,362
0
L
Fenrir
10,070
915
14
1
0
195,113
3
L
Anhur
9,562
869
34
3
0
151,110
0
W
Mulan
12,055
1,096
41
4
0
192,532
1
W
Freya
12,108
1,101
65
6
5
206,082
0
L
Kukulkan
8,944
813
6
1
1
41,539
1
W
Chang'e
10,054
914
22
2
2
223,690
0
W
Anhur
11,415
1,038
39
4
0
194,312
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role