Player Matchup

Olorun
Olorun
Diamond I
Benai
Olorun
Diamond I
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 116L
2,405 MMR
Solo
Chiron
Chiron
Masters
HomeViewDroid
Chiron
Masters
Level 45
God Stats
2W - 1L
1,888 SR
Queue Stats
49W - 24L
2,728 MMR
Party 1
Sobek
Sobek
Diamond IV
IIIvictorIII85
Sobek
Diamond IV
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 69L
2,369 MMR
Party 3
Arachne
Arachne
Masters
Xhitoman
Arachne
Masters
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
480W - 376L
2,590 MMR
Party 1
Nike
Nike
Diamond I
stonedark
Nike
Diamond I
Level 159
God Stats
8W - 5L
1,762 SR
Queue Stats
592W - 570L
2,427 MMR
Party 3
Team Averages
Diamond I
Diamond I
Average Tier
Level 134
1,630 SR
2,504 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 158
1,652 SR
2,493 MMR
Khepri
Khepri
Diamond II
Dannly
Khepri
Diamond II
Level 158
God Stats
8W - 11L
1,500 SR
Queue Stats
433W - 404L
2,266 MMR
Solo
Nu Wa
Nu Wa
Diamond IV
GabiWiki890
Nu Wa
Diamond IV
Level 160
God Stats
7W - 7L
1,583 SR
Queue Stats
316W - 292L
2,243 MMR
Party 2
Tsukuyomi
Tsukuyomi
Grandmaster
Speczilla
Tsukuyomi
Grandmaster
Level 160
God Stats
15W - 4L
1,809 SR
Queue Stats
119W - 100L
3,267 MMR
Solo
Anhur
Anhur
Diamond II
TheAlex
Anhur
Diamond II
Level 160
God Stats
73W - 51L
1,642 SR
Queue Stats
672W - 606L
2,332 MMR
Solo
Hun Batz
Hun Batz
Diamond II
elreyferchu
Hun Batz
Diamond II
Level 154
God Stats
22W - 12L
1,725 SR
Queue Stats
140W - 117L
2,357 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Benai
Olorun
18
2 / 9 / 1
11,958
460
8,128
26,087
9,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 6 / 4
13,824
532
19,033
23,136
11,477
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 8 / 5
11,150
429
11,225
34,168
39,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
Xhitoman
Arachne
20
4 / 6 / 5
14,097
542
15,937
27,977
12,989
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nike
20
3 / 7 / 0
12,845
494
20,464
30,005
36,814
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
GebDanzaburouSetApollo

VS

Bans
JanusScyllaGaneshaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Dannly
Khepri
19
2 / 1 / 18
13,997
538
7,800
15,726
21,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
7 / 4 / 12
15,576
599
22,918
10,931
5,420
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Speczilla
Tsukuyomi
20
6 / 2 / 11
16,742
644
31,668
31,039
39,814
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
TheAlex
Anhur
20
13 / 3 / 9
17,048
656
28,938
27,431
16,053
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
elreyferchu
Hun Batz
20
8 / 3 / 13
16,528
636
23,853
23,353
17,132
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
99
13
Kills
36
36
Deaths
13
15
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Olorun
Benai
Olorun
2
9
1
0.28
W
Khepri
Dannly
Khepri
2
1
18
11
W
7
4
12
3.25
L
3
6
4
0.83
L
1
8
5
0.44
W
Tsukuyomi
Speczilla
Tsukuyomi
6
2
11
5.75
W
Anhur
TheAlex
Anhur
13
3
9
5.83
L
Arachne
Xhitoman
Arachne
4
6
5
1.08
W
Hun Batz
elreyferchu
Hun Batz
8
3
13
4.83
L
Nike
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,787
Damage
115,177
141,373
Taken
108,480
110,259
Mitigated
99,758
38,958
Healing
45,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Benai
Olorun
8,128
4,416
1,859
10,127
26,087
9,645
1,374
4,687
21,012
100,231
0
W
Khepri
Dannly
Khepri
7,800
545
0
4,360
15,726
21,339
416
7,259
8,196
28,857
0
W
22,918
2,622
282
3,337
10,931
5,420
1,136
2,543
8,388
101,833
0
L
19,033
10,677
1,322
7,573
23,136
11,477
680
4,631
18,050
0
118,732
L
11,225
1,051
0
6,611
34,168
39,334
0
10,311
23,055
46,666
0
W
Tsukuyomi
Speczilla
Tsukuyomi
31,668
7,681
0
11,721
31,039
39,814
1,837
4,755
25,313
0
134,830
W
Anhur
TheAlex
Anhur
28,938
18,897
0
16,625
27,431
16,053
8,692
6,751
20,439
0
149,603
L
Arachne
Xhitoman
Arachne
15,937
11,100
0
6,059
27,977
12,989
36
5,654
22,062
0
121,598
W
Hun Batz
elreyferchu
Hun Batz
23,853
7,370
0
9,538
23,353
17,132
3,924
3,119
20,059
0
152,373
L
Nike
20,464
3,504
0
5,407
30,005
36,814
366
3,818
25,721
5,829
86,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,874
Gold Earned
79,891
748
Minions Killed
820
0
Camps Cleared
0
2,447,392
Distance Traveled
2,667,536
24
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,958
460
152
6
0
413,790
6
W
Khepri
13,997
538
47
2
0
559,942
6
W
Nu Wa
15,576
599
176
7
0
486,749
6
L
Chiron
13,824
532
193
7
0
476,342
4
L
Sobek
11,150
429
54
2
0
490,951
7
W
Tsukuyomi
16,742
644
204
8
0
567,671
5
W
Anhur
17,048
656
190
7
0
483,019
8
L
Arachne
14,097
542
191
7
0
565,703
4
W
Hun Batz
16,528
636
203
8
0
570,155
4
L
Nike
12,845
494
158
6
0
500,606
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role