Player Matchup

Arachne
Arachne
PushesTooHard
Arachne
Level 37
God Stats
9W - 9L
1,590 SR
Queue Stats
36W - 44L
1,508 Elo+
Party 1
Nemesis
Nemesis
Taylor5384
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 43L
1,658 Elo+
Party 2
Loki
Loki
abigmoose
Loki
Level 23
God Stats
6W - 5L
1,659 SR
Queue Stats
28W - 33L
1,602 Elo+
Party 1
Ra
Ra
eternalswords
Ra
Level 18
God Stats
5W - 4L
1,640 SR
Queue Stats
183W - 191L
1,534 Elo+
Solo
Danzaburou
Danzaburou
xXHuskieXx
Danzaburou
Level 104
God Stats
5W - 7L
1,699 SR
Queue Stats
150W - 111L
1,658 Elo+
Party 2
Team Averages
Level 37
1,618 SR
1,592 Elo+

VS

Team Averages
Level 17
1,677 SR
1,567 Elo+
Merlin
Merlin
ApeModePrime
Merlin
Level 13
God Stats
3W - 2L
1,699 SR
Queue Stats
8W - 5L
1,582 Elo+
Solo
Nemesis
Nemesis
KindWay
Nemesis
Level 4
God Stats
1W - 2L
1,701 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ganesha
Ganesha
Pyromathic
Ganesha
Level 29
God Stats
4W - 1L
1,784 SR
Queue Stats
70W - 44L
1,629 Elo+
Party 3
Artemis
Artemis
RANGKUN
Artemis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
omegalphaa
Bakasura
Level 16
God Stats
5W - 1L
1,702 SR
Queue Stats
60W - 36L
1,624 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
15
2 / 6 / 7
9,367
937
6,026
17,312
5,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Taylor5384
Nemesis
14
1 / 5 / 7
8,965
897
2,833
11,518
3,514
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
16
7 / 8 / 5
10,936
1,094
10,443
15,011
5,599
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

16
1 / 2 / 9
9,766
977
7,156
9,040
2,932
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
xXHuskieXx
Danzaburou
15
1 / 7 / 7
9,458
946
12,443
16,686
6,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

109

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
3 / 0 / 16
10,546
1,055
11,027
5,704
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
KindWay
Nemesis
15
3 / 8 / 8
9,196
920
6,079
11,239
5,489
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Pyromathic
Ganesha
18
0 / 0 / 25
11,595
1,160
11,177
8,524
11,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
RANGKUN
Artemis
17
9 / 2 / 12
11,642
1,164
17,192
6,705
3,204
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
omegalphaa
Bakasura
18
13 / 2 / 13
12,642
1,264
19,516
10,054
6,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
102
12
Kills
28
28
Deaths
12
35
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Merlin
3
0
16
11
W
Nemesis
KindWay
Nemesis
3
8
8
0.88
L
Arachne
2
6
7
0.92
W
Ganesha
Pyromathic
Ganesha
0
0
25
12.5
W
Artemis
RANGKUN
Artemis
9
2
12
7.5
L
Nemesis
Taylor5384
Nemesis
1
5
7
0.9
L
Loki
7
8
5
1.19
L
1
2
9
2.75
W
Bakasura
omegalphaa
Bakasura
13
2
13
9.75
L
Danzaburou
xXHuskieXx
Danzaburou
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,901
Damage
64,991
69,567
Taken
42,226
24,363
Mitigated
29,765
9,392
Healing
9,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
11,027
956
859
2,190
5,704
2,843
0
1,627
4,077
40,900
0
W
Nemesis
KindWay
Nemesis
6,079
2,417
0
1,138
11,239
5,489
0
1,128
10,111
0
12,849
L
Arachne
6,026
4,880
0
2,424
17,312
5,926
0
6,821
9,696
0
10,026
W
Ganesha
Pyromathic
Ganesha
11,177
713
0
1,641
8,524
11,250
0
2,188
6,336
33,710
0
W
Artemis
RANGKUN
Artemis
17,192
7,933
0
821
6,705
3,204
0
849
5,856
0
44,238
L
Nemesis
Taylor5384
Nemesis
2,833
318
0
265
11,518
3,514
0
3,489
7,359
0
11,261
L
Loki
10,443
5,285
0
0
15,011
5,599
0
4,348
10,320
0
18,724
L
7,156
481
2,808
1,529
9,040
2,932
0
2,554
6,288
47,635
0
W
Bakasura
omegalphaa
Bakasura
19,516
13,872
0
3,046
10,054
6,979
0
1,364
8,690
0
26,603
L
Danzaburou
xXHuskieXx
Danzaburou
12,443
5,624
0
2,366
16,686
6,392
0
4,992
11,059
0
39,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,492
Gold Earned
55,621
173
Minions Killed
246
6
Camps Cleared
9
917,191
Distance Traveled
920,243
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,546
1,055
105
11
3
174,505
0
W
Nemesis
9,196
920
16
2
2
145,537
0
L
Arachne
9,367
937
7
1
1
190,568
0
W
Ganesha
11,595
1,160
3
0
0
201,368
1
W
Artemis
11,642
1,164
80
8
1
189,328
0
L
Nemesis
8,965
897
11
1
0
157,025
0
L
Loki
10,936
1,094
17
2
2
192,542
0
L
Ra
9,766
977
98
10
2
207,848
0
W
Bakasura
12,642
1,264
42
4
3
209,505
1
L
Danzaburou
9,458
946
40
4
1
169,208
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role