Player Matchup

Horus
Horus
HeyDeyDey
Horus
Level 27
God Stats
1W - 1L
1,344 SR
Queue Stats
137W - 133L
1,496 Elo+
Solo
Achilles
Achilles
LaLaudoMal
Achilles
Level 14
God Stats
4W - 2L
1,128 SR
Queue Stats
7W - 6L
1,543 Elo+
Solo
Chang'e
Chang'e
LargePeenguin
Chang'e
Level 26
God Stats
4W - 8L
1,339 SR
Queue Stats
128W - 117L
1,595 Elo+
Solo
Hun Batz
Hun Batz
Myftical
Hun Batz
Level 18
God Stats
3W - 0L
1,851 SR
Queue Stats
51W - 41L
1,569 Elo+
Solo
Artemis
Artemis
pihit10
Artemis
Level 6
God Stats
3W - 2L
1,463 SR
Queue Stats
91W - 105L
1,536 Elo+
Solo
Team Averages
Level 18
1,425 SR
1,548 Elo+

VS

Team Averages
Level 18
1,686 SR
1,560 Elo+
Cu Chulainn
Cu Chulainn
Dakotaisaqt69
Cu Chulainn
Level 27
God Stats
43W - 39L
1,613 SR
Queue Stats
484W - 384L
1,625 Elo+
Party 1
Ymir
Ymir
MRFreeze091
Ymir
Level 3
God Stats
2W - 3L
1,721 SR
Queue Stats
4W - 9L
1,635 Elo+
Solo
Scylla
Scylla
ShrimpTail1230
Scylla
Level 29
God Stats
46W - 44L
1,626 SR
Queue Stats
888W - 783L
1,599 Elo+
Party 1
Thanatos
Thanatos
StepSis13
Thanatos
Level 27
God Stats
7W - 13L
1,761 SR
Queue Stats
482W - 436L
1,577 Elo+
Party 1
Skadi
Skadi
UWildWyd
Skadi
Level 6
God Stats
1W - 2L
1,709 SR
Queue Stats
3W - 6L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
HeyDeyDey
Horus
18
3 / 3 / 18
12,692
488
13,899
20,109
23,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Achilles
LaLaudoMal
Achilles
19
4 / 5 / 8
12,206
469
12,643
24,192
26,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
20
6 / 6 / 5
13,873
534
13,955
23,436
9,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
Myftical
Hun Batz
20
6 / 1 / 6
13,582
522
11,586
18,274
8,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
pihit10
Artemis
19
7 / 4 / 10
12,485
480
14,397
16,527
7,901
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dakotaisaqt69
Cu Chulainn
19
6 / 3 / 7
12,416
478
19,037
20,196
21,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
0 / 7 / 7
10,119
389
8,057
21,113
15,847
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
6 / 3 / 3
12,114
466
29,226
15,298
5,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
StepSis13
Thanatos
18
4 / 4 / 3
11,402
439
6,287
19,574
7,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
UWildWyd
Skadi
15
3 / 9 / 1
10,278
395
8,303
15,389
3,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
40
26
Kills
19
19
Deaths
26
47
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Dakotaisaqt69
Cu Chulainn
6
3
7
3.17
W
Horus
HeyDeyDey
Horus
3
3
18
4
W
Achilles
LaLaudoMal
Achilles
4
5
8
1.6
W
Chang'e
6
6
5
1.42
L
0
7
7
0.5
W
Hun Batz
Myftical
Hun Batz
6
1
6
9
L
6
3
3
2.5
L
Thanatos
StepSis13
Thanatos
4
4
3
1.38
L
Skadi
UWildWyd
Skadi
3
9
1
0.39
W
Artemis
pihit10
Artemis
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,480
Damage
70,910
102,538
Taken
91,570
77,042
Mitigated
55,006
42,625
Healing
25,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Dakotaisaqt69
Cu Chulainn
19,037
2,966
0
4,852
20,196
21,919
326
3,457
16,080
5,427
71,738
W
Horus
HeyDeyDey
Horus
13,899
8,157
2,780
4,982
20,109
23,740
1,699
9,110
10,594
176
43,771
W
Achilles
LaLaudoMal
Achilles
12,643
2,359
0
3,782
24,192
26,897
1,230
6,360
17,018
0
52,295
W
Chang'e
13,955
1,265
6,486
11,831
23,436
9,785
1,934
12,583
10,154
101,096
0
L
8,057
1,812
0
1,186
21,113
15,847
108
2,469
18,450
43,504
0
W
Hun Batz
Myftical
Hun Batz
11,586
3,535
0
5,878
18,274
8,719
1,653
4,504
13,536
0
95,350
L
29,226
2,117
214
2,771
15,298
5,887
0
4,489
10,422
91,488
0
L
Thanatos
StepSis13
Thanatos
6,287
1,249
0
13,694
19,574
7,612
192
2,169
17,202
0
68,414
L
Skadi
UWildWyd
Skadi
8,303
4,803
0
2,875
15,389
3,741
0
865
14,493
0
39,912
W
Artemis
pihit10
Artemis
14,397
6,891
0
6,886
16,527
7,901
4,230
5,153
11,306
0
83,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,838
Gold Earned
56,329
590
Minions Killed
489
0
Camps Cleared
0
2,315,671
Distance Traveled
2,161,658
31
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
12,416
478
116
4
0
437,640
0
W
Horus
12,692
488
64
2
0
469,441
5
W
Achilles
12,206
469
81
3
0
463,921
2
W
Chang'e
13,873
534
176
7
0
483,957
5
L
Ymir
10,119
389
68
3
0
407,970
0
W
Hun Batz
13,582
522
159
6
0
514,586
12
L
Scylla
12,114
466
121
5
0
454,079
3
L
Thanatos
11,402
439
116
4
0
494,043
1
L
Skadi
10,278
395
68
3
0
367,926
4
W
Artemis
12,485
480
110
4
0
383,766
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role