Player Matchup

Cernunnos
Cernunnos
MIB Bieel 10
Cernunnos
Level 104
God Stats
4W - 0L
1,724 SR
Queue Stats
29W - 32L
1,600 Elo+
Solo
Janus
Janus
fabiancillo2
Janus
Level 56
God Stats
1W - 0L
1,745 SR
Queue Stats
57W - 62L
1,488 Elo+
Solo
Chaac
Chaac
lucasbraga66
Chaac
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 88
1,656 SR
1,529 Elo+

VS

Team Averages
Level 20
1,446 SR
1,315 Elo+
Bakasura
Bakasura
AngelOnDespair
Bakasura
Level 40
God Stats
0W - 3L
1,314 SR
Queue Stats
14W - 29L
1,439 Elo+
Party 1
Ymir
Ymir
ben1425brb
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
vini11vini
Tiamat
Level 17
God Stats
0W - 1L
1,524 SR
Queue Stats
7W - 18L
1,005 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MIB Bieel 10
Cernunnos
11
3 / 0 / 9
8,031
803
6,407
5,138
1,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
3 / 1 / 9
7,920
792
9,825
3,728
1,065
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
8 / 1 / 6
8,886
889
8,823
7,463
4,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
9
1 / 4 / 1
6,311
631
1,548
9,684
3,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
0 / 6 / 2
5,939
594
1,796
9,374
5,061
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tiamat
vini11vini
Tiamat
9
1 / 4 / 1
6,535
654
3,024
9,806
5,317
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
14
Kills
2
2
Deaths
14
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bakasura
1
4
1
0.38
W
Cernunnos
MIB Bieel 10
Cernunnos
3
0
9
7.5
L
0
6
2
0.17
W
3
1
9
7.5
W
8
1
6
11
L
Tiamat
vini11vini
Tiamat
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,055
Damage
6,368
16,329
Taken
28,864
7,099
Mitigated
13,985
4,645
Healing
5,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
1,548
1,056
0
2,489
9,684
3,607
0
3,520
6,164
0
13,471
W
Cernunnos
MIB Bieel 10
Cernunnos
6,407
2,515
0
1,882
5,138
1,596
1,189
1,324
3,704
0
32,375
L
1,796
113
0
250
9,374
5,061
0
2,295
7,079
5,054
0
W
9,825
729
0
161
3,728
1,065
460
1,777
1,890
43,438
0
W
8,823
712
0
2,602
7,463
4,438
177
2,140
5,213
0
31,868
L
Tiamat
vini11vini
Tiamat
3,024
342
289
2,013
9,806
5,317
0
4,084
5,722
13,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,837
Gold Earned
18,785
163
Minions Killed
56
0
Camps Cleared
0
547,278
Distance Traveled
477,187
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,311
631
35
4
0
184,427
2
W
Cernunnos
8,031
803
53
5
0
178,208
4
L
Ymir
5,939
594
8
1
0
143,773
3
W
Janus
7,920
792
73
7
0
170,786
3
W
Chaac
8,886
889
37
4
0
198,284
4
L
Tiamat
6,535
654
13
1
0
148,987
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role