Player Matchup

Tiamat
Tiamat
Legion42OfBruH
Tiamat
Level 57
God Stats
3W - 10L
1,275 SR
Queue Stats
145W - 177L
1,437 Elo+
Party 2
Neith
Neith
PseudoAngle
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,327 Elo+
Party 2
Ymir
Ymir
Rubikkid
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,402 Elo+
Solo
Awilix
Awilix
Streamiing
Awilix
Level 17
God Stats
1W - 2L
1,475 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
malihong
Erlang Shen
Level 27
God Stats
0W - 2L
1,326 SR
Queue Stats
4W - 8L
1,284 Elo+
Solo
Team Averages
Level 26
1,415 SR
1,390 Elo+

VS

Team Averages
Level 18
1,390 SR
1,224 Elo+
Bellona
Bellona
ChunkyMonkey84
Bellona
Level 33
God Stats
11W - 6L
1,500 SR
Queue Stats
13W - 13L
1,209 Elo+
Party 1
Nemesis
Nemesis
FinoOn144hz
Nemesis
Level 7
God Stats
10W - 13L
1,131 SR
Queue Stats
24W - 26L
1,009 Elo+
Solo
Baron Samedi
Baron Samedi
I Cade B I
Baron Samedi
Level 24
God Stats
3W - 4L
1,471 SR
Queue Stats
12W - 12L
1,160 Elo+
Party 1
Cupid
Cupid
ThreeBacon
Cupid
Level 9
God Stats
2W - 4L
1,500 SR
Queue Stats
56W - 46L
1,394 Elo+
Solo
Ra
Ra
smitepseudo
Ra
Level 18
God Stats
7W - 9L
1,350 SR
Queue Stats
43W - 44L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 1
8,630
508
8,964
10,260
5,495
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 9 / 0
5,524
325
2,045
11,052
2,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
10
2 / 5 / 1
7,138
420
3,103
11,977
9,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
Streamiing
Awilix
12
7 / 4 / 1
8,280
487
7,422
11,977
4,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
malihong
Erlang Shen
14
1 / 4 / 2
8,029
472
8,748
16,906
6,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 7
8,919
525
10,861
10,408
10,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
FinoOn144hz
Nemesis
16
6 / 5 / 2
9,494
558
11,802
12,328
4,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
I Cade B I
Baron Samedi
15
8 / 3 / 3
9,409
553
6,934
7,040
2,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
14
5 / 2 / 6
8,999
529
9,167
11,689
4,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
3 / 3 / 1
9,598
565
5,139
6,823
2,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
13
Kills
24
24
Deaths
13
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
W
Nemesis
FinoOn144hz
Nemesis
6
5
2
1.4
W
Baron Samedi
I Cade B I
Baron Samedi
8
3
3
3.17
L
3
2
1
1.75
L
0
9
0
0
L
Ymir
2
5
1
0.5
L
Awilix
Streamiing
Awilix
7
4
1
1.88
W
Cupid
5
2
6
4
L
Erlang Shen
malihong
Erlang Shen
1
4
2
0.5
W
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,282
Damage
43,903
62,172
Taken
48,288
29,158
Mitigated
24,811
15,147
Healing
15,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,861
4,300
123
1,878
10,408
10,413
1,326
647
9,761
8,728
36,420
W
Nemesis
FinoOn144hz
Nemesis
11,802
6,634
0
3,463
12,328
4,605
1,326
1,825
10,503
0
61,885
W
Baron Samedi
I Cade B I
Baron Samedi
6,934
189
562
954
7,040
2,651
656
3,693
3,347
35,289
0
L
8,964
1,035
0
5,491
10,260
5,495
352
2,881
7,255
55,441
0
L
2,045
1,691
0
1,580
11,052
2,667
40
2,880
7,911
0
16,126
L
Ymir
3,103
1,031
0
1,351
11,977
9,732
0
4,798
6,848
13,190
0
L
Awilix
Streamiing
Awilix
7,422
2,829
0
495
11,977
4,288
558
1,496
10,289
0
43,149
W
Cupid
9,167
4,298
218
5,576
11,689
4,605
626
4,506
7,183
0
46,087
L
Erlang Shen
malihong
Erlang Shen
8,748
4,078
0
6,230
16,906
6,976
0
1,150
15,471
0
48,327
W
5,139
788
453
2,749
6,823
2,537
2,101
1,396
5,427
69,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,601
Gold Earned
46,419
306
Minions Killed
463
0
Camps Cleared
0
1,472,938
Distance Traveled
1,488,428
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,919
525
76
4
0
336,589
2
W
Nemesis
9,494
558
114
7
0
346,057
2
W
Baron Samedi
9,409
553
57
3
0
249,663
4
L
Tiamat
8,630
508
98
6
0
271,227
0
L
Neith
5,524
325
24
1
0
268,197
0
L
Ymir
7,138
420
24
1
0
274,723
7
L
Awilix
8,280
487
70
4
0
340,131
3
W
Cupid
8,999
529
74
4
0
241,246
5
L
Erlang Shen
8,029
472
90
5
0
318,660
2
W
Ra
9,598
565
142
8
0
314,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role