Player Matchup

Neith
Neith
LH14_Ydagger17
Neith
Level 29
God Stats
1W - 2L
1,126 SR
Queue Stats
38W - 55L
1,352 Elo+
Solo
Agni
Agni
ShadowMonarch97
Agni
Level 25
God Stats
2W - 1L
1,828 SR
Queue Stats
139W - 178L
1,268 Elo+
Solo
Tiamat
Tiamat
Shots4you
Tiamat
Level 3
God Stats
1W - 2L
1,291 SR
Queue Stats
1W - 3L
1,134 Elo+
Solo
Izanami
Izanami
TangoDoflamingo
Izanami
Level 29
God Stats
5W - 6L
1,584 SR
Queue Stats
229W - 295L
1,363 Elo+
Solo
King Arthur
King Arthur
ghoouull2001
King Arthur
Level 17
God Stats
14W - 21L
1,327 SR
Queue Stats
245W - 271L
1,154 Elo+
Solo
Team Averages
Level 21
1,431 SR
1,254 Elo+

VS

Team Averages
Level 18
1,549 SR
1,268 Elo+
Ra
Ra
BlurredFrequency
Ra
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 61L
1,397 Elo+
Party 1
Zhong Kui
Zhong Kui
GrimFrequency
Zhong Kui
Level 47
God Stats
3W - 3L
1,282 SR
Queue Stats
126W - 121L
1,419 Elo+
Party 1
Danzaburou
Danzaburou
Hyuge Dawng
Danzaburou
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,148 Elo+
Solo
Hera
Hera
RadiantFawn6860
Hera
Level 13
God Stats
2W - 1L
1,733 SR
Queue Stats
4W - 9L
1,209 Elo+
Party 2
Fenrir
Fenrir
gewoonjason60
Fenrir
Level 12
God Stats
2W - 1L
1,733 SR
Queue Stats
2W - 5L
1,166 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 5
10,777
469
8,196
10,226
3,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 2 / 0
7,997
348
5,311
6,587
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Shots4you
Tiamat
12
0 / 14 / 3
8,026
349
2,691
16,447
6,848
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
19 / 4 / 2
13,892
604
27,815
21,129
9,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
ghoouull2001
King Arthur
14
0 / 4 / 5
8,608
374
3,733
21,560
9,226
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 6
12,750
554
12,627
13,617
5,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
GrimFrequency
Zhong Kui
19
11 / 2 / 5
13,542
589
16,101
18,806
12,752
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Hyuge Dawng
Danzaburou
20
6 / 1 / 1
15,387
669
12,921
18,206
11,689
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 8 / 3
9,666
420
3,707
10,245
3,132
13
0 / 9 / 3
9,373
408
6,480
16,911
5,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
42
23
Kills
24
25
Deaths
24
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
4
6
2
W
Zhong Kui
GrimFrequency
Zhong Kui
11
2
5
6.75
W
Danzaburou
Hyuge Dawng
Danzaburou
6
1
1
6.5
L
3
1
5
5.5
W
2
8
3
0.44
L
1
2
0
0.5
L
Tiamat
Shots4you
Tiamat
0
14
3
0.11
L
19
4
2
5
W
0
9
3
0.17
L
King Arthur
ghoouull2001
King Arthur
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,746
Damage
51,836
75,949
Taken
77,785
31,310
Mitigated
39,157
20,520
Healing
30,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,627
2,677
613
5,840
13,617
5,706
933
3,891
9,726
67,487
0
W
Zhong Kui
GrimFrequency
Zhong Kui
16,101
3,045
0
10,374
18,806
12,752
1,130
3,507
15,299
66,101
0
W
Danzaburou
Hyuge Dawng
Danzaburou
12,921
5,611
0
12,874
18,206
11,689
15,534
261
17,945
0
150,677
L
8,196
2,719
0
4,673
10,226
3,931
1,452
3,312
6,914
0
66,915
W
3,707
1,268
0
0
10,245
3,132
76
343
9,902
19,747
0
L
5,311
344
0
1,115
6,587
2,040
519
4,298
1,999
33,967
0
L
Tiamat
Shots4you
Tiamat
2,691
831
0
1,637
16,447
6,848
365
8,410
7,744
30,727
0
L
27,815
18,935
0
6,045
21,129
9,265
1,054
8,252
12,723
0
104,763
W
6,480
2,294
0
875
16,911
5,878
219
0
16,911
0
29,263
L
King Arthur
ghoouull2001
King Arthur
3,733
538
0
7,050
21,560
9,226
125
7,323
14,134
0
37,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,300
Gold Earned
60,718
429
Minions Killed
528
0
Camps Cleared
0
1,866,200
Distance Traveled
1,944,974
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,750
554
133
6
0
411,700
0
W
Zhong Kui
13,542
589
96
4
0
379,047
1
W
Danzaburou
15,387
669
222
10
0
353,522
3
L
Neith
10,777
469
102
4
0
373,217
5
W
Hera
9,666
420
26
1
0
357,246
0
L
Agni
7,997
348
66
3
0
264,438
2
L
Tiamat
8,026
349
57
2
0
384,693
2
L
Izanami
13,892
604
154
7
0
399,881
0
W
Fenrir
9,373
408
51
2
0
443,459
0
L
King Arthur
8,608
374
50
2
0
443,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role