Player Matchup

Ares
Ares
CB__12
Ares
Level 38
God Stats
3W - 3L
1,326 SR
Queue Stats
68W - 58L
1,540 Elo+
Party 3
Tiamat
Tiamat
Ehrlicher_Tom_96
Tiamat
Level 104
God Stats
39W - 27L
1,676 SR
Queue Stats
440W - 430L
1,540 Elo+
Party 4
Skadi
Skadi
Frederickson2901
Skadi
Level 33
God Stats
24W - 11L
1,689 SR
Queue Stats
63W - 53L
1,598 Elo+
Party 3
Kali
Kali
Keviin11
Kali
Level 27
God Stats
21W - 24L
1,524 SR
Queue Stats
88W - 92L
1,483 Elo+
Party 4
Cu Chulainn
Cu Chulainn
eddi1409
Cu Chulainn
Level 96
God Stats
4W - 2L
1,660 SR
Queue Stats
271W - 253L
1,530 Elo+
Party 4
Team Averages
Level 60
1,575 SR
1,538 Elo+

VS

Team Averages
Level 75
1,606 SR
1,493 Elo+
Cupid
Cupid
Eric_Bloodaxe1
Cupid
Level 118
God Stats
5W - 2L
1,536 SR
Queue Stats
891W - 830L
1,449 Elo+
Party 1
Bellona
Bellona
KETSUMI_18
Bellona
Level 29
God Stats
5W - 10L
1,362 SR
Queue Stats
118W - 129L
1,447 Elo+
Party 2
Tyr
Tyr
MonkeyEdibles
Tyr
Level 18
God Stats
1W - 0L
1,916 SR
Queue Stats
76W - 41L
1,666 Elo+
Party 1
Bastet
Bastet
a-Niforse-Anator
Bastet
Level 147
God Stats
12W - 5L
1,716 SR
Queue Stats
599W - 524L
1,485 Elo+
Party 1
Xing Tian
Xing Tian
xirii6
Xing Tian
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 103L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
CB__12
Ares
9
0 / 4 / 2
6,514
383
2,541
9,488
6,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 7 / 2
8,281
487
5,746
11,531
7,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 6 / 1
6,451
379
4,759
8,126
2,533
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
13
1 / 5 / 0
7,860
462
3,038
14,037
5,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
eddi1409
Cu Chulainn
16
3 / 6 / 0
9,456
556
10,128
15,081
15,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 8
10,231
602
9,811
10,844
6,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
KETSUMI_18
Bellona
16
3 / 3 / 1
10,197
600
8,561
11,701
9,161
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
8 / 2 / 6
10,735
631
8,733
12,908
7,864
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
8 / 0 / 10
10,573
622
7,857
9,326
3,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
xirii6
Xing Tian
14
4 / 2 / 8
9,670
569
8,629
13,431
7,273
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
61
6
Kills
28
28
Deaths
7
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ares
CB__12
Ares
0
4
2
0.25
L
1
7
2
0.29
W
5
0
8
9
L
1
6
1
0.25
W
Bellona
KETSUMI_18
Bellona
3
3
1
1.17
L
Kali
1
5
0
0.2
W
8
2
6
5.5
W
8
0
10
13
L
Cu Chulainn
eddi1409
Cu Chulainn
3
6
0
0.5
W
Xing Tian
xirii6
Xing Tian
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,212
Damage
43,591
58,263
Taken
58,210
37,872
Mitigated
33,926
11,422
Healing
16,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
CB__12
Ares
2,541
91
0
1,642
9,488
6,247
0
2,616
6,872
19,064
0
L
5,746
946
0
2,176
11,531
7,900
364
2,199
9,332
39,189
0
W
9,811
4,386
633
4,042
10,844
6,154
5,017
3,364
7,282
0
74,128
L
4,759
1,765
0
1,000
8,126
2,533
295
2,532
5,594
0
20,330
W
Bellona
KETSUMI_18
Bellona
8,561
2,446
0
2,442
11,701
9,161
160
1,101
10,100
0
57,816
L
Kali
3,038
1,737
0
5,592
14,037
5,579
0
712
13,325
0
48,031
W
8,733
1,783
0
4,259
12,908
7,864
2,733
1,028
11,695
0
61,440
W
7,857
2,856
0
2,902
9,326
3,474
758
1,475
7,728
0
56,393
L
Cu Chulainn
eddi1409
Cu Chulainn
10,128
2,361
0
1,012
15,081
15,613
0
570
14,511
9,018
52,085
W
Xing Tian
xirii6
Xing Tian
8,629
575
636
1,906
13,431
7,273
0
2,455
10,826
30,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,562
Gold Earned
51,406
393
Minions Killed
535
0
Camps Cleared
0
1,357,415
Distance Traveled
1,637,508
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,514
383
18
1
0
232,008
2
L
Tiamat
8,281
487
109
6
0
324,335
8
W
Cupid
10,231
602
127
7
0
291,581
2
L
Skadi
6,451
379
45
3
0
202,999
1
W
Bellona
10,197
600
142
8
0
300,600
1
L
Kali
7,860
462
97
6
0
315,443
2
W
Tyr
10,735
631
120
7
0
334,369
5
W
Bastet
10,573
622
97
6
0
369,795
2
L
Cu Chulainn
9,456
556
124
7
0
282,630
0
W
Xing Tian
9,670
569
49
3
0
341,163
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role