Player Matchup

Kukulkan
Kukulkan
DrippyDarnell
Kukulkan
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 25L
1,450 Elo+
Party 1
Thor
Thor
Genius12121
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
JDavier
Baron Samedi
Level 6
God Stats
2W - 2L
1,233 SR
Queue Stats
18W - 16L
1,450 Elo+
Party 1
Tsukuyomi
Tsukuyomi
furankuu
Tsukuyomi
Level 28
God Stats
7W - 4L
1,500 SR
Queue Stats
35W - 23L
1,450 Elo+
Party 1
Terra
Terra
xXsp0ngeXx
Terra
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 14L
1,450 Elo+
Party 1
Team Averages
Level 12
1,447 SR
1,460 Elo+

VS

Team Averages
Level 26
1,617 SR
1,530 Elo+
Danzaburou
Danzaburou
EvilGuykoo
Danzaburou
Level 26
God Stats
7W - 3L
1,702 SR
Queue Stats
32W - 20L
1,508 Elo+
Party 2
Scylla
Scylla
ExRoZer0
Scylla
Level 26
God Stats
28W - 13L
1,582 SR
Queue Stats
33W - 20L
1,517 Elo+
Party 2
Set
Set
HDGamer
Set
Level 23
God Stats
7W - 4L
1,721 SR
Queue Stats
15W - 9L
1,612 Elo+
Solo
Aphrodite
Aphrodite
Kurosanahè
Aphrodite
Level 26
God Stats
13W - 8L
1,458 SR
Queue Stats
31W - 20L
1,497 Elo+
Party 2
Neith
Neith
RikkuLove
Neith
Level 28
God Stats
14W - 4L
1,622 SR
Queue Stats
34W - 21L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DrippyDarnell
Kukulkan
15
5 / 9 / 9
9,717
511
11,580
12,049
4,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 6 / 8
9,308
490
7,458
18,439
10,784
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
JDavier
Baron Samedi
14
1 / 8 / 8
8,329
438
7,566
15,158
8,041
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
furankuu
Tsukuyomi
17
10 / 8 / 8
10,849
571
17,640
19,245
7,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Terra
5
2 / 2 / 0
6,031
317
1,304
3,820
1,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EvilGuykoo
Danzaburou
18
10 / 4 / 1
11,896
626
16,224
14,731
8,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
ExRoZer0
Scylla
16
6 / 3 / 5
10,665
561
11,474
10,458
4,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Set
15
6 / 5 / 6
10,251
540
9,055
14,006
7,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
Kurosanahè
Aphrodite
15
0 / 8 / 9
9,448
497
6,775
16,268
7,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
RikkuLove
Neith
15
10 / 4 / 4
10,522
554
11,563
11,896
4,763
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
57
23
Kills
32
33
Deaths
24
33
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DrippyDarnell
Kukulkan
5
9
9
1.06
W
Danzaburou
EvilGuykoo
Danzaburou
10
4
1
2.63
W
Scylla
ExRoZer0
Scylla
6
3
5
2.83
L
5
6
8
1.5
W
Set
6
5
6
1.8
L
Baron Samedi
JDavier
Baron Samedi
1
8
8
0.63
W
Aphrodite
Kurosanahè
Aphrodite
0
8
9
0.56
W
Neith
RikkuLove
Neith
10
4
4
3
L
Tsukuyomi
furankuu
Tsukuyomi
10
8
8
1.75
L
Terra
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,548
Damage
55,091
68,711
Taken
67,359
32,613
Mitigated
32,652
8,544
Healing
22,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DrippyDarnell
Kukulkan
11,580
1,464
0
0
12,049
4,213
0
5,213
6,550
44,320
0
W
Danzaburou
EvilGuykoo
Danzaburou
16,224
6,641
0
5,625
14,731
8,193
1,621
4,603
10,128
0
72,036
W
Scylla
ExRoZer0
Scylla
11,474
778
160
2,142
10,458
4,193
756
3,574
6,884
50,616
0
L
7,458
2,646
0
0
18,439
10,784
0
4,241
14,098
0
16,315
W
Set
9,055
3,678
0
3,630
14,006
7,679
288
3,621
10,385
0
57,796
L
Baron Samedi
JDavier
Baron Samedi
7,566
872
748
2,660
15,158
8,041
0
2,905
12,189
41,920
0
W
Aphrodite
Kurosanahè
Aphrodite
6,775
654
2,116
7,103
16,268
7,824
531
5,026
11,242
46,254
0
W
Neith
RikkuLove
Neith
11,563
5,033
0
1,965
11,896
4,763
3,728
3,626
8,270
0
47,798
L
Tsukuyomi
furankuu
Tsukuyomi
17,640
4,153
0
4,418
19,245
7,968
0
4,454
14,638
0
71,147
L
Terra
1,304
758
185
533
3,820
1,607
0
833
2,987
4,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,234
Gold Earned
52,782
293
Minions Killed
471
0
Camps Cleared
0
1,447,301
Distance Traveled
1,638,491
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,717
511
87
5
0
332,326
0
W
Danzaburou
11,896
626
135
7
0
303,407
0
W
Scylla
10,665
561
105
6
0
305,031
3
L
Thor
9,308
490
24
1
0
328,132
4
W
Set
10,251
540
82
4
0
382,114
0
L
Baron Samedi
8,329
438
76
4
0
333,909
0
W
Aphrodite
9,448
497
66
3
0
310,600
3
W
Neith
10,522
554
83
4
0
337,339
1
L
Tsukuyomi
10,849
571
95
5
0
343,378
0
L
Terra
6,031
317
11
1
0
109,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role