Player Matchup

Thor
Thor
Ceballos2005
Thor
Level 5
God Stats
10W - 7L
1,417 SR
Queue Stats
63W - 61L
1,290 Elo+
Party 1
Aphrodite
Aphrodite
Santicool88
Aphrodite
Level 8
God Stats
6W - 7L
1,371 SR
Queue Stats
6W - 11L
1,143 Elo+
Party 1
Set
Set
UnashamedTunic8
Set
Level 18
God Stats
22W - 34L
1,335 SR
Queue Stats
126W - 107L
1,238 Elo+
Party 1
Cthulhu
Cthulhu
gabo gabs
Cthulhu
Level 10
God Stats
22W - 18L
1,558 SR
Queue Stats
72W - 66L
1,266 Elo+
Party 1
Ares
Ares
pok412
Ares
Level 10
God Stats
69W - 53L
1,292 SR
Queue Stats
263W - 334L
1,238 Elo+
Solo
Team Averages
Level 10
1,394 SR
1,235 Elo+

VS

Team Averages
Level 17
1,426 SR
1,206 Elo+
Athena
Athena
BossJewels
Athena
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,175 Elo+
Solo
Chiron
Chiron
General_Gurke44
Chiron
Level 29
God Stats
0W - 1L
1,751 SR
Queue Stats
19W - 22L
1,387 Elo+
Solo
Fenrir
Fenrir
NYK_RBT
Fenrir
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 13L
1,103 Elo+
Solo
The Morrigan
The Morrigan
Terminator Phil
The Morrigan
Level 27
God Stats
0W - 3L
1,071 SR
Queue Stats
54W - 56L
1,305 Elo+
Solo
Ares
Ares
dk4528
Ares
Level 13
God Stats
0W - 2L
1,306 SR
Queue Stats
11W - 19L
1,062 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 5 / 24
13,193
1,099
18,789
15,217
7,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Aphrodite
Santicool88
Aphrodite
20
7 / 1 / 32
13,445
1,120
16,174
15,616
9,775
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
20 / 3 / 20
14,081
1,173
29,389
15,477
11,187
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
gabo gabs
Cthulhu
20
9 / 0 / 34
13,478
1,123
20,910
28,412
19,207
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ares
pok412
Ares
16
4 / 1 / 16
11,097
925
6,207
7,382
8,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

254

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BossJewels
Athena
13
0 / 3 / 0
8,969
747
794
3,578
1,130
18
5 / 8 / 3
12,815
1,068
36,617
22,899
8,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
NYK_RBT
Fenrir
17
0 / 14 / 6
10,825
902
8,625
20,937
13,950
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Morrigan
Terminator Phil
The Morrigan
17
5 / 13 / 4
12,473
1,039
22,928
19,907
7,870
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
dk4528
Ares
17
0 / 14 / 7
11,550
963
6,728
31,958
33,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

177
Kill Participation
30
51
Kills
10
10
Deaths
52
126
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Athena
BossJewels
Athena
0
3
0
0
W
11
5
24
4.6
L
5
8
3
0.81
L
Fenrir
NYK_RBT
Fenrir
0
14
6
0.21
W
Aphrodite
Santicool88
Aphrodite
7
1
32
23
L
The Morrigan
Terminator Phil
The Morrigan
5
13
4
0.54
W
20
3
20
10
L
Ares
dk4528
Ares
0
14
7
0.25
W
Cthulhu
gabo gabs
Cthulhu
9
0
34
26
W
Ares
pok412
Ares
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,469
Damage
75,692
82,104
Taken
99,279
55,660
Mitigated
65,612
26,015
Healing
11,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
BossJewels
Athena
794
513
0
0
3,578
1,130
0
1,310
2,232
1,214
0
W
18,789
7,309
0
1,138
15,217
7,454
0
5,544
9,673
0
37,322
L
36,617
17,373
1,704
5,463
22,899
8,871
0
9,282
13,456
0
77,647
L
Fenrir
NYK_RBT
Fenrir
8,625
2,714
0
234
20,937
13,950
0
7,634
12,855
2,342
20,656
W
Aphrodite
Santicool88
Aphrodite
16,174
3,233
7,788
6,303
15,616
9,775
0
4,120
11,496
32,894
0
L
The Morrigan
Terminator Phil
The Morrigan
22,928
7,358
1,141
2,103
19,907
7,870
0
10,304
9,308
33,634
1,986
W
29,389
16,349
0
2,275
15,477
11,187
0
5,966
9,511
0
47,378
L
Ares
dk4528
Ares
6,728
2,053
0
523
31,958
33,791
0
13,982
17,680
21,862
0
W
Cthulhu
gabo gabs
Cthulhu
20,910
4,367
1,688
6,823
28,412
19,207
0
9,550
18,862
41,548
0
W
Ares
pok412
Ares
6,207
1,130
0
0
7,382
8,037
0
3,789
3,593
8,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,294
Gold Earned
56,632
178
Minions Killed
151
1
Camps Cleared
2
1,059,217
Distance Traveled
799,522
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,969
747
0
0
0
41,344
0
W
Thor
13,193
1,099
48
4
0
200,980
0
L
Chiron
12,815
1,068
86
7
0
181,961
2
L
Fenrir
10,825
902
27
2
1
203,541
1
W
Aphrodite
13,445
1,120
38
3
0
243,747
0
L
The Morrigan
12,473
1,039
27
2
0
179,836
0
W
Set
14,081
1,173
35
3
0
229,223
0
L
Ares
11,550
963
11
1
1
192,840
0
W
Cthulhu
13,478
1,123
48
4
1
246,935
0
W
Ares
11,097
925
9
1
0
138,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role