Player Matchup

Ah Puch
Ah Puch
BlooHornet
Ah Puch
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 17L
1,387 Elo+
Solo
Tiamat
Tiamat
ClumsyNinjx
Tiamat
Level 142
God Stats
4W - 7L
1,440 SR
Queue Stats
47W - 50L
1,447 Elo+
Solo
Vamana
Vamana
kninja300k
Vamana
Level 123
God Stats
9W - 7L
1,664 SR
Queue Stats
37W - 30L
1,480 Elo+
Solo
Team Averages
Level 111
1,535 SR
1,438 Elo+

VS

Team Averages
Level 100
1,502 SR
1,520 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
hOotS67
Medusa
Level 69
God Stats
2W - 3L
1,507 SR
Queue Stats
2W - 3L
1,446 Elo+
Solo
He Bo
He Bo
hempman21
He Bo
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BlooHornet
Ah Puch
13
6 / 3 / 5
9,891
707
14,733
8,750
2,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
14
5 / 2 / 5
9,974
712
12,545
11,707
11,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Vamana
kninja300k
Vamana
14
3 / 2 / 6
10,007
715
7,593
9,858
3,872
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
1 / 4 / 4
8,570
612
5,639
17,531
20,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
hOotS67
Medusa
12
3 / 3 / 2
9,374
670
9,743
12,907
3,969
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
hempman21
He Bo
12
3 / 7 / 2
9,280
663
6,695
12,320
3,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
14
Kills
7
7
Deaths
14
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
4
4
0.75
W
Ah Puch
BlooHornet
Ah Puch
6
3
5
2.83
W
Tiamat
5
2
5
3.75
L
Medusa
hOotS67
Medusa
3
3
2
1.33
L
He Bo
hempman21
He Bo
3
7
2
0.57
W
Vamana
kninja300k
Vamana
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,871
Damage
22,077
30,315
Taken
42,758
18,153
Mitigated
28,437
8,564
Healing
5,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
5,639
1,655
0
782
17,531
20,850
330
10,274
6,818
14,082
0
W
Ah Puch
BlooHornet
Ah Puch
14,733
931
0
1,148
8,750
2,494
48
3,599
4,773
30,739
0
W
Tiamat
12,545
2,686
0
4,415
11,707
11,787
856
4,110
7,162
44,392
0
L
Medusa
hOotS67
Medusa
9,743
4,092
0
2,119
12,907
3,969
570
8,452
4,065
0
50,585
L
He Bo
hempman21
He Bo
6,695
414
0
2,386
12,320
3,618
0
7,345
4,571
28,789
0
W
Vamana
kninja300k
Vamana
7,593
3,060
462
2,539
9,858
3,872
1,375
3,611
5,956
0
45,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,872
Gold Earned
27,224
180
Minions Killed
203
0
Camps Cleared
0
753,467
Distance Traveled
702,932
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,570
612
27
2
0
255,424
4
W
Ah Puch
9,891
707
43
3
0
229,052
3
W
Tiamat
9,974
712
62
4
0
260,430
1
L
Medusa
9,374
670
110
8
0
246,594
0
L
He Bo
9,280
663
66
5
0
200,914
0
W
Vamana
10,007
715
75
5
0
263,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role