Player Matchup

Chaac
Chaac
Lotarch
Chaac
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,655 Elo+
Solo
Vulcan
Vulcan
andeande88
Vulcan
Level 87
God Stats
4W - 2L
1,839 SR
Queue Stats
80W - 46L
1,614 Elo+
Party 2
Artemis
Artemis
dexter73
Artemis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 118
1,613 SR
1,590 Elo+

VS

Team Averages
Level 144
1,679 SR
1,656 Elo+
Chaac
Chaac
Krkss
Chaac
Level 158
God Stats
1W - 4L
1,949 SR
Queue Stats
142W - 142L
1,715 Elo+
Solo
Tiamat
Tiamat
Ndog14
Tiamat
Level 148
God Stats
23W - 21L
1,589 SR
Queue Stats
134W - 134L
1,612 Elo+
Party 1
Susano
Susano
amasters
Susano
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 13L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Lotarch
Chaac
16
2 / 3 / 10
12,233
644
15,121
28,755
32,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vulcan
andeande88
Vulcan
17
6 / 4 / 6
13,007
685
20,368
12,710
4,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
dexter73
Artemis
18
8 / 3 / 8
14,581
767
14,229
16,179
6,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Krkss
Chaac
17
3 / 3 / 5
12,374
651
15,361
22,205
23,713
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Ndog14
Tiamat
18
6 / 6 / 3
13,692
721
24,826
20,708
15,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Susano
amasters
Susano
13
1 / 8 / 1
10,740
565
7,242
16,396
5,819
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
16
Kills
10
10
Deaths
17
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chaac
Krkss
Chaac
3
3
5
1.83
W
Chaac
Lotarch
Chaac
2
3
10
2.33
L
Tiamat
Ndog14
Tiamat
6
6
3
1.25
L
Susano
amasters
Susano
1
8
1
0.19
W
Vulcan
andeande88
Vulcan
6
4
6
2.25
W
Artemis
dexter73
Artemis
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,718
Damage
47,429
57,644
Taken
59,309
43,461
Mitigated
45,269
22,439
Healing
13,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Krkss
Chaac
15,361
3,198
0
7,727
22,205
23,713
364
8,333
13,147
0
65,089
W
Chaac
Lotarch
Chaac
15,121
1,376
518
13,690
28,755
32,640
89
11,309
16,779
0
44,025
L
Tiamat
Ndog14
Tiamat
24,826
2,817
150
5,046
20,708
15,737
711
7,427
12,612
80,872
0
L
Susano
amasters
Susano
7,242
1,195
0
500
16,396
5,819
401
3,730
12,225
0
37,666
W
Vulcan
andeande88
Vulcan
20,368
6,405
0
1,061
12,710
4,653
903
5,363
7,073
73,903
0
W
Artemis
dexter73
Artemis
14,229
7,653
0
7,170
16,179
6,168
1,945
7,024
8,891
0
77,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,821
Gold Earned
36,806
295
Minions Killed
252
0
Camps Cleared
0
1,127,680
Distance Traveled
1,044,912
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,374
651
81
4
0
386,830
1
W
Chaac
12,233
644
59
3
0
381,287
6
L
Tiamat
13,692
721
137
7
0
345,762
3
L
Susano
10,740
565
34
2
0
312,320
0
W
Vulcan
13,007
685
105
6
0
390,496
3
W
Artemis
14,581
767
131
7
0
355,897
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role