Player Matchup

Tiamat
Tiamat
ACrowMan
Tiamat
Level 48
God Stats
42W - 48L
1,454 SR
Queue Stats
97W - 120L
1,455 Elo+
Party 2
Hachiman
Hachiman
Arulich
Hachiman
Level 31
God Stats
7W - 5L
1,649 SR
Queue Stats
79W - 62L
1,482 Elo+
Solo
Cthulhu
Cthulhu
EazygoingHat
Cthulhu
Level 26
God Stats
2W - 4L
1,347 SR
Queue Stats
27W - 52L
1,406 Elo+
Party 2
Camazotz
Camazotz
guntrout
Camazotz
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 184L
1,569 Elo+
Party 1
Ratatoskr
Ratatoskr
robuji
Ratatoskr
Level 29
God Stats
83W - 81L
1,522 SR
Queue Stats
91W - 93L
1,468 Elo+
Party 1
Team Averages
Level 48
1,494 SR
1,476 Elo+

VS

Team Averages
Level 49
1,482 SR
1,489 Elo+
Xing Tian
Xing Tian
MAGIC AJW
Xing Tian
Level 69
God Stats
19W - 29L
1,371 SR
Queue Stats
311W - 315L
1,329 Elo+
Party 4
Tsukuyomi
Tsukuyomi
SMMEYL
Tsukuyomi
Level 34
God Stats
5W - 6L
1,500 SR
Queue Stats
41W - 35L
1,536 Elo+
Solo
Yemoja
Yemoja
Su5pect
Yemoja
Level 89
God Stats
6W - 1L
1,910 SR
Queue Stats
200W - 181L
1,512 Elo+
Party 3
Danzaburou
Danzaburou
Suspect5
Danzaburou
Level 26
God Stats
6W - 3L
1,281 SR
Queue Stats
147W - 139L
1,637 Elo+
Party 3
Set
Set
aWeebVibing
Set
Level 26
God Stats
15W - 14L
1,346 SR
Queue Stats
93W - 75L
1,434 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ACrowMan
Tiamat
14
3 / 7 / 2
9,328
491
10,658
13,408
9,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Arulich
Hachiman
14
3 / 4 / 2
8,447
445
6,169
13,986
5,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
EazygoingHat
Cthulhu
11
0 / 6 / 4
7,259
382
4,203
13,850
7,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Camazotz
guntrout
Camazotz
14
2 / 6 / 1
8,534
449
9,909
18,886
6,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ratatoskr
robuji
Ratatoskr
15
3 / 6 / 5
9,001
474
7,777
12,467
4,854
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
MAGIC AJW
Xing Tian
16
5 / 2 / 8
10,068
530
8,087
13,232
13,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
SMMEYL
Tsukuyomi
18
8 / 2 / 7
11,051
582
14,503
14,364
5,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
Su5pect
Yemoja
17
3 / 2 / 5
10,048
529
7,319
10,217
4,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Suspect5
Danzaburou
17
5 / 2 / 9
10,572
556
12,661
11,777
5,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
7 / 3 / 1
10,488
552
11,171
15,285
10,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
58
11
Kills
28
29
Deaths
11
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Tiamat
ACrowMan
Tiamat
3
7
2
0.57
L
Hachiman
Arulich
Hachiman
3
4
2
1
L
Cthulhu
EazygoingHat
Cthulhu
0
6
4
0.33
W
Xing Tian
MAGIC AJW
Xing Tian
5
2
8
4.5
W
Tsukuyomi
SMMEYL
Tsukuyomi
8
2
7
5.75
W
Yemoja
Su5pect
Yemoja
3
2
5
2.75
W
Danzaburou
Suspect5
Danzaburou
5
2
9
4.75
W
7
3
1
2.5
L
Camazotz
guntrout
Camazotz
2
6
1
0.42
L
Ratatoskr
robuji
Ratatoskr
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,716
Damage
53,741
72,597
Taken
64,875
33,785
Mitigated
39,666
22,858
Healing
21,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
ACrowMan
Tiamat
10,658
1,221
0
3,657
13,408
9,521
0
4,267
9,141
62,089
0
L
Hachiman
Arulich
Hachiman
6,169
2,435
0
5,471
13,986
5,332
702
4,039
9,947
0
47,614
L
Cthulhu
EazygoingHat
Cthulhu
4,203
57
0
1,330
13,850
7,256
31
4,856
8,994
19,703
0
W
Xing Tian
MAGIC AJW
Xing Tian
8,087
586
555
2,377
13,232
13,188
1,100
2,865
10,315
32,857
0
W
Tsukuyomi
SMMEYL
Tsukuyomi
14,503
4,632
0
4,085
14,364
5,948
0
2,514
11,726
0
72,949
W
Yemoja
Su5pect
Yemoja
7,319
739
1,098
1,327
10,217
4,590
784
4,557
5,272
64,151
0
W
Danzaburou
Suspect5
Danzaburou
12,661
5,702
0
5,771
11,777
5,337
2,223
4,235
7,416
0
74,366
W
11,171
6,198
0
6,244
15,285
10,603
2,326
0
15,285
0
53,017
L
Camazotz
guntrout
Camazotz
9,909
2,903
0
8,926
18,886
6,822
535
1,455
17,106
0
43,140
L
Ratatoskr
robuji
Ratatoskr
7,777
1,884
0
3,474
12,467
4,854
49
789
11,578
0
54,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,569
Gold Earned
52,227
416
Minions Killed
517
0
Camps Cleared
0
1,606,657
Distance Traveled
1,794,170
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,328
491
114
6
0
300,708
2
L
Hachiman
8,447
445
85
4
0
316,379
4
L
Cthulhu
7,259
382
39
2
0
314,648
1
W
Xing Tian
10,068
530
54
3
0
361,658
1
W
Tsukuyomi
11,051
582
111
6
0
420,125
0
W
Yemoja
10,048
529
127
7
0
346,123
2
W
Danzaburou
10,572
556
106
6
0
328,201
1
W
Set
10,488
552
119
6
0
338,063
3
L
Camazotz
8,534
449
79
4
0
326,524
3
L
Ratatoskr
9,001
474
99
5
0
348,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role