Player Matchup

Sol
Sol
Damhefye
Sol
Level 100
God Stats
1W - 1L
1,777 SR
Queue Stats
150W - 182L
1,119 Elo+
Solo
Cthulhu
Cthulhu
Gordaine
Cthulhu
Level 118
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 45L
1,459 Elo+
Solo
Skadi
Skadi
Phitalmelsey
Skadi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,361 Elo+
Party 1
Artemis
Artemis
UnDead Man 2112
Artemis
Level 62
God Stats
3W - 1L
1,715 SR
Queue Stats
209W - 214L
1,473 Elo+
Solo
Cerberus
Cerberus
sean-brandon
Cerberus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,235 Elo+
Party 1
Team Averages
Level 66
1,599 SR
1,329 Elo+

VS

Team Averages
Level 55
1,472 SR
1,477 Elo+
Raijin
Raijin
BeefMonky
Raijin
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,183 Elo+
Solo
Sun Wukong
Sun Wukong
Irondragonplayz
Sun Wukong
Level 59
God Stats
0W - 1L
1,220 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
Kurib0h_Lord
Medusa
Level 73
God Stats
0W - 1L
1,277 SR
Queue Stats
1W - 1L
1,703 Elo+
Party 2
Thor
Thor
Liliathica
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sobek
Sobek
flamingWasteland
Sobek
Level 28
God Stats
0W - 1L
1,862 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 2 / 9
9,175
1,019
13,032
6,829
2,768
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
Gordaine
Cthulhu
14
4 / 2 / 13
8,606
956
6,302
10,118
10,599
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 3 / 12
7,861
873
6,285
6,578
2,542
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
5 / 0 / 16
8,961
996
9,837
4,020
1,694
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
sean-brandon
Cerberus
13
2 / 2 / 16
7,777
864
4,920
7,817
5,377
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BeefMonky
Raijin
14
5 / 5 / 2
8,036
893
9,619
7,755
3,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Irondragonplayz
Sun Wukong
13
2 / 4 / 3
6,799
755
5,179
9,370
6,584
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
13
0 / 5 / 6
7,245
805
7,458
9,759
5,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 5 / 1
6,376
708
3,398
8,052
3,849
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
0 / 4 / 3
5,994
666
2,880
10,138
10,307
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
23
23
Kills
8
9
Deaths
23
66
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Raijin
BeefMonky
Raijin
5
5
2
1.2
W
10
2
9
7.25
W
Cthulhu
Gordaine
Cthulhu
4
2
13
5.25
L
Sun Wukong
Irondragonplayz
Sun Wukong
2
4
3
0.88
L
Medusa
0
5
6
0.6
L
1
5
1
0.3
W
2
3
12
2.67
W
5
0
16
13
L
0
4
3
0.38
W
Cerberus
sean-brandon
Cerberus
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,376
Damage
28,534
35,362
Taken
45,074
22,980
Mitigated
29,723
11,387
Healing
8,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
BeefMonky
Raijin
9,619
498
939
835
7,755
3,611
0
4,306
3,449
17,562
0
W
13,032
2,940
1,875
2,118
6,829
2,768
3,157
2,118
4,641
24,167
0
W
Cthulhu
Gordaine
Cthulhu
6,302
357
1,525
1,672
10,118
10,599
314
2,761
7,222
13,252
0
L
Sun Wukong
Irondragonplayz
Sun Wukong
5,179
334
149
1,189
9,370
6,584
0
5,238
4,132
1,923
7,878
L
Medusa
7,458
3,761
580
2,505
9,759
5,372
0
5,768
3,991
0
16,949
L
3,398
602
0
1,092
8,052
3,849
0
4,575
3,477
0
9,994
W
6,285
2,597
630
732
6,578
2,542
439
2,057
4,435
0
10,963
W
9,837
2,458
1,039
485
4,020
1,694
1,464
1,795
2,139
0
22,595
L
2,880
270
607
1,017
10,138
10,307
0
4,367
5,771
5,683
0
W
Cerberus
sean-brandon
Cerberus
4,920
486
271
1,040
7,817
5,377
335
3,653
3,900
6,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,380
Gold Earned
34,450
93
Minions Killed
69
0
Camps Cleared
0
752,022
Distance Traveled
675,449
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,036
893
16
2
0
124,127
0
W
Sol
9,175
1,019
22
2
0
136,030
0
W
Cthulhu
8,606
956
22
2
0
125,120
0
L
Sun Wukong
6,799
755
7
1
0
137,044
0
L
Medusa
7,245
805
28
3
0
147,949
0
L
Thor
6,376
708
11
1
0
136,744
0
W
Skadi
7,861
873
7
1
0
162,448
0
W
Artemis
8,961
996
33
4
0
165,485
3
L
Sobek
5,994
666
7
1
0
129,585
0
W
Cerberus
7,777
864
9
1
0
162,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role