Player Matchup

Odin
Odin
ChunkyMonkey84
Odin
Level 33
God Stats
0W - 1L
1,570 SR
Queue Stats
13W - 13L
1,279 Elo+
Party 2
Danzaburou
Danzaburou
FelicityGz
Danzaburou
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
16W - 23L
1,336 Elo+
Solo
Ares
Ares
I Cade B I
Ares
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 12L
1,258 Elo+
Party 2
Poseidon
Poseidon
malihong
Poseidon
Level 27
God Stats
3W - 2L
1,738 SR
Queue Stats
4W - 8L
1,316 Elo+
Solo
Ao Kuang
Ao Kuang
shadow792413
Ao Kuang
Level 26
God Stats
46W - 56L
1,647 SR
Queue Stats
351W - 375L
1,464 Elo+
Solo
Team Averages
Level 24
1,591 SR
1,331 Elo+

VS

Team Averages
Level 14
1,506 SR
1,395 Elo+
Chernobog
Chernobog
IMMAEATJOEMAMMA
Chernobog
Level 17
God Stats
3W - 4L
1,266 SR
Queue Stats
76W - 62L
1,399 Elo+
Party 1
Baron Samedi
Baron Samedi
Shucklesss
Baron Samedi
Level 8
God Stats
13W - 3L
1,593 SR
Queue Stats
66W - 54L
1,312 Elo+
Party 1
Scylla
Scylla
Supernooby4
Scylla
Level 7
God Stats
1W - 0L
1,707 SR
Queue Stats
4W - 6L
1,397 Elo+
Solo
Sun Wukong
Sun Wukong
User420mil
Sun Wukong
Level 28
God Stats
19W - 28L
1,408 SR
Queue Stats
35W - 44L
1,367 Elo+
Solo
Bellona
Bellona
evofoxfire
Bellona
Level 10
God Stats
1W - 0L
1,554 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 3
7,584
446
4,832
9,662
3,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Danzaburou
FelicityGz
Danzaburou
10
0 / 8 / 3
6,290
370
6,303
14,701
4,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 6 / 5
7,350
432
3,047
15,634
8,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
malihong
Poseidon
15
7 / 3 / 1
9,612
565
9,032
7,134
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
shadow792413
Ao Kuang
13
5 / 4 / 2
8,206
483
6,501
12,679
4,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
IMMAEATJOEMAMMA
Chernobog
16
15 / 3 / 6
10,954
644
18,289
14,321
5,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Shucklesss
Baron Samedi
14
4 / 4 / 14
9,256
544
11,323
9,407
3,616
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
12
1 / 2 / 5
7,856
462
4,901
5,759
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
User420mil
Sun Wukong
12
1 / 4 / 0
7,892
464
3,345
10,152
4,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Bellona
evofoxfire
Bellona
13
1 / 5 / 0
8,156
480
6,147
11,025
8,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
47
15
Kills
22
22
Deaths
18
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
1
3
3.5
L
Danzaburou
FelicityGz
Danzaburou
0
8
3
0.19
L
1
6
5
0.58
W
Chernobog
IMMAEATJOEMAMMA
Chernobog
15
3
6
6
W
Baron Samedi
Shucklesss
Baron Samedi
4
4
14
2.75
W
Scylla
1
2
5
1.75
W
Sun Wukong
User420mil
Sun Wukong
1
4
0
0.25
W
Bellona
evofoxfire
Bellona
1
5
0
0.2
L
Poseidon
malihong
Poseidon
7
3
1
2.5
L
Ao Kuang
shadow792413
Ao Kuang
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,715
Damage
44,005
59,810
Taken
50,664
23,221
Mitigated
23,525
10,464
Healing
15,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,832
1,133
38
699
9,662
3,385
0
665
8,647
0
29,562
L
Danzaburou
FelicityGz
Danzaburou
6,303
2,850
0
3,509
14,701
4,489
310
6,237
8,042
0
34,763
L
3,047
155
0
967
15,634
8,836
88
5,522
9,857
12,231
0
W
Chernobog
IMMAEATJOEMAMMA
Chernobog
18,289
13,304
0
7,719
14,321
5,259
2,216
6,323
7,998
0
56,666
W
Baron Samedi
Shucklesss
Baron Samedi
11,323
1,417
245
3,180
9,407
3,616
697
4,261
5,146
37,397
0
W
Scylla
4,901
549
0
1,020
5,759
1,808
110
2,711
3,048
29,550
0
W
Sun Wukong
User420mil
Sun Wukong
3,345
847
0
2,450
10,152
4,476
1,584
2,706
7,446
0
41,144
W
Bellona
evofoxfire
Bellona
6,147
1,833
0
562
11,025
8,366
779
2,579
8,446
6,171
29,922
L
Poseidon
malihong
Poseidon
9,032
596
0
250
7,134
2,092
0
1,497
5,538
50,852
0
L
Ao Kuang
shadow792413
Ao Kuang
6,501
2,290
131
4,870
12,679
4,419
0
2,244
10,247
42,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,042
Gold Earned
44,114
320
Minions Killed
348
0
Camps Cleared
0
1,552,222
Distance Traveled
1,465,854
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,584
446
67
4
0
301,705
1
L
Danzaburou
6,290
370
49
3
0
236,771
0
L
Ares
7,350
432
21
1
0
329,747
4
W
Chernobog
10,954
644
93
5
0
298,125
3
W
Baron Samedi
9,256
544
42
2
0
257,095
3
W
Scylla
7,856
462
60
4
0
308,505
1
W
Sun Wukong
7,892
464
75
4
0
312,531
0
W
Bellona
8,156
480
78
5
0
289,598
0
L
Poseidon
9,612
565
101
6
0
329,461
3
L
Ao Kuang
8,206
483
82
5
0
354,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role