Player Matchup

Anhur
Anhur
Deidalos8
Anhur
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
160W - 183L
1,386 Elo+
Party 2
Thor
Thor
Lusia90
Thor
Level 46
God Stats
17W - 25L
1,424 SR
Queue Stats
561W - 624L
1,379 Elo+
Party 1
Cu Chulainn
Cu Chulainn
McDaddyo
Cu Chulainn
Level 32
God Stats
5W - 5L
1,680 SR
Queue Stats
165W - 157L
1,481 Elo+
Solo
Poseidon
Poseidon
RincewindEMS
Poseidon
Level 126
God Stats
3W - 4L
1,316 SR
Queue Stats
477W - 498L
1,404 Elo+
Party 1
Ares
Ares
Sekyriut
Ares
Level 57
God Stats
5W - 2L
1,857 SR
Queue Stats
247W - 229L
1,416 Elo+
Party 2
Team Averages
Level 58
1,555 SR
1,413 Elo+

VS

Team Averages
Level 40
1,559 SR
1,386 Elo+
Danzaburou
Danzaburou
DUFFMAN_98-s
Danzaburou
Level 24
God Stats
9W - 9L
1,430 SR
Queue Stats
17W - 25L
1,324 Elo+
Party 3
Anubis
Anubis
Elmeilleur
Anubis
Level 38
God Stats
12W - 12L
1,539 SR
Queue Stats
93W - 119L
1,402 Elo+
Party 3
Tyr
Tyr
Ocopolla
Tyr
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 89L
1,477 Elo+
Solo
Cthulhu
Cthulhu
Zanderlicous
Cthulhu
Level 45
God Stats
13W - 9L
1,810 SR
Queue Stats
123W - 117L
1,392 Elo+
Solo
Ao Kuang
Ao Kuang
undoublefan
Ao Kuang
Level 45
God Stats
7W - 6L
1,519 SR
Queue Stats
176W - 198L
1,335 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Deidalos8
Anhur
13
0 / 9 / 5
8,508
327
6,208
17,164
5,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thor
Lusia90
Thor
16
1 / 8 / 4
10,266
395
8,812
17,480
6,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
McDaddyo
Cu Chulainn
18
4 / 6 / 4
12,281
472
16,210
23,535
14,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
RincewindEMS
Poseidon
20
7 / 3 / 7
13,234
509
23,229
16,652
6,105
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
14
4 / 11 / 3
11,027
424
18,137
29,785
28,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DUFFMAN_98-s
Danzaburou
20
3 / 3 / 13
15,532
597
11,788
13,965
6,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Elmeilleur
Anubis
20
14 / 4 / 10
15,285
588
26,173
25,874
15,421
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
2 / 3 / 8
13,954
537
11,151
21,491
30,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Zanderlicous
Cthulhu
20
8 / 3 / 21
14,616
562
18,433
28,801
32,002
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
undoublefan
Ao Kuang
20
10 / 4 / 12
13,892
534
16,385
22,754
9,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
101
16
Kills
37
37
Deaths
17
23
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DUFFMAN_98-s
Danzaburou
3
3
13
3.17
L
Anhur
Deidalos8
Anhur
0
9
5
0.28
W
Anubis
Elmeilleur
Anubis
14
4
10
4.75
L
Thor
Lusia90
Thor
1
8
4
0.38
L
Cu Chulainn
McDaddyo
Cu Chulainn
4
6
4
1
W
2
3
8
2
L
Poseidon
RincewindEMS
Poseidon
7
3
7
3.5
L
Ares
4
11
3
0.5
W
Cthulhu
Zanderlicous
Cthulhu
8
3
21
6.17
W
Ao Kuang
undoublefan
Ao Kuang
10
4
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,596
Damage
83,930
104,616
Taken
112,885
61,014
Mitigated
93,790
16,276
Healing
55,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DUFFMAN_98-s
Danzaburou
11,788
5,076
0
3,790
13,965
6,110
4,656
5,546
8,419
0
120,859
L
Anhur
Deidalos8
Anhur
6,208
2,652
0
2,751
17,164
5,804
0
10,333
6,781
0
27,190
W
Anubis
Elmeilleur
Anubis
26,173
2,527
0
17,457
25,874
15,421
460
12,892
12,982
116,858
0
L
Thor
Lusia90
Thor
8,812
954
0
3,468
17,480
6,612
268
10,102
7,353
0
51,414
L
Cu Chulainn
McDaddyo
Cu Chulainn
16,210
3,913
0
4,202
23,535
14,014
522
9,348
13,750
0
75,866
W
11,151
847
0
10,981
21,491
30,518
1,816
5,465
16,026
0
85,310
L
Poseidon
RincewindEMS
Poseidon
23,229
1,677
160
3,381
16,652
6,105
0
12,319
4,333
101,665
0
L
Ares
18,137
757
0
2,314
29,785
28,479
0
18,889
10,746
40,523
0
W
Cthulhu
Zanderlicous
Cthulhu
18,433
3,163
2,631
12,212
28,801
32,002
397
8,850
19,951
75,952
0
W
Ao Kuang
undoublefan
Ao Kuang
16,385
3,363
0
8,134
22,754
9,739
90
9,451
13,303
107,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,316
Gold Earned
73,279
442
Minions Killed
751
0
Camps Cleared
0
2,254,330
Distance Traveled
2,419,591
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,532
597
192
7
0
452,948
0
L
Anhur
8,508
327
39
2
0
418,960
1
W
Anubis
15,285
588
196
8
0
450,932
4
L
Thor
10,266
395
85
3
0
447,613
7
L
Cu Chulainn
12,281
472
119
5
0
430,807
0
W
Tyr
13,954
537
157
6
0
464,824
0
L
Poseidon
13,234
509
160
6
0
505,650
5
L
Ares
11,027
424
39
2
0
451,300
7
W
Cthulhu
14,616
562
84
3
0
524,207
7
W
Ao Kuang
13,892
534
122
5
0
526,680
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role