Player Matchup

Neith
Neith
Freitas123
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Anubis
Anubis
GRANDEDEMUZA
Anubis
Level 26
God Stats
9W - 5L
1,568 SR
Queue Stats
112W - 79L
1,571 Elo+
Solo
Cerberus
Cerberus
Kapota45
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 55L
1,466 Elo+
Party 2
Nemesis
Nemesis
TadenzoSD
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,500 Elo+
Party 2
Bellona
Bellona
moldoka
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,251 Elo+
Solo
Team Averages
Level 10
1,514 SR
1,458 Elo+

VS

Team Averages
Level 19
1,525 SR
1,448 Elo+
Cu Chulainn
Cu Chulainn
Jhowjhonis276
Cu Chulainn
Level 25
God Stats
18W - 18L
1,612 SR
Queue Stats
191W - 218L
1,357 Elo+
Party 1
Susano
Susano
Kurotsuki3401
Susano
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 64L
1,429 Elo+
Party 1
Ganesha
Ganesha
MadBrazilian577
Ganesha
Level 7
God Stats
6W - 3L
1,510 SR
Queue Stats
13W - 6L
1,433 Elo+
Party 1
Ao Kuang
Ao Kuang
MiranhaBr
Ao Kuang
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 9L
1,701 Elo+
Solo
Olorun
Olorun
TCHg4b1
Olorun
Level 24
God Stats
11W - 8L
1,500 SR
Queue Stats
206W - 236L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
1 / 5 / 2
8,802
440
6,452
11,443
3,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
15
4 / 7 / 0
9,661
483
8,734
14,626
7,296
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Kapota45
Cerberus
14
1 / 3 / 1
8,519
426
2,086
13,877
7,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
TadenzoSD
Nemesis
7
0 / 9 / 0
6,089
304
2,145
11,468
2,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
moldoka
Bellona
9
0 / 6 / 1
6,296
315
4,494
11,228
8,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Jhowjhonis276
Cu Chulainn
16
5 / 2 / 4
9,784
489
7,360
9,740
8,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
11 / 0 / 4
10,265
513
12,142
13,590
5,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 0 / 13
9,932
497
5,190
13,778
6,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
MiranhaBr
Ao Kuang
16
9 / 4 / 2
10,352
518
10,539
12,791
4,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
TCHg4b1
Olorun
16
3 / 1 / 6
10,153
508
8,533
7,883
3,279
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
59
6
Kills
30
30
Deaths
7
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Neith
1
5
2
0.4
L
Anubis
4
7
0
0.57
W
Cu Chulainn
Jhowjhonis276
Cu Chulainn
5
2
4
3.5
L
Cerberus
Kapota45
Cerberus
1
3
1
0.5
W
11
0
4
13
W
2
0
13
8.5
W
Ao Kuang
MiranhaBr
Ao Kuang
9
4
2
2.5
W
Olorun
TCHg4b1
Olorun
3
1
6
6
L
Nemesis
TadenzoSD
Nemesis
0
9
0
0
L
Bellona
moldoka
Bellona
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,911
Damage
43,764
62,642
Taken
57,782
29,578
Mitigated
28,399
16,649
Healing
17,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
6,452
3,363
0
4,263
11,443
3,432
594
3,241
7,927
0
48,339
L
Anubis
8,734
2,467
0
5,223
14,626
7,296
0
7,631
6,920
41,409
0
W
Cu Chulainn
Jhowjhonis276
Cu Chulainn
7,360
1,597
0
1,151
9,740
8,720
190
1,741
7,899
0
51,666
L
Cerberus
Kapota45
Cerberus
2,086
256
246
5,520
13,877
7,545
518
5,988
7,889
38,807
0
W
12,142
3,545
0
3,722
13,590
5,571
62
1,109
12,406
0
75,120
W
5,190
539
0
2,663
13,778
6,602
165
717
12,936
33,403
0
W
Ao Kuang
MiranhaBr
Ao Kuang
10,539
3,949
0
3,096
12,791
4,227
916
5,915
6,851
42,409
0
W
Olorun
TCHg4b1
Olorun
8,533
4,999
652
5,803
7,883
3,279
1,773
1,338
6,445
64,518
0
L
Nemesis
TadenzoSD
Nemesis
2,145
1,434
0
943
11,468
2,870
58
2,024
9,369
0
12,757
L
Bellona
moldoka
Bellona
4,494
1,584
0
454
11,228
8,435
410
5,378
5,775
0
16,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,367
Gold Earned
50,486
291
Minions Killed
462
0
Camps Cleared
0
1,412,452
Distance Traveled
1,759,254
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,802
440
92
5
0
226,381
4
L
Anubis
9,661
483
72
4
0
263,519
0
W
Cu Chulainn
9,784
489
109
5
0
351,862
0
L
Cerberus
8,519
426
81
4
0
276,450
0
W
Susano
10,265
513
114
6
0
416,755
1
W
Ganesha
9,932
497
13
1
0
339,079
8
W
Ao Kuang
10,352
518
82
4
0
325,241
1
W
Olorun
10,153
508
144
7
0
326,317
2
L
Nemesis
6,089
304
26
1
0
377,183
1
L
Bellona
6,296
315
20
1
0
268,919
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role