Player Matchup

Anubis
Anubis
CoLT275
Anubis
Level 17
God Stats
2W - 1L
1,194 SR
Queue Stats
4W - 4L
1,319 Elo+
Party 2
Fafnir
Fafnir
CyborgManiac123
Fafnir
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,319 Elo+
Party 2
Neith
Neith
Hobo_0606
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,319 Elo+
Party 2
Team Averages
Level 33
1,398 SR
1,319 Elo+

VS

Team Averages
Level 41
1,535 SR
1,308 Elo+
Cthulhu
Cthulhu
Asagiri_Gen_
Cthulhu
Level 29
God Stats
9W - 7L
1,783 SR
Queue Stats
167W - 164L
1,444 Elo+
Party 1
Anubis
Anubis
ShArGon0417
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 20L
1,004 Elo+
Solo
Thanatos
Thanatos
TohkaBuccellati
Thanatos
Level 86
God Stats
3W - 13L
1,322 SR
Queue Stats
362W - 399L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CoLT275
Anubis
19
11 / 7 / 6
15,348
698
17,368
18,479
8,421
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
5 / 2 / 15
14,509
660
11,138
20,235
27,174
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
Hobo_0606
Neith
18
6 / 4 / 13
14,574
662
18,607
14,222
4,580
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Asagiri_Gen_
Cthulhu
17
3 / 6 / 7
14,525
660
14,585
24,544
25,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
16
2 / 8 / 6
12,961
589
8,444
15,698
9,619
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
18
8 / 8 / 4
15,255
693
19,376
20,863
8,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
30
22
Kills
13
13
Deaths
22
34
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Asagiri_Gen_
Cthulhu
3
6
7
1.08
W
Anubis
CoLT275
Anubis
11
7
6
2
W
5
2
15
6.25
W
Neith
Hobo_0606
Neith
6
4
13
3.13
L
Anubis
2
8
6
0.63
L
Thanatos
8
8
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,113
Damage
42,405
52,936
Taken
61,105
40,175
Mitigated
43,745
14,591
Healing
18,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Asagiri_Gen_
Cthulhu
14,585
1,017
234
2,194
24,544
25,997
430
8,327
16,217
44,047
0
W
Anubis
CoLT275
Anubis
17,368
594
316
7,425
18,479
8,421
934
5,573
12,906
85,826
0
W
11,138
3,116
337
4,714
20,235
27,174
656
12,036
8,199
32,656
0
W
Neith
Hobo_0606
Neith
18,607
9,083
0
1,799
14,222
4,580
1,860
5,467
8,755
0
62,546
L
Anubis
8,444
340
171
3,775
15,698
9,619
300
10,454
5,244
47,818
0
L
Thanatos
19,376
6,109
0
11,903
20,863
8,129
1,647
10,151
10,712
0
85,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,431
Gold Earned
42,741
208
Minions Killed
204
0
Camps Cleared
0
1,098,068
Distance Traveled
979,957
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,525
660
53
2
0
334,552
0
W
Anubis
15,348
698
114
5
0
340,770
4
W
Fafnir
14,509
660
30
1
0
391,522
2
W
Neith
14,574
662
64
3
0
365,776
1
L
Anubis
12,961
589
69
3
0
304,519
0
L
Thanatos
15,255
693
82
4
0
340,886
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role