Player Matchup

Hades
Hades
BigBlackBBC
Hades
Level 24
God Stats
2W - 1L
1,684 SR
Queue Stats
28W - 24L
1,381 Elo+
Party 1
Cerberus
Cerberus
HALOBOSS2092
Cerberus
Level 18
God Stats
87W - 53L
1,617 SR
Queue Stats
290W - 259L
1,559 Elo+
Solo
Heimdallr
Heimdallr
IJellyI
Heimdallr
Level 107
God Stats
4W - 1L
1,500 SR
Queue Stats
130W - 108L
1,568 Elo+
Party 1
Hera
Hera
Jessë
Hera
Level 15
God Stats
2W - 1L
1,488 SR
Queue Stats
3W - 5L
1,356 Elo+
Solo
Da Ji
Da Ji
lVulpesl
Da Ji
Level 8
God Stats
9W - 3L
1,770 SR
Queue Stats
23W - 16L
1,413 Elo+
Party 1
Team Averages
Level 34
1,612 SR
1,455 Elo+

VS

Team Averages
Level 13
1,550 SR
1,438 Elo+
Jormungandr
Jormungandr
FISTSOFFURY555
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
JK77
Thor
Level 16
God Stats
1W - 1L
1,591 SR
Queue Stats
22W - 25L
1,484 Elo+
Solo
Skadi
Skadi
Nitilki
Skadi
Level 12
God Stats
153W - 167L
1,606 SR
Queue Stats
279W - 348L
1,397 Elo+
Party 2
Ullr
Ullr
Yabloni
Ullr
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Jing Wei
Jing Wei
ingTramc
Jing Wei
Level 5
God Stats
38W - 44L
1,555 SR
Queue Stats
43W - 55L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 9
10,820
1,082
13,437
10,798
5,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
HALOBOSS2092
Cerberus
17
5 / 0 / 13
11,284
1,128
8,960
9,209
6,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
IJellyI
Heimdallr
18
9 / 0 / 16
11,346
1,135
23,573
11,223
5,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
Jessë
Hera
15
0 / 0 / 13
9,053
905
5,012
4,170
1,472
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
lVulpesl
Da Ji
16
3 / 3 / 13
10,097
1,010
7,266
8,222
3,598
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

312

VS

Team 2 Tickets

87

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FISTSOFFURY555
Jormungandr
15
3 / 3 / 2
9,869
987
10,176
14,540
14,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thor
JK77
Thor
14
1 / 3 / 2
8,767
877
6,484
9,883
3,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
Nitilki
Skadi
15
1 / 4 / 2
9,064
906
7,216
9,215
2,515
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ullr
Yabloni
Ullr
15
1 / 7 / 4
9,154
915
8,239
14,448
4,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
ingTramc
Jing Wei
14
0 / 9 / 2
8,579
858
5,935
15,536
4,942
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
18
26
Kills
6
6
Deaths
26
64
Assists
12
Player
Kills
Deaths
Assists
KDA
W
9
3
9
4.5
L
Jormungandr
FISTSOFFURY555
Jormungandr
3
3
2
1.33
W
Cerberus
HALOBOSS2092
Cerberus
5
0
13
11.5
W
Heimdallr
IJellyI
Heimdallr
9
0
16
17
L
Thor
JK77
Thor
1
3
2
0.67
W
Hera
Jessë
Hera
0
0
13
6.5
L
Skadi
Nitilki
Skadi
1
4
2
0.5
L
Ullr
Yabloni
Ullr
1
7
4
0.43
L
Jing Wei
ingTramc
Jing Wei
0
9
2
0.11
W
Da Ji
lVulpesl
Da Ji
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,248
Damage
38,050
43,622
Taken
63,622
22,658
Mitigated
29,159
13,064
Healing
1,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,437
1,885
203
2,197
10,798
5,839
0
3,476
7,197
24,410
0
L
Jormungandr
FISTSOFFURY555
Jormungandr
10,176
1,479
0
670
14,540
14,261
0
7,352
6,966
23,720
0
W
Cerberus
HALOBOSS2092
Cerberus
8,960
347
2,178
2,763
9,209
6,286
0
1,328
7,731
22,155
0
W
Heimdallr
IJellyI
Heimdallr
23,573
13,529
0
5,167
11,223
5,463
0
2,092
8,981
0
55,058
L
Thor
JK77
Thor
6,484
900
0
330
9,883
3,172
0
3,384
6,373
0
15,677
W
Hera
Jessë
Hera
5,012
1,776
0
49
4,170
1,472
0
404
3,754
18,023
0
L
Skadi
Nitilki
Skadi
7,216
2,156
0
192
9,215
2,515
0
4,195
4,904
0
23,855
L
Ullr
Yabloni
Ullr
8,239
3,787
0
770
14,448
4,269
0
6,544
7,798
0
16,302
L
Jing Wei
ingTramc
Jing Wei
5,935
3,997
0
0
15,536
4,942
0
5,186
10,172
0
21,837
W
Da Ji
lVulpesl
Da Ji
7,266
2,940
0
507
8,222
3,598
0
2,314
5,783
0
13,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,600
Gold Earned
45,433
220
Minions Killed
139
3
Camps Cleared
5
883,356
Distance Traveled
921,280
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,820
1,082
36
4
1
163,057
0
L
Jormungandr
9,869
987
37
4
0
180,176
0
W
Cerberus
11,284
1,128
56
6
0
205,416
0
W
Heimdallr
11,346
1,135
76
8
1
193,418
1
L
Thor
8,767
877
14
1
1
171,090
0
W
Hera
9,053
905
38
4
0
161,130
0
L
Skadi
9,064
906
31
3
2
193,968
0
L
Ullr
9,154
915
10
1
1
202,908
0
L
Jing Wei
8,579
858
47
5
1
173,138
0
W
Da Ji
10,097
1,010
14
1
1
160,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role