Player Matchup

Raijin
Raijin
DaddyDuke
Raijin
Level 87
God Stats
9W - 17L
1,532 SR
Queue Stats
70W - 80L
1,518 Elo+
Party 2
Baron Samedi
Baron Samedi
TheFinalShroom
Baron Samedi
Level 108
God Stats
20W - 15L
1,650 SR
Queue Stats
829W - 760L
1,562 Elo+
Party 1
Amaterasu
Amaterasu
WINGAMANjr
Amaterasu
Level 65
God Stats
64W - 59L
1,602 SR
Queue Stats
811W - 776L
1,625 Elo+
Party 1
Chaac
Chaac
vLegit xx
Chaac
Level 122
God Stats
0W - 3L
1,358 SR
Queue Stats
72W - 84L
1,533 Elo+
Party 2
Team Averages
Level 96
1,536 SR
1,560 Elo+

VS

Team Averages
Level 108
1,484 SR
1,447 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DILGEWHIP
Izanami
Level 108
God Stats
10W - 10L
1,656 SR
Queue Stats
15W - 26L
1,339 Elo+
Solo
Achilles
Achilles
Goochpls
Achilles
Level 64
God Stats
1W - 1L
1,282 SR
Queue Stats
51W - 71L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DaddyDuke
Raijin
12
0 / 3 / 3
7,368
670
8,098
8,003
2,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
TheFinalShroom
Baron Samedi
13
0 / 4 / 3
7,805
710
8,098
8,576
3,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
WINGAMANjr
Amaterasu
13
1 / 5 / 1
7,798
709
5,429
10,001
6,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Chaac
vLegit xx
Chaac
15
6 / 2 / 1
9,082
826
12,141
11,335
12,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
4 / 1 / 8
9,497
863
8,027
13,449
13,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
 
Chang'e
14
2 / 2 / 7
8,803
800
9,217
8,779
3,338
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
DILGEWHIP
Izanami
14
0 / 3 / 0
8,482
771
2,981
7,179
2,709
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Goochpls
Achilles
15
8 / 1 / 3
9,699
882
8,793
13,030
11,231
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
7
Kills
14
14
Deaths
7
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
1
8
8
W
Chang'e
 
Chang'e
2
2
7
2.75
W
Izanami
DILGEWHIP
Izanami
0
3
0
0
L
Raijin
DaddyDuke
Raijin
0
3
3
0.5
W
Achilles
Goochpls
Achilles
8
1
3
9.5
L
Baron Samedi
TheFinalShroom
Baron Samedi
0
4
3
0.38
L
Amaterasu
WINGAMANjr
Amaterasu
1
5
1
0.3
L
Chaac
vLegit xx
Chaac
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,766
Damage
29,018
37,915
Taken
42,437
25,923
Mitigated
30,764
11,050
Healing
17,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
8,027
1,482
4,509
5,312
13,449
13,486
347
4,797
8,136
21,201
0
W
Chang'e
 
Chang'e
9,217
335
2,477
3,473
8,779
3,338
250
3,913
4,459
31,578
0
W
Izanami
DILGEWHIP
Izanami
2,981
2,329
0
368
7,179
2,709
1,753
1,143
5,725
0
35,825
L
Raijin
DaddyDuke
Raijin
8,098
416
0
618
8,003
2,748
351
3,926
3,957
22,283
0
W
Achilles
Goochpls
Achilles
8,793
3,438
0
1,243
13,030
11,231
0
5,660
6,686
0
19,371
L
Baron Samedi
TheFinalShroom
Baron Samedi
8,098
480
853
2,233
8,576
3,711
0
4,673
3,809
25,785
0
L
Amaterasu
WINGAMANjr
Amaterasu
5,429
2,464
0
1,179
10,001
6,803
316
3,661
6,288
0
19,934
L
Chaac
vLegit xx
Chaac
12,141
1,864
672
5,495
11,335
12,661
0
5,137
5,908
0
35,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,053
Gold Earned
36,481
179
Minions Killed
192
8
Camps Cleared
8
791,333
Distance Traveled
838,712
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,497
863
33
3
1
213,939
0
W
Chang'e
8,803
800
57
5
3
217,324
2
W
Izanami
8,482
771
78
7
2
181,099
0
L
Raijin
7,368
670
49
4
1
187,552
0
W
Achilles
9,699
882
24
2
2
226,350
1
L
Baron Samedi
7,805
710
43
4
2
179,819
3
L
Amaterasu
7,798
709
29
3
4
200,792
2
L
Chaac
9,082
826
58
5
1
223,170
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role