Player Matchup

Amaterasu
Amaterasu
Sage1911
Amaterasu
Level 13
God Stats
60W - 61L
1,544 SR
Queue Stats
280W - 257L
1,524 Elo+
Party 1
Ymir
Ymir
YoThisIsntLeauge
Ymir
Level 3
God Stats
6W - 3L
1,500 SR
Queue Stats
11W - 8L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
derpingcat
Xbalanque
Level 62
God Stats
1W - 4L
1,176 SR
Queue Stats
64W - 59L
1,503 Elo+
Party 1
Merlin
Merlin
iGoonz
Merlin
Level 18
God Stats
8W - 7L
1,496 SR
Queue Stats
8W - 8L
1,499 Elo+
Party 3
Ao Kuang
Ao Kuang
macias2000
Ao Kuang
Level 19
God Stats
8W - 8L
1,518 SR
Queue Stats
9W - 9L
1,540 Elo+
Party 3
Team Averages
Level 23
1,447 SR
1,513 Elo+

VS

Team Averages
Level 18
1,359 SR
1,499 Elo+
Neith
Neith
AfroSupreme
Neith
Level 25
God Stats
14W - 27L
1,217 SR
Queue Stats
238W - 240L
1,494 Elo+
Solo
Vulcan
Vulcan
AkosEvra
Vulcan
Level 24
God Stats
7W - 10L
1,580 SR
Queue Stats
167W - 171L
1,501 Elo+
Solo
Xing Tian
Xing Tian
InfiniteCycle
Xing Tian
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,573 Elo+
Party 2
Thoth
Thoth
RunninitDown
Thoth
Level 21
God Stats
0W - 2L
1,211 SR
Queue Stats
1W - 5L
1,420 Elo+
Solo
Jing Wei
Jing Wei
p0is0nNature
Jing Wei
Level 16
God Stats
0W - 2L
1,285 SR
Queue Stats
10W - 10L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Sage1911
Amaterasu
20
12 / 6 / 20
14,397
1,107
17,745
25,645
22,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
0 / 1 / 32
14,062
1,082
9,087
18,014
22,376
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
derpingcat
Xbalanque
20
16 / 3 / 24
15,905
1,223
34,490
20,113
8,687
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
iGoonz
Merlin
20
4 / 0 / 17
13,073
1,006
23,492
8,571
3,245
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ao Kuang
macias2000
Ao Kuang
20
9 / 2 / 19
14,099
1,085
13,231
20,373
8,230
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

216

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 8 / 8
12,767
982
25,224
20,925
7,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
AkosEvra
Vulcan
19
5 / 12 / 7
13,544
1,042
28,067
22,068
9,121
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xing Tian
InfiniteCycle
Xing Tian
18
1 / 9 / 9
13,042
1,003
11,218
33,442
35,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 3 / 4
10,448
804
1,810
3,436
1,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
p0is0nNature
Jing Wei
18
2 / 9 / 9
12,217
940
20,015
23,431
8,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
49
41
Kills
12
12
Deaths
41
112
Assists
37
Player
Kills
Deaths
Assists
KDA
L
3
8
8
0.88
L
Vulcan
AkosEvra
Vulcan
5
12
7
0.71
L
Xing Tian
InfiniteCycle
Xing Tian
1
9
9
0.61
L
1
3
4
1
W
Amaterasu
Sage1911
Amaterasu
12
6
20
3.67
W
0
1
32
16
W
Xbalanque
derpingcat
Xbalanque
16
3
24
9.33
W
Merlin
iGoonz
Merlin
4
0
17
12.5
W
Ao Kuang
macias2000
Ao Kuang
9
2
19
9.25
L
Jing Wei
p0is0nNature
Jing Wei
2
9
9
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,045
Damage
86,334
92,716
Taken
103,302
65,286
Mitigated
61,650
26,167
Healing
11,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,224
10,642
0
3,988
20,925
7,884
0
9,848
11,077
0
52,954
L
Vulcan
AkosEvra
Vulcan
28,067
11,187
0
0
22,068
9,121
0
7,873
14,195
54,910
0
L
Xing Tian
InfiniteCycle
Xing Tian
11,218
1,299
0
1,383
33,442
35,106
0
16,667
16,775
25,342
0
L
1,810
36
0
0
3,436
1,006
0
964
2,472
7,111
0
W
Amaterasu
Sage1911
Amaterasu
17,745
9,405
0
6,079
25,645
22,748
0
9,103
16,542
0
26,331
W
9,087
980
0
2,170
18,014
22,376
0
7,128
10,886
18,260
0
W
Xbalanque
derpingcat
Xbalanque
34,490
22,885
0
7,025
20,113
8,687
0
9,149
10,964
0
76,939
W
Merlin
iGoonz
Merlin
23,492
664
824
1,855
8,571
3,245
0
4,472
4,099
52,222
0
W
Ao Kuang
macias2000
Ao Kuang
13,231
2,777
966
7,248
20,373
8,230
0
11,243
9,130
37,123
0
L
Jing Wei
p0is0nNature
Jing Wei
20,015
16,001
0
5,636
23,431
8,533
0
10,458
12,973
0
43,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,536
Gold Earned
62,018
260
Minions Killed
197
10
Camps Cleared
3
1,319,997
Distance Traveled
981,478
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,767
982
54
4
0
218,356
0
L
Vulcan
13,544
1,042
65
5
0
217,351
0
L
Xing Tian
13,042
1,003
19
1
0
243,238
0
L
Thoth
10,448
804
11
1
2
72,173
0
W
Amaterasu
14,397
1,107
14
1
2
256,753
2
W
Ymir
14,062
1,082
19
1
0
280,157
0
W
Xbalanque
15,905
1,223
94
7
2
249,160
1
W
Merlin
13,073
1,006
57
4
3
267,873
0
W
Ao Kuang
14,099
1,085
76
6
3
266,054
3
L
Jing Wei
12,217
940
48
4
1
230,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role