Player Matchup

Nu Wa
Nu Wa
Soulcaper
Nu Wa
Level 158
God Stats
0W - 2L
1,237 SR
Queue Stats
57W - 64L
1,691 Elo+
Solo
Khepri
Khepri
Xanata
Khepri
Level 153
God Stats
8W - 6L
1,682 SR
Queue Stats
43W - 43L
1,549 Elo+
Party 2
Persephone
Persephone
hPersephone
Persephone
Level 160
God Stats
18W - 7L
1,688 SR
Queue Stats
30W - 22L
1,616 Elo+
Solo
Rama
Rama
toskа
Rama
Level 143
God Stats
0W - 2L
1,910 SR
Queue Stats
62W - 54L
1,559 Elo+
Party 2
Mercury
Mercury
xMate512
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 155
1,604 SR
1,583 Elo+

VS

Team Averages
Level 139
1,593 SR
1,761 Elo+
Scylla
Scylla
Chulolololo
Scylla
Level 56
God Stats
4W - 3L
1,482 SR
Queue Stats
28W - 15L
1,650 Elo+
Solo
Sylvanus
Sylvanus
Eshinox
Sylvanus
Level 160
God Stats
27W - 3L
1,832 SR
Queue Stats
1,405W - 122L
1,934 Elo+
Party 1
Cernunnos
Cernunnos
PrinceSheitan
Cernunnos
Level 160
God Stats
4W - 6L
1,555 SR
Queue Stats
312W - 340L
1,563 Elo+
Solo
Tyr
Tyr
m0ve2g0
Tyr
Level 160
God Stats
63W - 18L
1,599 SR
Queue Stats
2,159W - 518L
1,863 Elo+
Party 1
Hera
Hera
wealwaysgoindude
Hera
Level 159
God Stats
4W - 0L
1,500 SR
Queue Stats
2,039W - 493L
1,794 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Soulcaper
Nu Wa
17
1 / 3 / 7
10,755
633
9,975
7,778
4,056
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Xanata
Khepri
16
0 / 5 / 6
10,183
599
8,635
14,744
16,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
hPersephone
Persephone
18
2 / 1 / 3
10,924
643
21,288
10,173
4,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
toskа
Rama
18
5 / 4 / 4
11,996
706
17,137
16,461
7,735
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
xMate512
Mercury
19
1 / 1 / 7
10,666
627
11,808
11,470
5,603
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
2 / 2 / 5
12,065
710
9,580
15,721
7,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Eshinox
Sylvanus
17
1 / 1 / 10
12,081
711
7,084
20,121
22,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
PrinceSheitan
Cernunnos
17
1 / 2 / 6
10,708
630
11,440
13,924
7,230
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tyr
18
4 / 2 / 6
11,836
696
12,724
21,536
19,182
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

19
6 / 2 / 3
12,586
740
12,451
12,703
6,361
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
44
9
Kills
14
14
Deaths
9
27
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Scylla
2
2
5
2.25
W
Sylvanus
Eshinox
Sylvanus
1
1
10
6
W
Cernunnos
PrinceSheitan
Cernunnos
1
2
6
2
L
Nu Wa
Soulcaper
Nu Wa
1
3
7
1.5
L
Khepri
Xanata
Khepri
0
5
6
0.6
L
Persephone
hPersephone
Persephone
2
1
3
3.5
W
Tyr
4
2
6
3.5
L
Rama
toskа
Rama
5
4
4
1.75
W
6
2
3
3.75
L
Mercury
xMate512
Mercury
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,843
Damage
53,279
60,626
Taken
84,005
38,473
Mitigated
62,116
6,434
Healing
39,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
9,580
745
0
4,481
15,721
7,293
852
7,303
8,418
57,335
0
W
Sylvanus
Eshinox
Sylvanus
7,084
546
7,269
11,216
20,121
22,050
475
12,057
8,064
20,697
0
W
Cernunnos
PrinceSheitan
Cernunnos
11,440
5,297
0
5,915
13,924
7,230
2,577
6,793
7,131
0
57,424
L
Nu Wa
Soulcaper
Nu Wa
9,975
1,324
0
259
7,778
4,056
640
3,765
3,875
40,092
0
L
Khepri
Xanata
Khepri
8,635
184
1,064
1,825
14,744
16,494
298
7,185
7,272
24,630
0
L
Persephone
hPersephone
Persephone
21,288
770
0
500
10,173
4,585
108
4,277
5,596
69,165
0
W
Tyr
12,724
661
0
8,839
21,536
19,182
272
6,802
14,212
0
37,988
L
Rama
toskа
Rama
17,137
9,428
0
1,720
16,461
7,735
2,021
9,887
6,314
0
43,308
W
12,451
2,461
169
2,062
12,703
6,361
1,709
7,345
5,358
58,033
0
L
Mercury
xMate512
Mercury
11,808
4,270
0
1,066
11,470
5,603
0
3,515
7,836
0
45,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,524
Gold Earned
59,276
362
Minions Killed
420
9
Camps Cleared
8
1,567,401
Distance Traveled
1,599,067
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,065
710
133
8
1
321,556
1
W
Sylvanus
12,081
711
31
2
1
299,574
0
W
Cernunnos
10,708
630
110
6
2
283,809
4
L
Nu Wa
10,755
633
91
5
2
272,116
2
L
Khepri
10,183
599
32
2
0
297,768
3
L
Persephone
10,924
643
83
5
2
332,458
3
W
Tyr
11,836
696
49
3
0
367,403
2
L
Rama
11,996
706
70
4
2
274,803
1
W
Hera
12,586
740
97
6
4
326,725
4
L
Mercury
10,666
627
86
5
3
390,256
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role