Player Matchup

Neith
Neith
AroHype
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,590 Elo+
Party 1
Amaterasu
Amaterasu
Nekoesfalso
Amaterasu
Level 16
God Stats
24W - 18L
1,612 SR
Queue Stats
105W - 92L
1,581 Elo+
Solo
Yemoja
Yemoja
Rajnx
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,546 Elo+
Party 1
Nu Wa
Nu Wa
mountaindew99
Nu Wa
Level 26
God Stats
13W - 8L
1,856 SR
Queue Stats
40W - 39L
1,622 Elo+
Solo
Ullr
Ullr
xVíkíngBerserker
Ullr
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 16
1,594 SR
1,568 Elo+

VS

Team Averages
Level 17
1,577 SR
1,493 Elo+
Yemoja
Yemoja
BrownieeBleid
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Jönan
Guan Yu
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Serclaw
Nu Wa
Level 27
God Stats
39W - 35L
1,649 SR
Queue Stats
41W - 39L
1,580 Elo+
Solo
Hel
Hel
ShermanLetsplay
Hel
Level 27
God Stats
10W - 11L
1,703 SR
Queue Stats
71W - 82L
1,377 Elo+
Solo
Xbalanque
Xbalanque
di4ce
Xbalanque
Level 19
God Stats
29W - 19L
1,534 SR
Queue Stats
116W - 97L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AroHype
Neith
15
1 / 6 / 1
9,597
872
11,390
17,014
6,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Amaterasu
Nekoesfalso
Amaterasu
15
4 / 5 / 1
10,343
940
12,650
21,294
14,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
Rajnx
Yemoja
16
1 / 3 / 1
10,620
965
9,150
14,730
14,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 5 / 3
9,147
832
9,011
10,735
3,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
0 / 1 / 3
9,568
870
11,793
13,110
5,479
Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

150

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
8,668
788
308
2,054
877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
Jönan
Guan Yu
18
3 / 2 / 14
11,022
1,002
13,659
25,772
33,319
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
Serclaw
Nu Wa
18
6 / 0 / 10
11,896
1,081
21,475
5,743
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 1 / 12
11,044
1,004
17,866
11,207
4,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xbalanque
di4ce
Xbalanque
18
8 / 2 / 11
11,852
1,077
19,328
14,014
5,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Boots

Boots

+6%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
68
6
Kills
20
20
Deaths
6
9
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Neith
AroHype
Neith
1
6
1
0.25
W
0
1
1
0.5
W
Guan Yu
Jönan
Guan Yu
3
2
14
5
L
Amaterasu
Nekoesfalso
Amaterasu
4
5
1
0.9
L
Yemoja
Rajnx
Yemoja
1
3
1
0.5
W
Nu Wa
Serclaw
Nu Wa
6
0
10
11
W
3
1
12
9
W
Xbalanque
di4ce
Xbalanque
8
2
11
6.75
L
0
5
3
0.3
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,994
Damage
72,636
76,883
Taken
58,790
44,391
Mitigated
47,275
9,835
Healing
40,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AroHype
Neith
11,390
7,120
0
3,748
17,014
6,039
0
7,047
9,967
0
35,081
W
308
209
161
108
2,054
877
0
765
1,264
3,269
0
W
Guan Yu
Jönan
Guan Yu
13,659
2,160
6,460
10,096
25,772
33,319
0
6,661
18,737
0
27,853
L
Amaterasu
Nekoesfalso
Amaterasu
12,650
3,126
0
2,186
21,294
14,270
0
11,958
9,336
388
23,557
L
Yemoja
Rajnx
Yemoja
9,150
1,167
1,967
1,441
14,730
14,788
0
7,209
7,521
19,017
0
W
Nu Wa
Serclaw
Nu Wa
21,475
4,846
396
772
5,743
2,249
0
2,067
3,651
48,827
0
W
17,866
667
14,976
5,650
11,207
4,911
0
4,950
6,207
41,868
0
W
Xbalanque
di4ce
Xbalanque
19,328
11,507
0
1,848
14,014
5,919
0
4,106
9,783
0
41,405
L
9,011
2,623
0
77
10,735
3,815
0
7,773
2,962
26,313
0
L
11,793
4,407
0
416
13,110
5,479
0
5,662
7,448
0
35,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,275
Gold Earned
54,482
191
Minions Killed
218
5
Camps Cleared
7
1,055,000
Distance Traveled
865,158
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,597
872
68
6
2
193,166
0
W
Yemoja
8,668
788
3
0
1
30,239
0
W
Guan Yu
11,022
1,002
24
2
0
235,396
0
L
Amaterasu
10,343
940
23
2
2
241,311
0
L
Yemoja
10,620
965
17
2
0
218,373
1
W
Nu Wa
11,896
1,081
69
6
3
183,767
5
W
Hel
11,044
1,004
51
5
2
226,985
0
W
Xbalanque
11,852
1,077
71
6
1
188,771
0
L
Nu Wa
9,147
832
35
3
0
155,596
0
L
Ullr
9,568
870
48
4
1
246,554
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role