Player Matchup

Skadi
Skadi
 
Skadi
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
UppishBonsai655
Artemis
Level 6
God Stats
1W - 2L
1,515 SR
Queue Stats
1W - 14L
935 Elo+
Party 1
Ao Kuang
Ao Kuang
WhispyFarts
Ao Kuang
Level 24
God Stats
10W - 8L
1,628 SR
Queue Stats
207W - 249L
1,345 Elo+
Party 1
Horus
Horus
jjschiemer
Horus
Level 5
God Stats
26W - 39L
1,500 SR
Queue Stats
203W - 257L
1,194 Elo+
Solo
Nemesis
Nemesis
lilwite20
Nemesis
Level 16
God Stats
0W - 2L
1,203 SR
Queue Stats
59W - 89L
1,314 Elo+
Party 1
Team Averages
Level 14
1,469 SR
1,258 Elo+

VS

Team Averages
Level 25
1,442 SR
1,399 Elo+
Loki
Loki
Aleksandrn7
Loki
Level 25
God Stats
8W - 12L
1,336 SR
Queue Stats
59W - 47L
1,420 Elo+
Solo
Tiamat
Tiamat
Oliver64YT
Tiamat
Level 22
God Stats
3W - 3L
1,256 SR
Queue Stats
138W - 105L
1,243 Elo+
Solo
Sylvanus
Sylvanus
SlenderDemon15
Sylvanus
Level 17
God Stats
13W - 4L
1,821 SR
Queue Stats
38W - 31L
1,490 Elo+
Party 2
Guan Yu
Guan Yu
The BickIe
Guan Yu
Level 44
God Stats
6W - 3L
1,181 SR
Queue Stats
40W - 39L
1,468 Elo+
Party 2
Heimdallr
Heimdallr
Tick-kazama
Heimdallr
Level 18
God Stats
8W - 2L
1,617 SR
Queue Stats
97W - 94L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
0 / 9 / 1
10,438
803
15,590
20,794
7,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
0 / 8 / 2
10,828
833
16,244
21,312
7,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
WhispyFarts
Ao Kuang
16
3 / 8 / 0
10,989
845
20,729
26,723
10,815
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
16
0 / 10 / 0
10,343
796
8,058
26,544
21,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
lilwite20
Nemesis
16
0 / 8 / 1
10,336
795
12,321
24,131
7,912
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 0 / 7
13,976
1,075
27,484
13,269
5,894
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Tiamat
Oliver64YT
Tiamat
19
4 / 2 / 16
11,684
899
17,750
13,463
10,584
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
20
10 / 0 / 25
14,085
1,083
19,607
19,269
17,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
The BickIe
Guan Yu
20
8 / 0 / 28
14,013
1,078
25,005
22,143
31,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
Tick-kazama
Heimdallr
20
4 / 1 / 24
12,829
987
21,090
14,233
7,257
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
143
3
Kills
43
43
Deaths
3
4
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
9
1
0.06
W
17
0
7
20.5
W
Tiamat
Oliver64YT
Tiamat
4
2
16
6
W
Sylvanus
10
0
25
22.5
W
Guan Yu
The BickIe
Guan Yu
8
0
28
22
W
Heimdallr
Tick-kazama
Heimdallr
4
1
24
16
L
0
8
2
0.13
L
Ao Kuang
WhispyFarts
Ao Kuang
3
8
0
0.38
L
Horus
0
10
0
0
L
Nemesis
lilwite20
Nemesis
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,942
Damage
110,936
119,504
Taken
82,377
55,230
Mitigated
72,749
17,797
Healing
45,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
15,590
9,802
0
2,142
20,794
7,707
0
6,815
13,819
0
36,859
W
27,484
15,279
0
2,653
13,269
5,894
0
1,502
11,722
0
41,011
W
Tiamat
Oliver64YT
Tiamat
17,750
3,453
947
2,254
13,463
10,584
0
4,011
9,327
37,067
0
W
Sylvanus
19,607
7,714
11,768
10,533
19,269
17,782
0
1,863
17,306
32,755
0
W
Guan Yu
The BickIe
Guan Yu
25,005
7,640
7,546
7,324
22,143
31,232
0
6,122
15,796
0
37,003
W
Heimdallr
Tick-kazama
Heimdallr
21,090
10,999
0
2,164
14,233
7,257
0
7,231
6,927
0
45,312
L
16,244
11,297
0
3,841
21,312
7,205
0
3,548
17,639
0
35,291
L
Ao Kuang
WhispyFarts
Ao Kuang
20,729
7,326
172
3,476
26,723
10,815
0
8,768
17,655
34,991
0
L
Horus
8,058
4,524
821
3,974
26,544
21,591
0
10,463
15,827
0
24,654
L
Nemesis
lilwite20
Nemesis
12,321
7,003
0
3,371
24,131
7,912
0
7,538
16,215
0
23,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,934
Gold Earned
66,587
171
Minions Killed
187
2
Camps Cleared
9
1,095,794
Distance Traveled
1,184,726
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,438
803
51
4
0
194,483
0
W
Loki
13,976
1,075
19
1
6
271,501
4
W
Tiamat
11,684
899
40
3
2
214,000
0
W
Sylvanus
14,085
1,083
20
2
0
198,601
0
W
Guan Yu
14,013
1,078
33
3
1
302,807
0
W
Heimdallr
12,829
987
75
6
0
197,817
0
L
Artemis
10,828
833
44
3
1
188,354
0
L
Ao Kuang
10,989
845
25
2
1
267,981
0
L
Horus
10,343
796
33
3
0
204,395
0
L
Nemesis
10,336
795
18
1
0
240,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role