Player Matchup

Ra
Ra
Hitschipuk
Ra
Level 25
God Stats
1W - 1L
1,323 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Agni
Agni
Hors0nn
Agni
Level 27
God Stats
64W - 54L
1,572 SR
Queue Stats
198W - 180L
1,675 Elo+
Party 2
Anhur
Anhur
Kiiwii02
Anhur
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Sw33tC00kies
Tiamat
Level 12
God Stats
51W - 39L
1,728 SR
Queue Stats
222W - 229L
1,640 Elo+
Party 2
Nemesis
Nemesis
ZuckerLubitz
Nemesis
Level 5
God Stats
1W - 0L
1,224 SR
Queue Stats
2W - 2L
1,707 Elo+
Party 1
Team Averages
Level 18
1,469 SR
1,604 Elo+

VS

Team Averages
Level 23
1,464 SR
1,579 Elo+
Vamana
Vamana
Fish3010
Vamana
Level 13
God Stats
0W - 2L
1,265 SR
Queue Stats
23W - 27L
1,527 Elo+
Solo
Athena
Athena
Promisenotasmurf
Athena
Level 29
God Stats
1W - 1L
1,733 SR
Queue Stats
102W - 79L
1,633 Elo+
Party 3
Anhur
Anhur
Sherpalau
Anhur
Level 31
God Stats
1W - 3L
1,481 SR
Queue Stats
110W - 108L
1,590 Elo+
Party 3
Hera
Hera
Widaron
Hera
Level 12
God Stats
1W - 1L
1,359 SR
Queue Stats
3W - 3L
1,568 Elo+
Solo
Camazotz
Camazotz
КоледноПиче
Camazotz
Level 28
God Stats
21W - 21L
1,483 SR
Queue Stats
225W - 217L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 12
11,114
505
8,529
14,559
8,588
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Agni
Hors0nn
Agni
20
16 / 4 / 12
13,904
632
28,472
18,516
7,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Kiiwii02
Anhur
20
11 / 2 / 12
13,333
606
20,063
24,580
8,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
19
2 / 1 / 16
11,555
525
15,845
13,770
8,228
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
ZuckerLubitz
Nemesis
17
5 / 9 / 15
11,475
522
10,524
17,868
5,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Fish3010
Vamana
14
3 / 7 / 7
9,403
427
7,587
17,517
14,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
6 / 7 / 3
10,958
498
16,462
29,646
29,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
Sherpalau
Anhur
17
6 / 4 / 3
10,943
497
12,522
18,242
6,055
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
Widaron
Hera
14
2 / 11 / 4
9,731
442
9,738
18,073
5,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 8 / 3
9,789
445
8,660
21,459
7,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
42
37
Kills
22
22
Deaths
37
67
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Vamana
Fish3010
Vamana
3
7
7
0.93
W
3
6
12
1.5
W
Agni
Hors0nn
Agni
16
4
12
5.5
W
Anhur
Kiiwii02
Anhur
11
2
12
8.5
L
6
7
3
1.07
L
Anhur
Sherpalau
Anhur
6
4
3
1.88
W
Tiamat
2
1
16
10
L
Hera
Widaron
Hera
2
11
4
0.36
W
Nemesis
ZuckerLubitz
Nemesis
5
9
15
1.39
L
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,433
Damage
54,969
89,293
Taken
104,937
39,034
Mitigated
63,173
39,859
Healing
23,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Fish3010
Vamana
7,587
2,265
1,022
4,387
17,517
14,834
94
8,755
8,456
0
33,342
W
8,529
1,291
3,009
5,891
14,559
8,588
1,360
5,199
8,928
53,331
0
W
Agni
Hors0nn
Agni
28,472
1,829
197
6,159
18,516
7,428
1,371
5,521
12,895
112,932
0
W
Anhur
Kiiwii02
Anhur
20,063
11,671
0
15,383
24,580
8,899
3,125
3,746
20,332
0
114,245
L
16,462
5,596
0
4,703
29,646
29,140
0
13,942
15,506
69,865
0
L
Anhur
Sherpalau
Anhur
12,522
5,492
0
2,928
18,242
6,055
0
4,756
13,369
0
76,913
W
Tiamat
15,845
1,936
0
6,613
13,770
8,228
2,165
4,731
8,811
69,160
0
L
Hera
Widaron
Hera
9,738
1,262
0
2,432
18,073
5,809
998
12,377
5,304
41,085
0
W
Nemesis
ZuckerLubitz
Nemesis
10,524
3,650
0
2,607
17,868
5,891
563
6,216
11,552
0
32,766
L
8,660
938
0
7,533
21,459
7,335
322
11,757
9,456
0
49,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,381
Gold Earned
50,824
565
Minions Killed
506
0
Camps Cleared
0
2,086,559
Distance Traveled
1,944,231
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,403
427
64
3
0
398,405
7
W
Ra
11,114
505
95
4
0
416,871
0
W
Agni
13,904
632
158
7
0
408,990
2
W
Anhur
13,333
606
159
7
0
390,304
2
L
Athena
10,958
498
139
6
0
392,557
2
L
Anhur
10,943
497
152
7
0
367,529
4
W
Tiamat
11,555
525
110
5
0
420,891
0
L
Hera
9,731
442
82
4
0
382,591
2
W
Nemesis
11,475
522
43
2
0
449,503
6
L
Camazotz
9,789
445
69
3
0
403,149
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role