Player Matchup

Yemoja
Yemoja
AXeleration
Yemoja
Level 145
God Stats
20W - 20L
1,228 SR
Queue Stats
106W - 87L
1,589 Elo+
Solo
Chiron
Chiron
BrannUlv
Chiron
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Danivoley
Sun Wukong
Level 86
God Stats
4W - 3L
1,540 SR
Queue Stats
37W - 54L
1,458 Elo+
Solo
Aphrodite
Aphrodite
Simri
Aphrodite
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
blake12234
Janus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 90
1,454 SR
1,509 Elo+

VS

Team Averages
Level 64
1,633 SR
1,607 Elo+
Cerberus
Cerberus
Dkdance
Cerberus
Level 26
God Stats
2W - 1L
1,455 SR
Queue Stats
17W - 28L
1,367 Elo+
Solo
Horus
Horus
Holyburd
Horus
Level 147
God Stats
3W - 3L
1,824 SR
Queue Stats
135W - 75L
1,676 Elo+
Party 2
Skadi
Skadi
Onsku9997
Skadi
Level 105
God Stats
17W - 9L
1,817 SR
Queue Stats
180W - 124L
1,597 Elo+
Party 2
Xing Tian
Xing Tian
Outomiel
Xing Tian
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 14L
1,684 Elo+
Party 2
Kukulkan
Kukulkan
PotroAustraliano
Kukulkan
Level 25
God Stats
1W - 0L
1,571 SR
Queue Stats
7W - 2L
1,711 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
2 / 3 / 0
7,639
764
8,866
9,634
6,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chiron
BrannUlv
Chiron
11
0 / 3 / 1
5,846
585
5,735
6,554
2,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Danivoley
Sun Wukong
14
1 / 4 / 1
7,340
734
6,749
11,677
6,978
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
Simri
Aphrodite
11
0 / 4 / 1
5,747
575
2,387
7,626
5,379
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Janus
11
0 / 6 / 1
5,988
599
6,544
8,370
2,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dkdance
Cerberus
14
3 / 0 / 2
7,843
784
3,929
7,941
6,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
Holyburd
Horus
15
4 / 0 / 7
8,538
854
7,047
9,230
6,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Skadi
Onsku9997
Skadi
15
3 / 1 / 9
8,169
817
9,123
8,106
3,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Xing Tian
Outomiel
Xing Tian
12
0 / 1 / 9
7,324
732
3,582
6,727
4,399
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
10 / 1 / 5
9,896
990
15,401
6,659
2,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
52
3
Kills
20
20
Deaths
3
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Yemoja
2
3
0
0.67
L
Chiron
BrannUlv
Chiron
0
3
1
0.17
L
Sun Wukong
Danivoley
Sun Wukong
1
4
1
0.38
W
Cerberus
Dkdance
Cerberus
3
0
2
4
W
Horus
Holyburd
Horus
4
0
7
7.5
W
Skadi
Onsku9997
Skadi
3
1
9
7.5
W
Xing Tian
Outomiel
Xing Tian
0
1
9
4.5
W
10
1
5
12.5
L
Aphrodite
Simri
Aphrodite
0
4
1
0.13
L
Janus
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,281
Damage
39,082
43,861
Taken
38,663
23,269
Mitigated
24,266
11,223
Healing
10,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
8,866
782
976
1,714
9,634
6,166
0
4,128
5,356
22,414
0
L
Chiron
BrannUlv
Chiron
5,735
1,952
488
1,668
6,554
2,741
0
4,206
2,347
0
18,552
L
Sun Wukong
Danivoley
Sun Wukong
6,749
1,032
0
516
11,677
6,978
0
6,579
4,998
0
27,313
W
Cerberus
Dkdance
Cerberus
3,929
302
0
2,895
7,941
6,770
339
2,405
5,464
19,857
0
W
Horus
Holyburd
Horus
7,047
2,966
1,787
3,044
9,230
6,654
325
4,312
4,674
0
20,961
W
Skadi
Onsku9997
Skadi
9,123
3,353
0
1,691
8,106
3,459
1,341
4,762
3,212
0
30,848
W
Xing Tian
Outomiel
Xing Tian
3,582
83
0
722
6,727
4,399
0
3,244
3,373
6,970
0
W
15,401
1,368
0
375
6,659
2,984
84
2,554
4,027
41,315
0
L
Aphrodite
Simri
Aphrodite
2,387
361
3,322
2,455
7,626
5,379
0
4,485
3,141
7,863
0
L
Janus
6,544
161
0
84
8,370
2,005
2
3,697
4,573
16,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,560
Gold Earned
41,770
174
Minions Killed
235
4
Camps Cleared
7
839,480
Distance Traveled
939,160
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,639
764
31
3
0
173,580
1
L
Chiron
5,846
585
37
4
0
160,102
0
L
Sun Wukong
7,340
734
57
6
2
183,999
1
W
Cerberus
7,843
784
60
6
1
180,124
1
W
Horus
8,538
854
35
4
2
227,194
0
W
Skadi
8,169
817
54
5
3
183,696
0
W
Xing Tian
7,324
732
9
1
0
172,904
0
W
Kukulkan
9,896
990
77
8
1
175,242
0
L
Aphrodite
5,747
575
20
2
0
169,637
0
L
Janus
5,988
599
29
3
2
152,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role