Player Matchup

Cerberus
Cerberus
DiheNorq
Cerberus
Level 65
God Stats
10W - 6L
1,744 SR
Queue Stats
333W - 316L
1,515 Elo+
Solo
King Arthur
King Arthur
Flyre72
King Arthur
Level 157
God Stats
15W - 16L
1,511 SR
Queue Stats
571W - 558L
1,444 Elo+
Solo
Nemesis
Nemesis
darkf1ghter
Nemesis
Level 42
God Stats
12W - 9L
1,554 SR
Queue Stats
417W - 408L
1,480 Elo+
Solo
Neith
Neith
evencible86
Neith
Level 158
God Stats
3W - 3L
1,375 SR
Queue Stats
19W - 19L
1,485 Elo+
Solo
Baron Samedi
Baron Samedi
xMamboSunx
Baron Samedi
Level 84
God Stats
20W - 6L
1,653 SR
Queue Stats
194W - 171L
1,446 Elo+
Solo
Team Averages
Level 101
1,568 SR
1,474 Elo+

VS

Team Averages
Level 57
1,428 SR
1,454 Elo+
Geb
Geb
CJsodirty
Geb
Level 69
God Stats
1W - 5L
1,365 SR
Queue Stats
140W - 130L
1,523 Elo+
Party 1
Hou Yi
Hou Yi
Kmight2004
Hou Yi
Level 45
God Stats
8W - 11L
1,446 SR
Queue Stats
255W - 300L
1,454 Elo+
Solo
Bellona
Bellona
Lokikron
Bellona
Level 46
God Stats
45W - 38L
1,370 SR
Queue Stats
187W - 206L
1,406 Elo+
Solo
Camazotz
Camazotz
kisamethegrey
Camazotz
Level 66
God Stats
3W - 4L
1,459 SR
Queue Stats
53W - 52L
1,407 Elo+
Solo
Baron Samedi
Baron Samedi
savageled
Baron Samedi
Level 57
God Stats
2W - 2L
1,500 SR
Queue Stats
87W - 78L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DiheNorq
Cerberus
17
10 / 2 / 10
11,695
487
16,397
17,521
17,732
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

King Arthur
Flyre72
King Arthur
19
5 / 1 / 6
12,333
514
16,929
23,214
22,551
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
darkf1ghter
Nemesis
20
5 / 2 / 6
12,669
528
13,942
17,973
9,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
2 / 4 / 9
13,086
545
13,876
15,379
6,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
xMamboSunx
Baron Samedi
18
10 / 4 / 7
12,271
511
20,856
14,295
6,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 5
10,952
456
12,745
23,605
24,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
Kmight2004
Hou Yi
14
3 / 11 / 2
9,457
394
9,868
18,589
4,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Lokikron
Bellona
17
0 / 3 / 1
10,243
427
8,811
21,141
13,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Camazotz
kisamethegrey
Camazotz
18
6 / 6 / 4
11,545
481
12,173
27,278
8,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
savageled
Baron Samedi
15
0 / 7 / 4
9,870
411
10,030
14,084
6,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
29
32
Kills
13
13
Deaths
32
38
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
5
5
1.3
W
Cerberus
DiheNorq
Cerberus
10
2
10
7.5
W
King Arthur
Flyre72
King Arthur
5
1
6
8
L
Hou Yi
Kmight2004
Hou Yi
3
11
2
0.36
L
Bellona
Lokikron
Bellona
0
3
1
0.17
W
Nemesis
darkf1ghter
Nemesis
5
2
6
4
W
2
4
9
1.63
L
Camazotz
kisamethegrey
Camazotz
6
6
4
1.33
L
Baron Samedi
savageled
Baron Samedi
0
7
4
0.29
W
Baron Samedi
xMamboSunx
Baron Samedi
10
4
7
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,000
Damage
53,627
88,382
Taken
104,697
63,088
Mitigated
57,349
35,535
Healing
29,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,745
1,090
0
1,309
23,605
24,015
626
4,944
18,517
48,004
0
W
Cerberus
DiheNorq
Cerberus
16,397
834
724
5,964
17,521
17,732
0
4,196
13,325
47,481
0
W
King Arthur
Flyre72
King Arthur
16,929
1,750
0
9,535
23,214
22,551
636
3,833
19,381
0
88,169
L
Hou Yi
Kmight2004
Hou Yi
9,868
4,801
0
1,824
18,589
4,867
618
6,156
12,185
0
42,462
L
Bellona
Lokikron
Bellona
8,811
3,618
0
7,946
21,141
13,660
594
4,829
16,198
0
68,288
W
Nemesis
darkf1ghter
Nemesis
13,942
7,873
0
6,715
17,973
9,356
0
5,199
12,774
0
95,208
W
13,876
4,476
0
5,617
15,379
6,669
2,372
4,004
11,375
0
122,766
L
Camazotz
kisamethegrey
Camazotz
12,173
4,501
0
13,206
27,278
8,251
0
11,128
15,787
0
71,434
L
Baron Samedi
savageled
Baron Samedi
10,030
870
2,357
3,063
14,084
6,556
256
9,171
4,589
50,194
0
W
Baron Samedi
xMamboSunx
Baron Samedi
20,856
1,801
1,603
5,377
14,295
6,780
291
5,543
8,752
81,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,054
Gold Earned
52,067
724
Minions Killed
463
0
Camps Cleared
0
2,256,541
Distance Traveled
2,033,029
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,952
456
60
3
0
475,960
0
W
Cerberus
11,695
487
92
4
0
475,697
4
W
King Arthur
12,333
514
129
5
0
416,390
3
L
Hou Yi
9,457
394
72
3
0
357,084
0
L
Bellona
10,243
427
137
6
0
427,732
3
W
Nemesis
12,669
528
174
7
0
533,165
4
W
Neith
13,086
545
205
9
0
400,169
6
L
Camazotz
11,545
481
113
5
0
432,331
6
L
Baron Samedi
9,870
411
81
3
0
339,922
0
W
Baron Samedi
12,271
511
124
5
0
431,120
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role