Player Matchup

Nemesis
Nemesis
DAN1KTO
Nemesis
Level 24
God Stats
14W - 8L
1,422 SR
Queue Stats
74W - 62L
1,383 Elo+
Party 2
Janus
Janus
DrJackGentleman
Janus
Level 130
God Stats
13W - 14L
1,416 SR
Queue Stats
356W - 345L
1,530 Elo+
Party 3
Achilles
Achilles
Heromorph
Achilles
Level 49
God Stats
20W - 14L
1,676 SR
Queue Stats
284W - 223L
1,579 Elo+
Party 2
Neith
Neith
iKen-neK
Neith
Level 42
God Stats
22W - 12L
1,635 SR
Queue Stats
55W - 46L
1,572 Elo+
Party 3
Sylvanus
Sylvanus
sonewlife
Sylvanus
Level 25
God Stats
72W - 54L
1,694 SR
Queue Stats
165W - 130L
1,484 Elo+
Party 2
Team Averages
Level 54
1,569 SR
1,510 Elo+

VS

Team Averages
Level 54
1,476 SR
1,392 Elo+
Ymir
Ymir
Granex0203
Ymir
Level 27
God Stats
8W - 7L
1,540 SR
Queue Stats
50W - 66L
1,355 Elo+
Party 1
Baba Yaga
Baba Yaga
SuccellosR2P
Baba Yaga
Level 47
God Stats
0W - 2L
1,713 SR
Queue Stats
19W - 35L
1,425 Elo+
Solo
Achilles
Achilles
Tama_Gotchix
Achilles
Level 45
God Stats
16W - 14L
1,447 SR
Queue Stats
154W - 148L
1,464 Elo+
Party 1
Artemis
Artemis
zLyon--
Artemis
Level 130
God Stats
1W - 6L
1,177 SR
Queue Stats
341W - 321L
1,343 Elo+
Party 1
Mulan
Mulan
zXenow--
Mulan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DAN1KTO
Nemesis
20
9 / 8 / 9
18,447
485
32,622
39,030
33,053
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
4 / 13 / 12
18,532
488
25,915
31,079
15,617
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Heromorph
Achilles
20
14 / 7 / 11
21,623
569
43,637
50,033
88,162
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
iKen-neK
Neith
20
6 / 13 / 12
18,872
497
33,715
35,320
16,372
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sylvanus
sonewlife
Sylvanus
20
3 / 8 / 13
17,167
452
16,478
50,735
97,336
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 2
11,407
300
342
1,489
508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baba Yaga
SuccellosR2P
Baba Yaga
20
5 / 8 / 17
17,453
459
29,725
31,913
16,826
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Achilles
Tama_Gotchix
Achilles
20
9 / 7 / 8
20,651
543
26,769
46,423
82,721
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Artemis
zLyon--
Artemis
20
24 / 9 / 7
22,888
602
66,019
72,203
32,381
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mulan
zXenow--
Mulan
20
11 / 12 / 10
18,740
493
26,959
41,024
30,977
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
93
36
Kills
49
49
Deaths
36
57
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DAN1KTO
Nemesis
9
8
9
1.69
W
4
13
12
0.77
L
0
0
2
1
W
Achilles
Heromorph
Achilles
14
7
11
2.79
L
Baba Yaga
SuccellosR2P
Baba Yaga
5
8
17
1.69
L
Achilles
Tama_Gotchix
Achilles
9
7
8
1.86
W
Neith
iKen-neK
Neith
6
13
12
0.92
W
Sylvanus
sonewlife
Sylvanus
3
8
13
1.19
L
Artemis
zLyon--
Artemis
24
9
7
3.06
L
Mulan
zXenow--
Mulan
11
12
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

152,367
Damage
149,814
206,197
Taken
193,052
250,540
Mitigated
163,413
55,923
Healing
87,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DAN1KTO
Nemesis
32,622
18,699
0
5,245
39,030
33,053
937
7,127
31,219
0
143,606
W
25,915
1,546
722
6,420
31,079
15,617
1,679
7,966
22,889
136,384
0
L
342
72
0
288
1,489
508
0
435
1,054
3,019
0
W
Achilles
Heromorph
Achilles
43,637
13,276
0
14,820
50,033
88,162
3,493
7,238
40,910
770
143,173
L
Baba Yaga
SuccellosR2P
Baba Yaga
29,725
2,067
0
10,312
31,913
16,826
663
8,639
22,865
106,767
0
L
Achilles
Tama_Gotchix
Achilles
26,769
5,843
0
16,906
46,423
82,721
516
6,050
40,229
0
127,954
W
Neith
iKen-neK
Neith
33,715
20,045
0
6,189
35,320
16,372
3,830
1,882
32,884
0
132,888
W
Sylvanus
sonewlife
Sylvanus
16,478
4,468
9,227
13,300
50,735
97,336
1,416
9,553
40,589
63,547
0
L
Artemis
zLyon--
Artemis
66,019
47,265
0
50,133
72,203
32,381
6,901
17,782
54,104
0
212,534
L
Mulan
zXenow--
Mulan
26,959
7,725
0
9,848
41,024
30,977
0
9,144
31,742
0
101,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

94,641
Gold Earned
91,139
749
Minions Killed
634
0
Camps Cleared
0
3,074,386
Distance Traveled
2,608,455
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
18,447
485
127
3
0
675,672
0
W
Janus
18,532
488
196
5
0
633,032
3
L
Ymir
11,407
300
6
0
0
77,168
0
W
Achilles
21,623
569
197
5
0
673,338
0
L
Baba Yaga
17,453
459
124
3
0
692,426
6
L
Achilles
20,651
543
184
5
0
705,980
8
W
Neith
18,872
497
162
4
0
579,886
6
W
Sylvanus
17,167
452
67
2
0
512,458
2
L
Artemis
22,888
602
199
5
0
501,584
1
L
Mulan
18,740
493
121
3
0
631,297
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role