Player Matchup

Artemis
Artemis
GAMIFICAR
Artemis
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,701 Elo+
Solo
Mercury
Mercury
Kraniio
Mercury
Level 29
God Stats
39W - 45L
1,519 SR
Queue Stats
47W - 55L
1,505 Elo+
Solo
Thor
Thor
Narkyz
Thor
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 42L
1,500 Elo+
Party 1
Freya
Freya
VixhoNoob7u7
Freya
Level 26
God Stats
18W - 10L
1,894 SR
Queue Stats
119W - 105L
1,478 Elo+
Solo
Tiamat
Tiamat
littlepedrinho
Tiamat
Level 29
God Stats
2W - 0L
1,555 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Team Averages
Level 27
1,593 SR
1,537 Elo+

VS

Team Averages
Level 20
1,451 SR
1,455 Elo+
Anubis
Anubis
Rafiusca0
Anubis
Level 29
God Stats
16W - 9L
1,649 SR
Queue Stats
21W - 14L
1,580 Elo+
Solo
Heimdallr
Heimdallr
kagynmi
Heimdallr
Level 16
God Stats
0W - 1L
1,237 SR
Queue Stats
28W - 29L
1,422 Elo+
Solo
Ao Kuang
Ao Kuang
marcelamedina
Ao Kuang
Level 22
God Stats
3W - 5L
1,440 SR
Queue Stats
280W - 282L
1,511 Elo+
Solo
Bakasura
Bakasura
matyasyt
Bakasura
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,404 Elo+
Solo
Bellona
Bellona
vircs_bazael
Bellona
Level 17
God Stats
76W - 79L
1,429 SR
Queue Stats
213W - 243L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GAMIFICAR
Artemis
19
0 / 4 / 10
12,694
846
9,332
8,367
3,528
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mercury
Kraniio
Mercury
20
6 / 7 / 12
14,452
963
18,912
18,846
7,489
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
Narkyz
Thor
20
3 / 4 / 22
15,128
1,009
16,908
22,130
13,127
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
22 / 4 / 11
19,131
1,275
47,901
32,189
11,370
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
5 / 9 / 23
15,615
1,041
29,213
28,458
35,994
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

46

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Rafiusca0
Anubis
20
7 / 4 / 12
15,548
1,037
29,134
15,652
8,839
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
kagynmi
Heimdallr
20
1 / 6 / 16
14,200
947
16,358
20,489
10,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
marcelamedina
Ao Kuang
20
10 / 6 / 10
16,369
1,091
29,211
30,004
13,709
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bakasura
matyasyt
Bakasura
20
4 / 12 / 12
15,083
1,006
17,563
36,241
21,270
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
vircs_bazael
Bellona
20
6 / 8 / 13
14,964
998
12,224
27,239
15,532
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
91
36
Kills
28
28
Deaths
36
78
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Artemis
GAMIFICAR
Artemis
0
4
10
1.25
W
Mercury
Kraniio
Mercury
6
7
12
1.71
W
Thor
Narkyz
Thor
3
4
22
3.5
L
Anubis
Rafiusca0
Anubis
7
4
12
3.25
W
22
4
11
6.88
L
Heimdallr
kagynmi
Heimdallr
1
6
16
1.5
W
5
9
23
1.83
L
Ao Kuang
marcelamedina
Ao Kuang
10
6
10
2.5
L
Bakasura
matyasyt
Bakasura
4
12
12
0.83
L
Bellona
vircs_bazael
Bellona
6
8
13
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,266
Damage
104,490
109,990
Taken
129,625
71,508
Mitigated
69,372
26,260
Healing
24,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
GAMIFICAR
Artemis
9,332
3,295
0
620
8,367
3,528
0
5,413
2,744
0
29,135
W
Mercury
Kraniio
Mercury
18,912
6,732
0
0
18,846
7,489
0
10,147
8,419
0
40,404
W
Thor
Narkyz
Thor
16,908
3,513
0
953
22,130
13,127
0
8,347
13,533
0
46,297
L
Anubis
Rafiusca0
Anubis
29,134
792
0
5,523
15,652
8,839
0
9,996
5,656
70,564
0
W
47,901
17,019
0
14,342
32,189
11,370
0
19,181
12,798
82,083
0
L
Heimdallr
kagynmi
Heimdallr
16,358
8,011
0
1,797
20,489
10,022
0
12,922
7,567
0
44,673
W
29,213
3,241
332
10,013
28,458
35,994
0
15,257
12,731
60,578
0
L
Ao Kuang
marcelamedina
Ao Kuang
29,211
12,089
0
11,424
30,004
13,709
0
16,780
13,224
60,718
0
L
Bakasura
matyasyt
Bakasura
17,563
13,013
0
5,596
36,241
21,270
0
17,931
18,310
0
39,271
L
Bellona
vircs_bazael
Bellona
12,224
3,139
0
600
27,239
15,532
0
19,485
7,754
0
20,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,020
Gold Earned
76,164
305
Minions Killed
303
8
Camps Cleared
15
1,426,746
Distance Traveled
1,440,990
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,694
846
43
3
0
170,016
1
W
Mercury
14,452
963
42
3
2
359,023
0
W
Thor
15,128
1,009
81
5
0
329,658
1
L
Anubis
15,548
1,037
87
6
4
263,660
0
W
Freya
19,131
1,275
75
5
4
304,163
0
L
Heimdallr
14,200
947
60
4
1
259,245
0
W
Tiamat
15,615
1,041
64
4
2
263,886
0
L
Ao Kuang
16,369
1,091
69
5
6
299,728
0
L
Bakasura
15,083
1,006
68
5
4
333,456
0
L
Bellona
14,964
998
19
1
0
284,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role