Player Matchup

Merlin
Merlin
Alexmot
Merlin
Level 142
God Stats
1W - 0L
1,313 SR
Queue Stats
54W - 37L
1,849 Elo+
Party 1
Thor
Thor
CovidNineteen
Thor
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
230W - 67L
1,801 Elo+
Party 1
Anhur
Anhur
Covidnineteеn
Anhur
Level 8
God Stats
2W - 0L
1,916 SR
Queue Stats
13W - 1L
1,979 Elo+
Party 1
Team Averages
Level 60
1,576 SR
1,876 Elo+

VS

Team Averages
Level 66
1,602 SR
1,449 Elo+
Izanami
Izanami
BadToTheBone51
Izanami
Level 27
God Stats
31W - 14L
1,792 SR
Queue Stats
102W - 80L
1,524 Elo+
Party 2
Tyr
Tyr
ForcedNameSwap
Tyr
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
darkangelle
Baron Samedi
Level 86
God Stats
2W - 3L
1,514 SR
Queue Stats
13W - 28L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alexmot
Merlin
14
9 / 3 / 13
10,704
892
11,379
6,701
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 1 / 15
9,914
826
6,966
12,368
13,618
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
12 / 5 / 11
11,097
925
16,451
11,426
4,517
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 5
9,318
777
3,572
12,880
3,136
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 8 / 3
9,468
789
7,260
15,709
8,737
Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Baron Samedi
darkangelle
Baron Samedi
11
3 / 11 / 1
8,919
743
5,513
13,110
4,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
18
27
Kills
9
9
Deaths
27
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
Alexmot
Merlin
9
3
13
5.17
L
2
8
5
0.56
W
6
1
15
13.5
W
12
5
11
3.5
L
4
8
3
0.69
L
Baron Samedi
darkangelle
Baron Samedi
3
11
1
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,796
Damage
16,345
30,495
Taken
41,699
20,715
Mitigated
16,094
6,628
Healing
4,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Alexmot
Merlin
11,379
747
0
1,305
6,701
2,580
1,212
1,243
5,348
36,055
0
L
3,572
1,919
0
831
12,880
3,136
0
2,485
10,395
0
21,945
W
6,966
1,632
0
2,310
12,368
13,618
388
1,967
10,139
0
26,910
W
16,451
8,724
0
3,013
11,426
4,517
1,032
1,768
9,402
0
36,790
L
7,260
1,042
0
2,016
15,709
8,737
0
4,946
10,763
0
20,754
L
Baron Samedi
darkangelle
Baron Samedi
5,513
150
282
1,358
13,110
4,221
28
4,016
9,094
21,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,715
Gold Earned
27,705
126
Minions Killed
96
0
Camps Cleared
0
569,492
Distance Traveled
564,051
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,704
892
54
5
0
189,432
2
L
Izanami
9,318
777
47
4
0
190,965
0
W
Thor
9,914
826
26
2
0
184,941
1
W
Anhur
11,097
925
46
4
0
195,119
1
L
Tyr
9,468
789
23
2
0
204,450
0
L
Baron Samedi
8,919
743
26
2
0
168,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role