Player Matchup

Sol
Sol
FestiveRat
Sol
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Hercules
Hercules
Mak0taur
Hercules
Level 24
God Stats
6W - 10L
1,562 SR
Queue Stats
158W - 145L
1,605 Elo+
Party 3
Nemesis
Nemesis
Temper4ce
Nemesis
Level 64
God Stats
6W - 1L
1,394 SR
Queue Stats
10W - 1L
1,661 Elo+
Party 1
Scylla
Scylla
callmeCarter
Scylla
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,825 Elo+
Party 1
Bakasura
Bakasura
syndrakan
Bakasura
Level 134
God Stats
47W - 24L
1,675 SR
Queue Stats
419W - 355L
1,546 Elo+
Party 3
Team Averages
Level 71
1,526 SR
1,627 Elo+

VS

Team Averages
Level 62
1,502 SR
1,569 Elo+
Xbalanque
Xbalanque
Ikariss
Xbalanque
Level 44
God Stats
1W - 3L
1,478 SR
Queue Stats
240W - 233L
1,552 Elo+
Solo
Bellona
Bellona
Starmiyaa
Bellona
Level 12
God Stats
6W - 5L
1,712 SR
Queue Stats
11W - 7L
1,647 Elo+
Party 4
Scylla
Scylla
guntrout
Scylla
Level 104
God Stats
3W - 5L
1,390 SR
Queue Stats
233W - 184L
1,578 Elo+
Party 2
Ymir
Ymir
manavit
Ymir
Level 120
God Stats
13W - 12L
1,395 SR
Queue Stats
20W - 18L
1,593 Elo+
Party 4
Ratatoskr
Ratatoskr
robuji
Ratatoskr
Level 29
God Stats
83W - 81L
1,532 SR
Queue Stats
91W - 93L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 0 / 7
10,073
630
15,004
9,501
4,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Mak0taur
Hercules
13
3 / 2 / 12
8,369
523
8,266
15,553
8,056
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Temper4ce
Nemesis
14
3 / 2 / 10
8,617
539
5,845
10,664
3,948
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
14
6 / 3 / 11
8,985
562
11,633
8,223
2,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bakasura
syndrakan
Bakasura
17
8 / 0 / 2
10,409
651
8,533
10,762
5,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Ikariss
Xbalanque
11
1 / 6 / 1
6,612
413
7,267
11,447
2,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Starmiyaa
Bellona
12
0 / 6 / 0
6,581
411
5,828
12,617
8,726
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
guntrout
Scylla
11
4 / 6 / 0
7,138
446
7,820
8,204
2,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
manavit
Ymir
9
0 / 7 / 4
5,752
360
3,427
16,447
7,558
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
robuji
Ratatoskr
10
2 / 7 / 3
6,777
424
5,574
13,614
4,316
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
15
32
Kills
7
7
Deaths
32
42
Assists
8
Player
Kills
Deaths
Assists
KDA
W
12
0
7
15.5
L
Xbalanque
Ikariss
Xbalanque
1
6
1
0.25
W
Hercules
Mak0taur
Hercules
3
2
12
4.5
L
Bellona
Starmiyaa
Bellona
0
6
0
0
W
Nemesis
Temper4ce
Nemesis
3
2
10
4
W
Scylla
6
3
11
3.83
L
Scylla
guntrout
Scylla
4
6
0
0.67
L
Ymir
manavit
Ymir
0
7
4
0.29
L
Ratatoskr
robuji
Ratatoskr
2
7
3
0.5
W
Bakasura
syndrakan
Bakasura
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,281
Damage
29,916
54,703
Taken
62,329
24,387
Mitigated
25,795
23,632
Healing
10,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,004
7,207
0
5,711
9,501
4,654
2,848
2,396
6,958
64,665
5,622
L
Xbalanque
Ikariss
Xbalanque
7,267
4,091
0
2,363
11,447
2,952
0
4,866
6,357
0
37,586
W
Hercules
Mak0taur
Hercules
8,266
2,239
0
5,788
15,553
8,056
806
3,565
11,852
0
36,627
L
Bellona
Starmiyaa
Bellona
5,828
969
0
1,053
12,617
8,726
0
3,756
8,128
3,539
28,700
W
Nemesis
Temper4ce
Nemesis
5,845
2,847
0
3,897
10,664
3,948
648
2,243
8,237
0
49,790
W
Scylla
11,633
1,890
0
2,237
8,223
2,479
782
2,491
5,503
41,217
0
L
Scylla
guntrout
Scylla
7,820
663
0
637
8,204
2,243
0
5,221
2,759
34,023
0
L
Ymir
manavit
Ymir
3,427
146
525
2,493
16,447
7,558
0
7,271
8,612
14,177
0
L
Ratatoskr
robuji
Ratatoskr
5,574
1,543
0
2,932
13,614
4,316
0
3,864
9,070
0
32,177
W
Bakasura
syndrakan
Bakasura
8,533
5,624
0
5,999
10,762
5,250
3,093
887
9,670
0
57,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,453
Gold Earned
32,860
458
Minions Killed
279
0
Camps Cleared
0
1,575,283
Distance Traveled
1,466,990
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,073
630
104
7
0
298,038
2
L
Xbalanque
6,612
413
66
4
0
268,444
4
W
Hercules
8,369
523
57
4
0
311,886
1
L
Bellona
6,581
411
79
5
0
296,824
1
W
Nemesis
8,617
539
74
5
0
338,398
3
W
Scylla
8,985
562
70
4
0
293,290
4
L
Scylla
7,138
446
62
4
0
285,265
2
L
Ymir
5,752
360
12
1
0
298,230
0
L
Ratatoskr
6,777
424
60
4
0
318,227
2
W
Bakasura
10,409
651
153
10
0
333,671
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role