Player Matchup

Neith
Neith
Deadstream
Neith
Level 25
God Stats
3W - 3L
1,784 SR
Queue Stats
10W - 11L
1,664 Elo+
Solo
Ares
Ares
Torotte
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,203 Elo+
Party 1
Anhur
Anhur
Vento400
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 29L
1,500 Elo+
Party 2
Camazotz
Camazotz
imDrokker
Camazotz
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,203 Elo+
Party 1
Olorun
Olorun
rafaelvanoni99
Olorun
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
118W - 143L
1,677 Elo+
Party 2
Team Averages
Level 13
1,557 SR
1,449 Elo+

VS

Team Averages
Level 14
1,473 SR
1,446 Elo+
Tsukuyomi
Tsukuyomi
Lovisck
Tsukuyomi
Level 24
God Stats
9W - 8L
1,419 SR
Queue Stats
115W - 137L
1,402 Elo+
Party 3
Hades
Hades
Maquinadecritico
Hades
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,485 Elo+
Solo
Anhur
Anhur
Pouk123
Anhur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Soldado069906
Chaac
Level 16
God Stats
11W - 16L
1,444 SR
Queue Stats
23W - 35L
1,342 Elo+
Party 3
Sobek
Sobek
sinketchup2001
Sobek
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
1 / 2 / 0
5,025
503
2,318
3,680
906
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
Torotte
Ares
6
0 / 5 / 0
4,164
416
2,725
7,440
2,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anhur
Vento400
Anhur
5
0 / 9 / 0
3,901
390
1,550
7,529
826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Camazotz
imDrokker
Camazotz
8
0 / 2 / 1
4,961
496
1,108
7,529
1,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 5 / 0
4,668
467
2,099
6,230
1,762
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Lovisck
Tsukuyomi
8
2 / 1 / 2
5,272
527
1,627
4,725
1,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 0 / 5
6,184
618
3,999
4,542
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Anhur
Pouk123
Anhur
11
16 / 0 / 2
7,362
736
12,823
5,489
1,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 0 / 1
5,368
537
1,711
4,263
2,225
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 0 / 12
6,175
618
1,901
5,710
3,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
44
1
Kills
22
23
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Neith
1
2
0
0.5
W
Tsukuyomi
Lovisck
Tsukuyomi
2
1
2
3
W
2
0
5
4.5
W
Anhur
Pouk123
Anhur
16
0
2
17
W
1
0
1
1.5
L
Ares
Torotte
Ares
0
5
0
0
L
Anhur
Vento400
Anhur
0
9
0
0
L
Camazotz
imDrokker
Camazotz
0
2
1
0.25
L
0
5
0
0
W
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,800
Damage
22,061
32,408
Taken
24,729
7,724
Mitigated
10,197
6,854
Healing
12,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
2,318
1,018
0
611
3,680
906
566
108
3,572
0
23,860
W
Tsukuyomi
Lovisck
Tsukuyomi
1,627
455
0
1,657
4,725
1,327
0
254
4,471
0
16,513
W
3,999
574
166
2,360
4,542
1,896
966
2,008
2,534
29,608
0
W
Anhur
Pouk123
Anhur
12,823
6,112
0
3,425
5,489
1,380
545
766
4,723
0
34,703
W
1,711
373
0
1,374
4,263
2,225
285
525
3,738
0
19,772
L
Ares
Torotte
Ares
2,725
246
0
689
7,440
2,562
330
563
6,877
5,691
0
L
Anhur
Vento400
Anhur
1,550
1,136
0
648
7,529
826
0
1,048
6,481
0
6,996
L
Camazotz
imDrokker
Camazotz
1,108
356
0
4,183
7,529
1,668
0
758
6,771
0
20,809
L
2,099
1,022
0
723
6,230
1,762
572
3,423
2,807
14,615
0
W
1,901
557
0
3,406
5,710
3,369
715
1,271
4,439
11,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,719
Gold Earned
30,361
147
Minions Killed
229
0
Camps Cleared
0
876,301
Distance Traveled
1,008,803
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,025
503
44
4
0
174,524
2
W
Tsukuyomi
5,272
527
40
4
0
236,987
0
W
Hades
6,184
618
70
7
0
189,782
0
W
Anhur
7,362
736
65
7
0
181,553
2
W
Chaac
5,368
537
35
4
0
208,635
3
L
Ares
4,164
416
4
0
0
182,468
1
L
Anhur
3,901
390
7
1
0
172,643
0
L
Camazotz
4,961
496
58
6
0
198,918
0
L
Olorun
4,668
467
34
3
0
147,748
0
W
Sobek
6,175
618
19
2
0
191,846
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role