Player Matchup

Apollo
Apollo
Arag0rn73
Apollo
Level 82
God Stats
1W - 1L
1,855 SR
Queue Stats
36W - 38L
1,574 Elo+
Party 3
Cthulhu
Cthulhu
EvolvingReaper
Cthulhu
Level 128
God Stats
2W - 2L
1,632 SR
Queue Stats
251W - 229L
1,564 Elo+
Party 2
Discordia
Discordia
FlashhGambino
Discordia
Level 110
God Stats
12W - 9L
1,627 SR
Queue Stats
552W - 518L
1,574 Elo+
Party 2
Serqet
Serqet
chevone
Serqet
Level 68
God Stats
3W - 8L
1,196 SR
Queue Stats
384W - 345L
1,539 Elo+
Party 2
Mulan
Mulan
devillandon
Mulan
Level 86
God Stats
0W - 1L
1,713 SR
Queue Stats
40W - 50L
1,567 Elo+
Party 3
Team Averages
Level 95
1,604 SR
1,564 Elo+

VS

Team Averages
Level 100
1,554 SR
1,577 Elo+
Athena
Athena
BHJoey
Athena
Level 109
God Stats
3W - 0L
1,753 SR
Queue Stats
151W - 150L
1,595 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MNwildboyz
Ah Muzen Cab
Level 55
God Stats
1W - 2L
1,236 SR
Queue Stats
25W - 19L
1,582 Elo+
Solo
Fenrir
Fenrir
PartyGod100
Fenrir
Level 145
God Stats
6W - 4L
1,613 SR
Queue Stats
84W - 72L
1,548 Elo+
Party 1
Agni
Agni
VoodooCafe
Agni
Level 107
God Stats
56W - 37L
1,604 SR
Queue Stats
180W - 185L
1,547 Elo+
Party 1
Cthulhu
Cthulhu
Zaygottsauce
Cthulhu
Level 84
God Stats
2W - 1L
1,564 SR
Queue Stats
55W - 32L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Arag0rn73
Apollo
16
0 / 6 / 3
9,863
448
12,463
20,012
8,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
2 / 5 / 2
10,479
476
14,000
20,716
20,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
FlashhGambino
Discordia
18
5 / 3 / 4
11,286
513
15,608
11,315
4,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
chevone
Serqet
16
5 / 6 / 5
10,058
457
9,890
20,453
13,720
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 5 / 4
10,321
469
9,614
17,706
7,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BHJoey
Athena
15
2 / 5 / 15
10,210
464
10,621
19,216
15,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
MNwildboyz
Ah Muzen Cab
20
6 / 3 / 3
12,596
573
12,581
21,804
9,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
17
11 / 3 / 4
11,756
534
14,626
19,598
16,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
4 / 3 / 8
11,555
525
11,863
15,351
5,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Zaygottsauce
Cthulhu
17
2 / 1 / 9
11,082
504
14,726
12,899
10,406
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
64
15
Kills
25
25
Deaths
15
18
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Apollo
Arag0rn73
Apollo
0
6
3
0.25
W
Athena
BHJoey
Athena
2
5
15
1.9
L
2
5
2
0.6
L
Discordia
FlashhGambino
Discordia
5
3
4
2.33
W
Ah Muzen Cab
MNwildboyz
Ah Muzen Cab
6
3
3
2.5
W
Fenrir
11
3
4
4.33
W
4
3
8
2.67
W
Cthulhu
Zaygottsauce
Cthulhu
2
1
9
6.5
L
Serqet
chevone
Serqet
5
6
5
1.25
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,575
Damage
64,417
90,202
Taken
88,868
54,963
Mitigated
58,220
18,339
Healing
31,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Arag0rn73
Apollo
12,463
8,519
0
3,990
20,012
8,359
0
5,989
13,948
0
76,297
W
Athena
BHJoey
Athena
10,621
3,003
0
2,174
19,216
15,679
80
5,430
13,321
41,315
0
L
14,000
530
352
3,924
20,716
20,890
0
10,638
9,933
64,646
0
L
Discordia
FlashhGambino
Discordia
15,608
1,002
0
1,802
11,315
4,025
63
6,840
4,375
75,749
0
W
Ah Muzen Cab
MNwildboyz
Ah Muzen Cab
12,581
7,521
0
14,654
21,804
9,355
1,607
4,092
17,471
0
107,694
W
Fenrir
14,626
4,111
0
2,815
19,598
16,830
116
5,084
14,383
0
61,817
W
11,863
632
0
5,681
15,351
5,950
55
8,683
5,586
67,073
0
W
Cthulhu
Zaygottsauce
Cthulhu
14,726
649
1,141
4,851
12,899
10,406
0
4,355
7,835
70,961
0
L
Serqet
chevone
Serqet
9,890
4,248
370
1,064
20,453
13,720
0
8,842
11,411
0
39,225
L
9,614
2,011
0
6,837
17,706
7,969
0
4,281
13,325
0
72,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,007
Gold Earned
57,199
579
Minions Killed
564
0
Camps Cleared
0
2,093,680
Distance Traveled
2,063,832
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,863
448
147
7
0
417,574
5
W
Athena
10,210
464
54
2
0
382,541
0
L
Cthulhu
10,479
476
101
5
0
401,854
2
L
Discordia
11,286
513
145
7
0
424,138
1
W
Ah Muzen Cab
12,596
573
169
8
0
398,759
1
W
Fenrir
11,756
534
76
3
0
410,363
6
W
Agni
11,555
525
137
6
0
443,001
9
W
Cthulhu
11,082
504
128
6
0
429,168
0
L
Serqet
10,058
457
59
3
0
447,533
0
L
Mulan
10,321
469
127
6
0
402,581
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role