Player Matchup

Mulan
Mulan
ChapTheKlein
Mulan
Level 18
God Stats
11W - 6L
1,597 SR
Queue Stats
11W - 7L
1,521 Elo+
Party 3
Danzaburou
Danzaburou
Iborpov
Danzaburou
Level 33
God Stats
13W - 19L
1,724 SR
Queue Stats
193W - 210L
1,482 Elo+
Party 2
Ymir
Ymir
Sretan213
Ymir
Level 23
God Stats
9W - 7L
1,462 SR
Queue Stats
38W - 41L
1,449 Elo+
Party 2
Scylla
Scylla
Wingthor
Scylla
Level 24
God Stats
2W - 0L
1,733 SR
Queue Stats
9W - 8L
1,416 Elo+
Party 3
Arachne
Arachne
Zipus1502
Arachne
Level 16
God Stats
1W - 1L
1,278 SR
Queue Stats
8W - 7L
1,460 Elo+
Party 3
Team Averages
Level 23
1,559 SR
1,466 Elo+

VS

Team Averages
Level 22
1,560 SR
1,474 Elo+
Poseidon
Poseidon
Elethai
Poseidon
Level 17
God Stats
2W - 1L
1,810 SR
Queue Stats
26W - 19L
1,473 Elo+
Solo
Arachne
Arachne
ForrestGrump87
Arachne
Level 27
God Stats
3W - 6L
1,376 SR
Queue Stats
118W - 109L
1,554 Elo+
Party 4
Achilles
Achilles
Undzio
Achilles
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 22L
1,473 Elo+
Party 1
Neith
Neith
Vardolf
Neith
Level 19
God Stats
1W - 2L
1,477 SR
Queue Stats
16W - 20L
1,410 Elo+
Party 1
Athena
Athena
godlevelnoob
Athena
Level 27
God Stats
43W - 31L
1,639 SR
Queue Stats
103W - 111L
1,459 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 2
9,978
554
8,633
12,868
11,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
Iborpov
Danzaburou
17
10 / 1 / 5
11,264
626
17,785
13,164
6,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
15
2 / 5 / 9
8,921
496
9,188
13,496
10,659
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Wingthor
Scylla
17
7 / 4 / 2
10,810
601
11,324
10,100
3,927
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
Zipus1502
Arachne
18
3 / 3 / 0
10,711
595
5,435
15,562
6,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Elethai
Poseidon
15
3 / 5 / 4
9,541
530
10,178
11,105
3,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 3 / 3
9,138
508
6,212
10,761
4,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Undzio
Achilles
17
6 / 3 / 3
10,553
586
11,616
15,486
14,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
Vardolf
Neith
12
0 / 7 / 4
7,271
404
5,372
11,031
3,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
12
3 / 4 / 5
8,371
465
6,539
19,908
13,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
36
22
Kills
17
17
Deaths
22
18
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
4
2
0.25
L
Poseidon
Elethai
Poseidon
3
5
4
1
L
5
3
3
2.17
W
Danzaburou
Iborpov
Danzaburou
10
1
5
12.5
W
Ymir
2
5
9
1.3
L
Achilles
Undzio
Achilles
6
3
3
2.5
L
Neith
Vardolf
Neith
0
7
4
0.29
W
Scylla
Wingthor
Scylla
7
4
2
2
W
Arachne
Zipus1502
Arachne
3
3
0
1
L
Athena
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,365
Damage
39,917
65,190
Taken
68,291
37,962
Mitigated
39,288
24,024
Healing
20,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,633
954
0
4,891
12,868
11,276
584
2,638
9,672
0
54,488
L
Poseidon
Elethai
Poseidon
10,178
1,678
0
3,885
11,105
3,786
88
3,558
7,344
61,851
0
L
6,212
4,516
0
4,137
10,761
4,326
0
2,656
7,953
0
40,191
W
Danzaburou
Iborpov
Danzaburou
17,785
7,434
0
7,519
13,164
6,068
2,389
3,843
9,189
0
72,862
W
Ymir
9,188
1,680
539
1,165
13,496
10,659
316
4,996
8,370
20,924
0
L
Achilles
Undzio
Achilles
11,616
4,089
0
5,670
15,486
14,280
782
885
14,148
264
48,651
L
Neith
Vardolf
Neith
5,372
3,225
0
2,152
11,031
3,330
0
5,186
5,743
0
28,046
W
Scylla
Wingthor
Scylla
11,324
1,779
0
2,867
10,100
3,927
656
3,221
6,541
61,533
0
W
Arachne
Zipus1502
Arachne
5,435
3,438
0
7,043
15,562
6,032
2,028
1,539
13,787
0
82,061
L
Athena
6,539
1,855
0
4,560
19,908
13,566
227
7,701
12,060
19,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,684
Gold Earned
44,874
532
Minions Killed
366
0
Camps Cleared
0
1,605,957
Distance Traveled
1,623,705
8
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,978
554
135
8
0
304,510
0
L
Poseidon
9,541
530
118
7
0
360,171
6
L
Arachne
9,138
508
76
4
0
352,522
7
W
Danzaburou
11,264
626
116
6
0
306,670
1
W
Ymir
8,921
496
21
1
0
339,333
5
L
Achilles
10,553
586
86
5
0
302,781
3
L
Neith
7,271
404
54
3
0
272,990
5
W
Scylla
10,810
601
107
6
0
282,410
0
W
Arachne
10,711
595
153
9
0
373,034
2
L
Athena
8,371
465
32
2
0
335,241
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role