Player Matchup

Cthulhu
Cthulhu
DatCrazyBam
Cthulhu
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 30L
1,125 Elo+
Solo
Danzaburou
Danzaburou
JC052004
Danzaburou
Level 24
God Stats
18W - 20L
1,387 SR
Queue Stats
21W - 24L
1,354 Elo+
Solo
Bellona
Bellona
cavron567
Bellona
Level 17
God Stats
108W - 136L
1,413 SR
Queue Stats
328W - 386L
1,265 Elo+
Party 2
Hades
Hades
tokkero1996_
Hades
Level 37
God Stats
29W - 29L
1,491 SR
Queue Stats
218W - 264L
1,185 Elo+
Party 2
Nemesis
Nemesis
wolfbunny420
Nemesis
Level 28
God Stats
4W - 3L
1,457 SR
Queue Stats
52W - 72L
1,266 Elo+
Solo
Team Averages
Level 25
1,450 SR
1,239 Elo+

VS

Team Averages
Level 18
1,430 SR
1,289 Elo+
Tiamat
Tiamat
 
Tiamat
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
MaloneDikBih
Guan Yu
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,256 Elo+
Solo
Heimdallr
Heimdallr
Skelonius
Heimdallr
Level 25
God Stats
29W - 41L
1,417 SR
Queue Stats
402W - 465L
1,291 Elo+
Party 1
Thor
Thor
TheYesManHenry
Thor
Level 14
God Stats
5W - 9L
1,500 SR
Queue Stats
57W - 115L
1,132 Elo+
Party 1
Aphrodite
Aphrodite
シスエヲ
Aphrodite
Level 30
God Stats
4W - 4L
1,235 SR
Queue Stats
87W - 162L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DatCrazyBam
Cthulhu
12
8 / 8 / 7
8,691
579
11,881
16,563
13,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
JC052004
Danzaburou
13
13 / 4 / 5
9,481
632
12,362
8,109
2,802
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
cavron567
Bellona
15
10 / 4 / 8
9,267
618
10,903
13,629
9,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
7 / 2 / 6
8,244
550
9,209
6,978
3,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
wolfbunny420
Nemesis
13
3 / 0 / 6
8,027
535
4,439
7,977
2,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
3 / 10 / 3
8,240
549
5,821
11,087
5,889
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
MaloneDikBih
Guan Yu
12
4 / 7 / 2
8,159
544
4,765
16,025
12,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heimdallr
Skelonius
Heimdallr
10
3 / 9 / 3
6,899
460
6,558
11,005
3,816
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 9 / 3
6,917
461
5,886
11,044
3,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Aphrodite
シスエヲ
Aphrodite
12
3 / 6 / 4
7,421
495
5,842
12,557
5,724
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
30
41
Kills
15
18
Deaths
41
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
10
3
0.45
W
Cthulhu
DatCrazyBam
Cthulhu
8
8
7
1.44
W
Danzaburou
JC052004
Danzaburou
13
4
5
3.88
L
Guan Yu
MaloneDikBih
Guan Yu
4
7
2
0.71
L
Heimdallr
Skelonius
Heimdallr
3
9
3
0.5
L
2
9
3
0.39
W
Bellona
cavron567
Bellona
10
4
8
3.5
W
7
2
6
5
W
Nemesis
wolfbunny420
Nemesis
3
0
6
6
L
Aphrodite
シスエヲ
Aphrodite
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,794
Damage
28,872
53,256
Taken
61,718
32,165
Mitigated
30,912
13,390
Healing
13,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,821
1,448
0
1,134
11,087
5,889
308
3,098
7,867
25,150
0
W
Cthulhu
DatCrazyBam
Cthulhu
11,881
2,224
0
273
16,563
13,245
306
4,101
12,350
25,346
0
W
Danzaburou
JC052004
Danzaburou
12,362
6,490
0
1,951
8,109
2,802
1,140
3,182
4,775
0
35,759
L
Guan Yu
MaloneDikBih
Guan Yu
4,765
1,493
187
2,838
16,025
12,219
482
5,376
10,515
0
14,391
L
Heimdallr
Skelonius
Heimdallr
6,558
2,511
0
0
11,005
3,816
1,069
2,326
8,571
0
24,221
L
5,886
3,066
0
0
11,044
3,264
1,473
4,039
6,979
0
17,311
W
Bellona
cavron567
Bellona
10,903
4,001
0
5,059
13,629
9,675
1,005
2,434
11,145
0
45,004
W
9,209
377
287
1,975
6,978
3,842
1,189
1,221
5,707
35,684
0
W
Nemesis
wolfbunny420
Nemesis
4,439
1,127
0
3,845
7,977
2,601
0
725
7,202
0
44,413
L
Aphrodite
シスエヲ
Aphrodite
5,842
1,310
2,760
6,864
12,557
5,724
876
5,703
6,696
30,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,710
Gold Earned
37,636
330
Minions Killed
162
0
Camps Cleared
0
1,569,142
Distance Traveled
1,417,022
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,240
549
38
3
0
281,327
0
W
Cthulhu
8,691
579
45
3
0
283,785
0
W
Danzaburou
9,481
632
45
3
0
324,758
0
L
Guan Yu
8,159
544
19
1
0
309,239
5
L
Heimdallr
6,899
460
34
2
0
270,040
0
L
Thor
6,917
461
24
2
0
301,262
1
W
Bellona
9,267
618
87
6
0
334,474
0
W
Hades
8,244
550
65
4
0
237,833
0
W
Nemesis
8,027
535
88
6
0
388,292
0
L
Aphrodite
7,421
495
47
3
0
255,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role